@quaade I know exactly what words you've used, that's why the table is organised first by Unit Classification, and only then by Unit Type. Look...
Clearly a skill issue. Get better at rolling criticals.
Gladly. Just so happens I work as a research analyst, here's a quick pivot table for BS distribution in Yu Jing: [ATTACH] I've used only native...
I'll just remind you your original claim about this: There is no such consistency when it comes to BS, regardless of whether you're using unit...
I like the idea, not sure about the exact combination of skills, especially Super Jump and Climbing+.But other than that it'd sure be nifty....
Yeah, in PanO alone Veteran Troops range from 12 to 15 BS I must say I really like the idea of 2-6 HI, especially the heavy fire support one....
The issue is that when someone makes an argument you disagree with you're calling it "bad", "useless", or "falling apart". Rein it in, it's just...
That's exactly the thing, some units go against the established design notes (I'm saying notes because we don't know enough about them and they...
General uniformisation like that creates other problems. It eliminates granularity. To begin with it dissolves the whole subcategory of fast HI,...
"We load up on lethal ammo just for intimidation, we'll change to rubber bullets in case of a real riot, honest" :sunglasses:
Heavy Shotgun with +1 Burst. Basically an assault shotgun, and a very fitting weapon for a hunter-killer TAG. Alternatively we could finally see...
I see that I went the stereotypical way, but Errhile analysis makes sense as well. It reminds me of Shakush situation; Bahram was without a TAG...
Complete with HRMC for crowd control, or rather crowd removal ;) Nah, I repeat, I completely agree it's possible to design a police TAG, but a...
Neither Zeta nor Wrecker are police-themed. I agree that it's possible to make a TAG that is, but so far we haven't seen one.
I like Dart too, but I like army cohesion more.
For the same reason not every faction gets Smoke. More variety in army design and list construction.
IS needs real TAG exactly as much as Phalanx did, which is not at all :P It's fully possible that Su Jian will get some updates when it'll be IS...
It'd definitely be more order-efficient, but I think 6-2 HIs should be most prevalent in YJ, with elite CA and Aleph units second. Looking at PanO...
I was thinking recently about MO fireteams, and arrived at this: (It was conceived to go in line with some unit changes, especially with...
Another layer to that is that this kind of basic fireteam is very point-efficient at what it does, while either being less capable in other areas...