So CA is a WHFB company now. I guess a friend of mine was right about real-world historical settings being perceived as snorefests. Anp probably...
At a risk of repeating myself... Let's be honest, throughout these years CDPR learned 3 things: how to make pretty pictures, how to deliver a...
Currently waiting for a bunch of small games to come out, likely sometime this year. One of them is Fights in Tight Spaces, which is probably...
It's like everybody does. But maybe they get exhausted on their way here. Or maybe most of them are too busy playing the game right now :P
Well, old BSG sorta looks like pulse rifle from Aliens, but with drum mag. I, personally, don't have much trouble imagining it to be some sort of...
I mean, I don't know what toadchild wears when he codes.
HD units with mines and templates can be pretty good. Probably less funny than they used to be in N3 depending on how you look at it, but still....
Yeah, so who's the closest to that clock right now, you know what to do.
Mostly because it's the player who makes the list. Well, jokes aside, piloting lists you bring is very important in this game, and I guess this...
That's Rouhani. Yeah, importing would have been better.
Imagine making people with MSV2 built into their eyes who keep standing up with half of their organs blown up with a 12.7 hollow point equivalent,...
We need some Infinity Dice Patreon or something...
As per usual, building conversions to use as some unit means that we're about to see an announcement of minis for that unit.
Ayyar in HB is faced with an extra challenge of being a holomask unit in an army which wants to hide presence of off-table units as much as it can...
Their ability to deal damage is impressive and definitely welcome now that sturdy targets can indeed be a problem, but I feel people dubbing them...
I mean, losing a tier of BTS will significantly tone down the ridiculousness, but adding some specialist skill instead can force your opponent to...
Wait, didn't they add a clause that *unit* link must have at least one actual *unit* in there? Or whatever counts as specific *unit* is good too?
The entire manual determination of game states and results of declared actions you're unable to affect at that point - in general - slows the game...
So I guess I'll just post my question in this thread. What does "Trinity [-3]" mean? My best guess is that it's supposed to be a mod for...
It's actually a mixed bag. It doesn't remove Spec.Fire penalties anymore like it used to (I think?), but between reactive turn legality and...