An interesting concept would be if some models, like the Yan Huo, had Suppression L2 (-6) for when it goes into SF. This could pair with...
This is definitely a good way to deal with LI fireteam HMGs, although the untouched Dakini fireteam HMG might become even more frustrating in...
I honestly think this is down to the mystery surrounding the CB release procedure. Fine, we've had our issues with the way they release things...
I think everything's been mostly covered already but I agree naming it as a skill was misleading when it has more to do with the weapon and...
Good to see another Jade Army commander!
Let me know how it goes. The Shang Ji has a decidedly unsavory reputation atm so I'm intrigued to see how he works out, especially without that...
I'd say keep it simple and leverage the sectorial's strengths: - camo state Lt L2 - NCO on a heavy gun platform - TacAwareness HI Best way to...
I feel the value of the ARM bonus is going to be a very subjective point. I will say that if, as you suggest, the BS modifier is the biggest...
While removing the +3 ARM cover bonus would improve the relative value of armour scores, I'm really not a fan as it would erode the tactical...
Conversely, you could drop the strength of cheap DTW slightly. They're still auto hit that can be fielded by cheap warbands but have less of an...
I think allowing AP to half the total ARM (including cover) or even allowing AP to completely ignore the +3 ARM cover bonus would make it more...
"You better watch out You better be kind Better not doubt The Emperor's mind ISS is coming to town. They're making a list And loading their guns;...
I think this is where we reach the 'simulationist vs game' balance, or 'complexity vs depth'. Fireteams are representing everyone helping without...
Marines but aye. I could have sworn I read something about them being tunnel fighters but totally possible I dreamt that up :sweat_smile: I do...
So, slightly tangential, but my unit is very CQB focused and we use flash crash (stun grenades) heavily due to overpressure or shrapnel going...
The ability to drag a wildcard duo (either Haidao KHD or Pangguling) upfield is something I've been toying with.
I take it you'd also drop Duo from them to keep in line with the"pure" Frenzy philosophy?
So I think we've concluded that N4 needs to clarify how states interact. Personally I believe (for N4) that becoming isolated shouldn't impact SF...
Might be helpful if you outline your strategies for each. Below are some thoughts from my experience, although I wouldn't call myself a great...
Depending on what the profile looks like I might considering swapping his wings for a standard Yu Jing jump pack.