Adapting declare and perform in the ruleset would be a good way to fix the issues of 1.1.1, but since the game currently makes a distinction...
There is a difference between "reasonable counterplay" and having literally the same option as if the opponent didn't have them. I think MSV is a...
I think that... Paying for MSV Paying for smoke Bringing the MSV trooper in ZoC of an opponent Throwing smoke to cover your MSV trooper Should...
I don't care which way the interaction goes to be honest. I'd just like both to be the same, whether it be both can be declared or both can't be...
Greetings, While some rejoice at the departure of "MSV1 through smoke in ZoC bait" (which isn't yet gone, btw :upside_down_face:) I'm trying to...
Greetings, Zero Visibility Zone has the following line as part of its effects. "Inside a Zero Visibility Zone, Troopers can only declare Skills...
They are gone for the purpose of being in ZoC. The doubt of "Do I have an ARO" are gone (thanks to the measure after move change), but the doubt...
I hope the new Fireteam rule will buff sectorial in a way more meaningful than "I got better dice odds". Fireteams would be a lot more...
What do you mean by Guided as ARO? Agree that KHD are not really a good counter to hackers anymore, not in a very meaningful way. Using...
Declaring after is so much stronger, regardless of -6. It's not even close. Being able to pick the weapon mode that counter your opponent as the...
Yeah, an ARO specifically to do preemptive shoot would also be a very elegant solution. Much cleaner since it keeps the whole "meet the...
Greetings! With the new 1.1.1 interactions being so covoluted due to the preemptive ARO, the only arguments I heard in favour of it is how it...
You mean NCA?
Mind you that this is a very fast answer to a prompt and I haven't thought this completely through for every implication. That being said I'd...
With the amount of Libertos that are being fielded, there oughta be enough fish to make their own factions. Give me my Omn faction. [ATTACH]...
Smoke shooting behind ZoC is a meme, it's so minor compared to all the bullshit that the current state has. Preemptive ARO is a mess to explain...
If people start figuring mods after rolling, and make a habit of it because they can roll on 1, I think that seriously slows down the game more...
It's the same for the reactive player, they know who will attack, the rangebands, the cover and every other mods before dice have to be rolled.
I mean you need to check regardless. The actual timing is moot. The game flows much better and the game states stay much cleaner if you calculate...
I'm in the same boat, I see absolutely no benefit since you need to calculate the target number before rolling anyway. You're forced to check...