I second pretty much everything Nenyx, loricus and regelridderen wrote. If your opponent really want something dead, will die sooner or later....
Keep in mind you are playing limited insertion. No cheerleaders to camp by the truckload on the perimeter of the DZ. That means your opponent will...
I'm rather short on time so I make this one quick: The +3 bonus for hackers is not a big deal. Bringing an Alguacile just for this reason is not...
Thank you for clearing this! So you field 7 grunts. Say 2 HMG guys, 2 snipers and 3 HFT guys. During deployment (assuming you go second) you form...
My uneducated guess is the lack of spare SWC prevented adding more HMGs and the mission rules deterred adding specialists to the fireteam.
You can deploy the Sapper in Foxhole. Being in Foxhole, he can be part of the link (as far as I know), but he cannot move with the link while...
Lokks solid to me! Any trooper can use the panoplies. The lack of specialists will not hinder you. I think the best thing about Moblots are the...
De nada. Grunt links come in two flavours. Sniper-heavy for ARO duties and HMG-heavy for active-turn goodness. You can reform the fireteam using a...
I second Contaminatror for avoiding the Dozer. The main problem is not even the lowish WIP, but lack of servant bots. Once the Anaconda goes down...
That is true, but... 1) Two troopers with Eclipse is better than one. 2) Machaon already has a huge red 'Shoot me dead!' sign painted on his...
Welcome to Infinity and to Steel Phalanx! The first list looks good to me. You can give a go! Regarding the first list I think you could...
I prefer Eudoros because Phoenix lacks Eclipse grenades. In my meta people never leave home without a couple of MSV2 snipers. (Except we Ariadna...
I recommend playing around with the Army Builder first, throw together a list that looks good to your friend, then ask for feedback here in the...
In this mission your primary objective is simple: kill. If you kill more army poits, than your opponent, you scored 3 points. That is a pretty...
I understand your main problems stem from the Ryukens. Am I right? One (two) more thing that comse to my mind: Instead of traditional North&South...
Victory comes at a price. If you kill one Ryuken sacrificing a Grunt I would call this a bargain. In case the mission is a covert action one, you...
OK That explains why you have problems with this list. I understand you are playing on a fairly dense table and your opponent makes a good use of...
I normally field two Boarding Shotgun Loup Garous in order to cover this range band. B2 AP shots with +6 range modifier is more rthan formidable....
I am being curious asking what exactly was the problem with the list above? Ryukens (in SF I presume) should be shot at from more than 24' afar....
Johnny Bazaars should be outgunned. I recommend HMGs. Linked HMGs (even Grunts) should do the trick. Keep in mind that Djanbazans ignore camo and...