Thats an Idea I actually really like the Koalas, Shotgun and HFT would provide a nice road bump to keep their biggest predator (warbands) at arms...
So far in both of the two more modern sectorials (CJC and TJC) they both currently do something different to each other and vanilla when it comes...
The last thing this game needs is another sectorial that's remotely like Dasyat.
If NC became TR then things really would become interesting. None of the helots carry overly egregious weapons if that happened, just slap them...
I pretty much only take the MK12, FD1 on the profile has made it great for holding flanks, or baiting warbands for a fairly cheap investment....
Same goes for Moiras, Healers, Prowlers, any Grenzer that isn't the sniper, Sin Eaters (Though SE's issues are more related to state of the game...
They exist its called StarCo and ForCo. Also differentiated sectorials are a good thing, they have clearly defined and incredibly impactful...
And creates unnecessary anxiety over the rules contained and their complexity, which creates a barrier to learn them and provides a nice neat way...
I really hope we never see black hand, it'll be one of those god awfully designed sectorials where its everything great from vanilla but now with...
For the most part hacking is fine (despite what some others might say) the main problem is that the rulers and programs have a horrific layout...
You can make a Swiss army knife fireteam that can handle the majority of classifieds if you replace the BSG and FB ORCs with a hacker and tinbot....
The army is more or less complete and doesnt need a lot in the way of new entries, all we really need is updated sculpts, and some profile...
Depends if they focus CJC or BJC could end up with Moderators as the line infantry and Riot Grrls as the HI (but who cares it's C1 and who uses...
I feel the role of the main anchor piece will go to either the Kriza or TM depending on which one makes it in.
There's no fire in the entire faction (outside of kendrat), so I doubt we will ever see any. As for GL's picking one up on the crusher would be great.
A chance of failure does not equal a high chance of failure, and would hesitate to refer to what is often a 15+ (average AD phys of 12 plus the...
It is temporary, providing the opponent still has command tokens. though giving the TAG the chance to reset at the end of every order (saw someone...
With the removal of falling (in C1 at least), and providing that ISO follows the same framework as IMM and can be reset out (Something I also hope...
Poor choice of faction, Ariadna packs more T2 and AP then any other faction so really has no issue dealing with high end threats (outside of a few...
its probably due to it being hidden away in the advanced rules with terrain and with godawful layout which turns people off (That and a hacker...