We do the same as the OP: we usually tell each other which are the potential options (and no bullying involved). I don't think it's compulsory in...
Ooohhh, that sounds like a really cool idea! I mean, I understand making your own list and hence getting the minis for it is a big part of the...
I usually don't start a new game until I've finished the one I'm playing. Like Barrogh, I only drop them if they're boring, otherwise it's all the...
Agreed. The easiest way would be to put the exception in the impersonator's text, making it specifically susceptible to discover. I find it much...
Is this generally considered a loophole, or a tactical subtlety? Personally, I find this interaction deeply counter-intuitive. Yes you can, and...
It's weird, it seems CB changed this. If you check the rules for ITS10, you get the descriptions for the individual objectives starting on page...
Yeah, I did not realise people just built the list on the spot. I guess it adds to the challenge.
Ok, I see most more experienced players disagree with my post above, so I’d really like to ask: how do you build your lists? Do you include all...
Concerning the scenarios, ITS tends to require specific lists. It’s usually best to decide in advance and have both players take a shot at making...
How so? It could lead to a split community, but it can't split the community, call me pedantic but there's a difference. For one thing, who, after...
That's a bit of an apocalyptic scenario you have there...
I stand corrected. I love how factions get to die gloriously en masse before getting discontinued... :stuck_out_tongue: And I guess that's as good...
I think the farewell mission you're referring to was for Merovingia (they all get killed in a final confrontation). Fair enough for factions...
Wow. As a beginner, I hadn't even realised Corregidor and QK were discontinued. I really wished info on what is still produced and what is not was...
"Assassinorum: Execution Force". Gotta love those silly GW titles.
Not really. BF has one table per enemy type, which leads to a variety of behaviors that depend on what you encounter. Also the tables are visible...
Ah, got it. I was confused by the first picture with a red and a blue card, but I realize that’s not what they’re going for. For the other bit, I...
Ugh. Every time I read a new blog post for Defiance, I want the game less: We decided to make an AI. We wanted to put the decision tree on each...
Actually, I’m from Arizona on my father’s side. Can’t say I’ve seen anyone fighting a brick wall, the town is mostly trailers and cheap prefabs. I...
Sure. Guy gets truly aggravated by a wall. Happens all the time. :stuck_out_tongue_closed_eyes: