That actually looks good, and I’m pretty critical of models, especially alternate paint schemes.
Oh that’s good. That’s why I alsways thought Specialists with 2 palbots are strong for defensive discovering.
All this talk is making me think that Imps (especially vs. armies with many inexpensive units) are more useful at influencing your movement and...
Wait does that mean you can only activate one using that skill at a time? Or the Specialist always only activates one at a time no matter what...
Interesting. Thank you.
Can an Engineer / Doctor be paired to 2 palbots?
I like this comment, very good points. I’m inclined to agree that TO is generally a much bigger threat than an Imp. This mostly applies to TO and...
13 points is cheap for BS 12 Mimetism
Thank you all and forgive my ignorance on the subject.
Any thoughts on the effectiveness of using Killer Hacking Devices to gain Impersonation? Especially on our Models that also have Camouflage...
We love our Croc Men :)
X Visor is a pretty strong rule as well though, especially with TO.
Is that a Minmatar spaceship?
Impersonation is more than psychological: They have to be discovered not once, but twice.
Bloodboiler Huntsmen Irregular, Medium Infantry Marksmen Lvl 1, CH: Mimetism MOV: 4-2 BS: 13 CC: 14 PH: 11 WIP: 12 ARM: 2 BTS: 0 W: 1 ”Blood...
This thread became so cancerous so fast.
I’m hoping for an All Terrain Vehicle (maybe a hovercraft or quad) similar to a motorcycle but instead with slightly slower MOV that ignores...
That Croc Man be like “I BLESS THE RAINS DOWN IN AFRICA” .
Kamau Hackers come with 1 extra antenna each, the VIRD Starter comes with 1 extra as well I believe. I have a couple that I don’t need if you’re...
To be fair, I suppose we shouldn’t be too surprised that a conglomerate of medieval knights resurgent aren’t exactly on the cutting edge of modern...