I'm not entirely sure what you're trying to say here. When i say 'undefined' I mean something like, making a BS Attack doesn't say what kind of...
I've said this more than once too. A list of skills using the PH attribute is nothing more than a list of skills that use the PH attribute. To...
It has not already been written here. And again, we're not discussing RAI. I know the RAI. RAI do not change RAW. We're discussing whether the...
Be a dick if you want, but it's hard to find when the people telling me where it is... don't actually tell me where it is. Telling me the grail is...
Is this what allows me to make that normal roll? Under FTF roll rules in the red important box: For actions to be resolved with a Face to Face...
I never implied skills are one roll or another. I said the Dodge skill is a FTF roll, because that's what the skill is/does. Allows the user to...
I've come to the realization the term 'effects' for skills is almost meaningless. It's just a list of a skills rules and we follow their...
True, but that's stating a fact, rather than providing any rule to follow. The Dodge skill still only uses the PH attribute to make a FTF roll to...
That feels like splitting hairs. I declare a Dodge ARO to do whatever I want, evading attacks is the base function and carries no negatives....
@Sabin76 & @Arkhos94 Thanks for answering that question, but I realized I made a mistake as I forgot the Berserk Attack is a modifier, not an...
Edit, oh that's right, this is actually a different question.
Let me see if I understand correctly. Are you trying to say Berserk Attack's ability to turn a FTF roll into a normal roll doesn't directly work...
That's why this interaction falls apart. If there is no base rule to work with, how do you apply effects like Berserk Attack? You can't apply it...
Maybe I wasn't clear, but the encounters presented didn't provide any details or context. I'd have to really trust someones judgement to take them...
No offense, but anecdotal encounters don't exactly provide much evidence one way or the other. Skill level of the player, mission, and how it...
Oh I know you're not likely to admit it's not clear. But I can state my arguments for others to read. How you interpret the rules, how others...
That's fair and I wouldn't argue against that interpretation. That's the other outcome that comes closest to the RAW. I can see the rules either...
I don't think that's accurate. Dodge doesn't have the same level of explanation as BS Attack. Which interestingly goes well outside it's skill...
You could be right. I just can't stomach a system that functions like that. I think Infinity has far too many exceptions and lacks the structure...
Thinking about this more, doesn't treating them as one effect only strengthen my argument? It would mean they can't be separated so any...