The question is not "how much work is it to process an interaction", it is "show us an example in game where your proposed idea is already being...
I could see some models getting "Evasive" as a skill, which allows them to 'dodge' a template attack by making a successful CC attack. Probably at...
I reckon there is space in the game for a dodge that is based around survival and not movement, allowing for a move+move+oppose F2F. As for the...
I reckon be very careful about adding complexity without a corresponding addition of depth to the game. Adding a single ability that allows you to...
I'm not insinuating that it is. I don't like your idea, but I don't see anything wrong with posting it up. I think we should stick to the regular...
I don't love the idea honestly. But boy is it a far sight better than the other shit posts ITT.
"Isn't well balanced" is a bit of an overstatement. There are some things that could use a tweak, but thats true for every game, and tweaking them...
Interesting. I'm all in on the order pool idea. Orders, ARO and F2F are the defining features of the game imo
There is some cool looking stuff here. I quite like the focused, small tables - this game knows what it wants to be and isn't fucking around. It...
Stat shuffle weapons aren't all that interesting, always leads to the same sort of paper/scissors/rock mechanic. I reckon fantasy infinity is...
Finally got to play against Andro the other day, she's pretty ridiculous. Would tentatively say she's too good, but wouldn't need much to tone it...
I'd like a few more tohaa units in spiral. Leave out the Makaul, Sukuel and Gao Rael (hell, just the Makaul even) and you could probably export...
I've played a few games of an older infinity/40k ruleset and honestly it feels like a really suitable scale for 40k. The tricky thing I've found...
Are XP values on spec ops an accurate guide to points? First I've heard of this but point formula information is hard to come by. The specific...
I don't have access to the points formula, only an approximation. And wounds and ARM are the hardest thing to figure out. So I use what I have and...
I think it's awesome that you like them, just not my cup of tea. For every time a niche ability has an effect, there will be several times where...
Oooh I love threads like this! Gonna add my 2 cents since we're on lockdown and I'm looking for stuff to do... I played IS in 2nd edition, but...
I don't know if this is better suited for the fanfic forum, but I've been building 40k factions in Infinity rules as a lockdown project. The aim...
Cheers, looks like it does reduce movement its just badly worded. Thank god for IJW wonder if he's ever coming back...
Thats how I feel it should work, but I can't help but notice that it doesn't actually say "halve total movement distance" anywhere under prone....