That's where the rounding comes in. Japanese /u/ is unrounded and English /u/ is rounded, so English speakers sometimes sound like they're...
Japanese has 5 vowels that are roughly the same as in Spanish or Hebrew (minus some differences in rounding). It is closest to the "a" as in...
I'm really hopeful that C1 was a way to get rid of this distinction. The distinction between basic and advanced rules in N3 is very arbitrary.
I do not believe so.
Which scenarios in particular? It's hard to tailor a list to a set of two or even three missions, the it would be even harder to do so for an...
The only way to prevent this Reset would be a hacking program that puts the hacker in the Isolated/Disabled state (Oblivion/Blackout) both of...
It's more about the impact of risk/time (in orders) than effectiveness. How many AROs do you know that have a 20% chance to win? And a 60% chance...
If that's the case, then I would agree there. I think I was taught intent during the first five minutes of my first demo game. I was very...
If I can make a suggestion -- could there be a single, dedicate megathread to discuss intent in N4 when it releases? And instead of locking the...
Such as? I am not sure about NCA because I don't play them, but the only thing in Acon without a release is the Montesa (which we should see...
I think this overcomplicates it significantly beyond what you actually need to say and how much a player needs to understand. "Since those two...
I think the WB take reminds me a bit more of the VIRD/Acon style though. Pile of line troops with whatever beefier units are needed in the link.
Usually because the conversations devolve very quickly (and I'm guilty of this) and they aren't productive. The reality is that the overwhelming...
Because it seems like you bounce back and forth on whether or not you're talking about a timed environment based on whichever makes your position...
The other advantage here is that intent ensues that players aren't in adversarial positions when it comes to providing open information, being...
Specifically to this case, I would point out this mathematical fact, which should resolve the issue. But this problem can be avoided by...
The reactive player doesn't choose anything with or without pie slicing. The agency to control the flow of the game is 100% in the hands of the...
False. The sequence of events would be: Move declaration, clarifying the direction and the intention of the trooper's final location, measuring,...
It's not a false justification. Have more time allows you to focus on making decisions. The argument you are making confuses the effects of a...
Howso? Telling what exactly? The reality is that PBI does do both of the things you describe, but the argument you are making skips a step. Who...