No comment on the baron of dice ones, but the CB operation dice are actually fucking terrible low quality trash. I have saltwater tested them...
TBH I find the option of starting Protheion units basically in melee with targets more attractive way to get multiwound models than going for the...
Lowering the points limit adversely affects sectorials because they run fireteams, news at 11. You have 50 fewer points to build the core of your...
If you are getting both TR bots engaged at over 32" by a single camo guy your table is either too open, your TR bots are placed way too exposed,...
@Koni I have made a separate thread for feedback on NA2 as it is likely to get filled with discussion for individual fixes for individual...
Creating a splinter thread from the main one to better focus a particular topic and to prevent it from clogging up the other thread. I don't...
It's such a weak ARO option. A single unlinked BS13 HMG reliably guns them down. When you're talking 4 dice on 7s vs 1 on 11s it's like 40% to...
Not to knock your experiences but to be straight up honest with you it sounds like your table was terribly set up terrain wise and terrain has a...
It really just should not be a random effect, there's too much of the game state riding on it for it to boil down to 1 dice roll and it can and...
Big issue with this idea is it gives player 1 a significant chance to receive their reinforcements first, regardless of whether they have suffered...
That honestly sounds like the exact opposite would happen, if you force player 2 to drop his reinforcements during player 1's turn, it's giving...
Those are limited to Haris, no Core options.
You'll notice they're all with the exception of the Apache, extremely fragile 1W fireteams. They're 1 dimensional and struggle with a DTW...
That is the case for most factions reinforcements, pure 5 cores are mostly off the table and it appears to be an intentional design.
*COUGH* Squalo mk1 *COUGH*
250 point main force as a “standard sized game” Issues: The main force has serious building constraints due to the small size. It exacerbates...
Placing the drop pod is listed as an effect of the Request Reinforcements which has an activation timing, so it would placed after you have...
Powerpack used to have specific wording to allow FD lvl2 to deploy anywhere in the half of the table. That's since disappeared so my assumption...
It's relevant if you play 300/100
They need to have the ability to turn up turn one. Kinda no point having them if you're allowing a window for player 1 only to attack with no...