Ignore the puppets, kill the Puppet master. If you can get to the controller, it literally can't even ARO to defend itself.
The player has to declare that it triggers. This is not something I thought would need to be argued about.
Private information becoming Public because of extrapolation from an implied statement? Do you really not see my point at all?
Weapons used in CC use the CC attribute, because that's what the CC attribute does. It's the basic rules of how "CC Attack" works....
As I mentioned in the original post, it seems like that's how it should work, however nowhere does it say that. Hence the "I think we're missing...
And...? If a Cybermine is currently on the table as a camo marker, so I don't know what it is, and I walk a camo marker past that camo marker,...
Glad I could be of service.
I think they forgot something when writing Cybermines rules. We know that Mines trigger on camo, and that cybermines behave like mines except...
This went a weird direction while I wasn't looking. But yes, the biggest obstacle to doing a proper fan re-write of the rules is that you would...
Moreover, TeamPro allows the use of Fireteam: Duo in Generic Armies. ergo, otherwise not.
Let's try this another way: Everywhere it says "apply the fireteam rules" for the marionette skill, it is referring to a specific chunk of...
Yes. No.
OK, even if it is TOTALLY A FIRETEAM, fireteam rules have this clause: To use this rule, a player must field a Sectorial Army List, an Army List...
Not only does it not have said bullet point, I would pose that they are actually explicitly NOT the same thing, just similar in effects.
I'd probably rather have my HMG dude more likely to win the face to face and risk that extra Wound on my target haha
No, it is an Obligatory Automatic Skill that BEHAVES like a Fireteam.
Can someone provide a reason why you would want to drop your Burst when shooting someone with your HMG and make your Active Turn LESS survivable?
Between Tohaa and Ariadna I'm really not overly concerned about Nomad toys haha
I'm thinking of this as somewhat similar to Antipode or Uberfall, just more explicitly using 3 man fireteam rules as a direct comparison.
I was unaware that LI commonly have multiple Wounds and ARM 4 standing in the open, but OK.