Good point. It would probably be a challenge.
Thats not to say that these new models don't have a lot going for them. Even though I feel like several of them are pretty generic, they're still...
I mean, the silhouette system kind of solves the problem completely, doesn't it?
I REALLY don't care for the new Yaogats. They are by far my least favorite of the new Morats, which I already feel are a pretty mixed bag. I just...
He might have been talking about this new release style in the context of non-MAF factions who do have more limited link options.
I think I'll just use my original Raicho as a proxy for the new TAG. I honestly think its a better looking model, with or without the pogo...
If they were going to make the pilot ridiculously vulnerable I'd have rather had it riding on the back like a motorcycle (and perhaps manually...
That Morat MI with the skull helmet looks so much like a Druze HI that I've thought about proxying it as one/
Sigh, thats even worse. Theres already a really great design for the Morat autocannon.
I was referring to the appearance of the TAG (with its two gigantic close combat weapons) and not its stats.
Or... like... someone could just walk up and punch him. I mean, he's hanging right there at shoulder height. his arms and legs are wrapped around...
it definitely has its upsides. I guess I'm just worried about not getting models for profiles I really want. Edit: Clearly I'm in a complaining mood.
Eh. I should have asked for clarification before posting.
Oh, that would make sense. unfortunately thats not really better.
As I said earlier, I thought the original comment, which was "Remember Defiance that we abandoned as soon as it got released?" was about continued...
Yes, people are lazy. Yes, sometimes the path of least resistance is the one people take. We have nearly a century of games that demonstrate that...
That's fair. I didn't realize what you meant. I thought you were complaining about lack of additional content.
Symbols are easy to learn. We learn new symbols all the time. Babies learn symbols. We use symbols every day to communicate both complex and...
I agree that getting people to try new things is always difficult (and that gamers can be whiny and lazy). I disagree that symbols are a problem....
I agree, thats almost certainly the reason. And I think that will work out fine in that context. But as I said, its easy to imagine that we'll...