There's a tinbot as well it was said in the video, and they are pretty chunky.
[IMG] Excited that 4 new armies will experience choosing not to take Chaksa Longarms!
Flair affront the trigger and divot above it match Kanren's chain colt.
The HMG being right handed, looking down the sites, recreating the pose of the original Shang Ji. All of my chef kisses.
[IMG] [MEDIA]
Domaru Butai, although I have not tried since the uprising, there was something special about a banzai charge of multiple mecha sumurai. Worth it...
\ Holy shit lol
The OP of the thread was asking about how to fix Sun Tze. This is the second time I've read a post in this subforum suggesting you shouldn't...
Strongly against being able to access with a miniature anything you can't access with your hand without moving anything, outside of...
Maybe build in some firewalls? If he was really smart he'd have them. Or give him veteran?
This does not apply in the case of Chaksa Longarms.
I like these models, but I'm not buying them because the stats are terrible. Your move CB.
I could get behind that, it fits their background. They could make it IS only too if they are worried about empowering vanilla.
Sure, but we can see in WBA that the bonus for playing a sectorial being +3 BS and +1 Burst to an arbitrarily decided unit does not make for a fun...
And that's a good thing! The less powerful the unit on its own, the better off it is in this theoretical fireteam. Fireteams were supposed to be...
Noctifier zones current fireteams. Proxy 2s are supposed to be hard to hit for Brigadas, and a coordinated order is more likely to land something....
I hate his BTS and the de facto nature of his second wound, but I sure love how he looks, how he costs and how that MSR sings in a link.
I don't really have a problem with Blitzen and Panzerfaust becoming meta, I tend not to use them much at present and they can be costed...
See it wouldn't be if the standard ARO threat wasn't dirt cheap, BS16 with burst 2. And it wouldn't be if it was mainly getting normal rolls or...
Why can you only envisage engagements at long range? Why are you imagining one good unit and 4 shit ones as the default for a fireteam? It's...