Trooper A and B get AROs against camouflage marker C. Trooper A declares Dodge ARO and trooper B declares Discover ARO. Camouflage marker C...
Super shady gameplay in a game requiring co-op to function. I always ask and tell after deployment which models can see where in the game table....
Played two of games today with two different TAK lists. Both have very good 1st turn defences. List 1 defences Fullcore with linekazak missile...
Local player used Marauder fireteam with HRL, Sniper, Medic and two Rifles with great effect. - Doesn’t use any deployment space - ARM3 Burst2...
In previous game my Vet kazak paramedic in a three man kazak core lost a wound. He could have self medicated a single dose of that sweet nano-med,...
@RobertShepherd I now understand what you are doing. Agree 100% with your reasoning. Obviosly smoke stomping in ZoC no longer works. Ko-Dali goes...
No, the FAQ didn't change anything (compared to provisional answers) else except forbade Dodge AROs against repeater hacking attacks. Oddly...
How Guard works in multiple combat is still a mystery for me. Perhaps FAQ 1.2 addresses this?
It might be important for the enemy to advance. By declaring (possibly) speculative (non-LoF) BS attack (Deploy mines, Jammers, hacking etc.)...
@QueensGambit are you sure? I got an impression that deployables count as friendly/enemy troopers for all purposes. I mean there is bound to be...
Yes, I was proven correct on that case. Reset ARO is still wonky. You can Dodge and BS attack ARO against non-LoF (smoke) and non-ZoC...
@Teslarod you are missing the big change. You can no longer Dodge ARO against out-of-ZoC Spotlight attacks. Previously you could make an...
Prepare to get rekt by Guided missiles ;)
Casting resurrect thread because of FAQ1.1: https://downloads.corvusbelli.com/infinity/faq/n4-faq-en-v1-1.pdf "A Reactive Trooper are allowed to...
Personally, I don't find pitchers+missilebots problematic. In order to pull off a succesful guidebot alpha strike, the following things need to...
I like N4. Way better than N3. I don't see a balance problem. I see a possible high skill ceiling problem in deployment phase (the most important...
Played a TTS game yesterday with oppressive and noninteractive pitcher list. It also had Nourkias. During 2A it ate 3 varangian guard and Cateran...
I can definitely vouch for for the plasma rifle. It's a rapid fire rocket launcher. Nothing in the game wants to go f2f against it. Q-drone with...
@Time Bandit the marker state is definitely a good thing, but higher ground is so much better. MOV4* prone entire order superjump is your friend...
Yes, the list hides it's true strenght from enemy alpha strike and exploits any weakness in enemy deployment. Sphinx, Fraaktas and Rasyat are very...