It's still effectively B2, since you get two chances to succeed. But only one of the successes will matter if they target the same model. (The...
More importantly, the first two bullet points for Stop! are those problematic "Confusing matters by phrasing the program stats in English...
According to the Climb rules, a model can't even pay for (or voluntarily perform) the horizontal movement that needs to take place to put the...
I think we have to proceed with a "dustributed processing" model for Aleph or the El, at least on the solar system level. There might be...
I have to disagree with this proposal on a few different grounds. 1. This is an unfunded mandate. It's not fair for either Corvus Belli or the...
Please keep in mind that the fire team rules changed a few times for this edition so far. The rules at the start of the edition were that most...
Yep, there's no defined way to from Camouflage to TO:Camouflage or vice versa. You can voluntarily cancel either one, but that reveals the figure...
@ijw Is there anyone to pester about getting Cube 2.0 added to the "in use but 2nd edition" section of the N3 wiki?
For the sake of posterity, the old thread on the previous forum:...
The next big thing for Infinity: Courtesy list management software. :face_with_head_bandage:
No, they aren't. Because no rule in the rulebook treats them as scenery. You may as well try to claim "Those buildings on the table are models."...
That is what it says in the bullet points. If the attacker's chosen line of fire doesn't cross the zero visibility zone, then those bullet points...
Stealth doesn't grant the model the other models more AROs, just like Sixth Sense doesn't grant the ability to shoot through total cover.
Is this part of the whole "When you scavenge equipment/weapon/deployable, what state is it in?" question? As woefully underwritten as the...
Yet it would be wrong to claim that a superjump or jumping model doesn't generate AROs along the fall trajectory, and can neither shoot or be shot...
And the "simplest thing" fails the moment you have a dead end or jog on the table (or a lot of situations with building interiors), so that the...
Why does there need to be a FAQ concerning falling when the only game mechanic that can currently CAUSE falling is Jump? Being unconscious while...
Nanotech self-assembly bike pods. Obviously zenotech or something, where the user doesn't know what the buttons say. Why else would the results...
To use Regeneration, you declare that the unconscious model activates, spends the order, and declares the Regeneration skill. Doing all of that...
As a "RAWer", naturally you hit the problem that the Panolpy supply you with the profiles that the the Motorcycle rules specify you should have....