That's a lot of really good points. You're right about seeing them on EVOs for sure, HDs and HD+ probably, and DHD/WHD to boot. Regarding...
I think many agree with that. But the question is how to do it in a simple, playable way. Infinity is already complex. Fitting with existing ways...
There's an elegant, already-existing way to do this: the Gadget programs for HI should require the HI to be in Hacking Area, ie repeater support....
Yeah I was saying maybe apply it to all HI,, not just Hackable... but on second thought that's neither thematic nor does it fitngame mechanics....
One more thing to consider: Tohaa HIs are Hackable, but their repeater nets to support their few hackers suck. This is a good thing..do they still...
HI-buff programs are a cool idea, and the real goal of them is to make mid-points-range hackable HI more worth their cost. The best design...
Hacking definitely feels fun to me, even on the recieving end. It really doesn't need a fix. E/M, being powerful but largely limited to...
Unless of course that Jammer is in a linkteam... like every single SpecOp for Haqq or Pan O will be at Interplanetario this year....
I used these figures (or something really close to them) as proxies for mass TAG battle rules back in N2. Fielding 9 TAGs in formations is really...
The idea of an ISO equivalent of IMM-1 and IMM-2 is a good one. A Jammer in an inaccessible place (rooftop, inside corner of a building near an...
¿Porque no los dos? Would both a cut in the cost of ARM on hackable targets (or even just HI) at the lower end of the scale (say 3 and 4, not 5...
The thing that has to be considered is how to keep buffs from making top performers (like Achilles or the Cutter) totally curve-blowingly good. A...
A Charontid would be an excellent test case for whether one of these programs could be too strong. Or Achilles. If it's not too strong on them, it...
Somehow that burst is targeted at just one guy though, not broadcast all around it/in a cone. So there has to be some sort of receiver on it too....
I am so, so, so not looking forward to Jammers on all the Haqq and Pan O SpecOps at Interplanetario. Enough that it made me consider not going....
That is a really, really cool idea. A Gadget program that gives a Hackable trooper +3 to Discover A Gadget program that gives a Hackable trooper...
Yes to all of this! Jammers absolutely, positively need a nerf anyways (they shouldn't get Intuitive Attack, or it should be a separate bit of...
Two Hackers of differing types in a link is normally a disadvantage, but De Fersen's ability to declare Trinity means two decent hacking program...
Also that Frenzy discount has got to get halved, as well as the excellent rules changes you guys mentioned (Frenzy kicking in right away, and no...
IMO these are the two most salient and easy to implement points in this thread. Whenever we do get a general re-balancing of points, tweaking the...