Yes, this is what it means, and is also in keeping with the other quoted examples: When you vault obstacles "at no cost" you don't appear on the...
It fundamentally alters the "I force you to declare change facing" interaction by allowing the AROing player to speculatively declare shoot (or CC...
That's actually whats so bad about it, the wrong one to pick is the one that appears on your table... If my table has mountainous difficult...
You can't give units a 2nd MOV value that's bigger than their 1st. It would mean they move 10 inches in open ground but 12 inches in difficult...
No, it's not that the +1 can't be taken away, it's that you don't even get to apply the +1 if you are applying other MODs, such as the saturation...
Nah, you can make declarations that you determine at resolution were incorrect, and those become idles. That's different to declaring a skill...
If the rule for foxhole said you couldn't declare movement skills it would be another matter, you can't make invalid declarations, they don't...
I think it gets away with it because the restriction isn't on declaring things, it's on performing them, and Idle is explicit that: "A trooper...
If you really want some fun, technically full auto doesn't stack with the negative modifier for saturation zones...
To be fair, it's kinda a Combined Army thing, not just an Onyx thing. The only way to get a LT in Vanilla for 0 SWC is take the more plain...
The Symbiomate rules intrinsically tell us they were successful: If its user, the trooper who the SymbioMate has been assigned to, is in the...
Those are then not "successful attacks"
The argument (which I don't personally agree with really) is that you meet the third dot point requirement for a guts roll. There was an attack,...
you really can't assume that, it fundamentally breaks close combat in so many ways. Mahtamori definitely has it all right here
the difference is that for 60 points and 0 swc you could have just taken 10 chain vols in CHA getting the same number of orders without any...
To be fair I'm pretty sure it's just the Joan bullshittery, I think the rest of it people are relatively okay with
When there are as many [damage] tokens on a Character card as that Character's Hit Points, move that Character to the Infirmary immediately and...
https://aristeiathegame.com/wiki/article/84-stunned REMEMBER: The symbol [crit success] is not affected by this State, as it’s not a [success].
Thanks Storm, I appreciate you stepping in in light of the personal attacks being made by some users.
No, I'm not happy with a single meta of relatively non-significant people dictating the best gameplay, but I'm happy for the forums to reach broad...