Probably meta dependant, and an extension of the "bad match-up" syndrome going on in N4. There's a lot of build archetypes and factions that get...
I've found so far that I greatly prefer playing and teaching N4's core rules to N3, but it really does seem like some time in late N3 the people...
To add to this, the huge potential in Wounds (a Remote Presence TAG like an Avatar or Squalo takes the equivalent of 5 Wounds from a Mono hit)...
It's purely subjective, at least in my case. I prefer simpler designs with full helmets to the complex loadouts and exposed heads of most...
Both WhiteCo and FoCo are close, but ultimately NA2 as a whole is very dependant on its Core Fireteams while I prefer the Vanilla playstyle in...
I play a lot of factions, but N3's NCA felt like home. It doesn't anymore though; the Hacking changes and Fireteam power creep hurt it badly in...
Everyone forgets about poor, poor Ikari Co. They get bog-standard Keisotsu and Brawlers only. Noctifers are a pretty solid choice for Decapitation...
Not nearly exotic enough, Assault Chain Colt. 4 templates of WTF, at your convenience.
I always thought Yadu were excellent, let down only by sharing a Sectorial with one of N3's best Fireteam gunner options in the Dakini as well as...
Over-saturation, affecting the tone of the game as a whole. Late N3 and N4 have become noticeably more pushy about Characters being integral to...
Ages ago when I was playing Bakunin in mid-N3 I used to rate a solo Specialist Operative Grrl quite highly as a late-game scoring option. Sitting...
I used to use a Friar for close defense of my Squalo against Smoke. There's usually not enough points left in the list for an Aquila if you're...
Yeah. Because Fireteams should not be that good by any interpretation of balance given the massively-reduced cost of N4 special links and CB's...
Which troops were being used, and how did he get those debuffs imposed? There's a lot of things to keep track of in this game, and different types...
I'm still calling this a Pitcher problem, personally, with minor add-on problems from some unhackable Repeater carriers and easy forward DepReps....
I'd blame increasingly Fireteam-centred design for a lot of this. The gigantic list of things a Core counters for free, or that Fireteams can't...
One of my friends has actually made a TAK Guided list with the thing. Nobody expects the Ariadnans to try for Hacking supremacy! They're also...
Forcing a unit to use basically anything that isn't Move will turn off their Stealth for the order. Revealing an inconvenient Spektr, putting...
I'm not sure counter-play exists here, given how easily all aspects of the Spotlight process can avoid granting AROs and the overwhelming...
This just makes me want to play my Bakunin even less. Between the crappy minmax links, Doge McPunface and Tohaa's Least Wanted CB is killing the...