There's no SMGs in PanO half of Sandtrap, Scarecrow is listed with Boarding Shotgun
On the contrary, they're pretty different. Vanguards are cheap (for CA) source of Veteran, Nox have some unique options with DTWs, ditto Unidrons...
Full agree, though I'd like to see something a bit more durable in SEF to slightly expand the range of available strategy choices, while keeping...
So back to wait and see mode
I just got hit by a thougth - what if Jayth got a rework into HI, something akin to Corregidor Diablos? Models are massive and armored enough to...
No news on that, it's all just speculation based on the tidbits we had until now, sorry
@SpectralOwl PanO will have four from what we know, MO, VIRD, SWF, and Kestrel. Aleph special team - possible, but that's just OSS. New, reduced...
CB might come up with something new, just like they did with Onyx, but right now there's nothing in Aleph which could act as a base for that third...
So, Speculo with GL confirmed? XDDD
As it stands now, GL range bands made it not worth the cost, so I hope they'll improve in N5. And I second Errhile, B1 impact teardrop would be...
Yes, it has a minimum safe range of just below 3". Additionally, changing impact from teardrop to circular makes the blast range effectively...
My very thought. And I'm one of the people described here, glad to see this mode back, agree that circular template will be less fiddly to use...
Regarding MSR, I'd say that they got a sidegrade rather than downgrade. DA mode needed the change, most of the time it was obviously better than...
Kestrel units definitely looks more interesting than what we've previously seen in PanO, I'm curious about the other weapon options for the units...
On the topic of released profiles, after I looked at them some more: Fennecs: look like standard Fusiliers, just desert-themed. I don't know if...
Gwailos, fireteams, and especially the vibe of playing a cohesive force were always good enough reasons for me. Although I must say that leaner...
The most interesting things I see here: MSR Suppressive Fire? O_o Second firing mode on shotguns now feels like a short range grenade launcher...
Which is the main reason I really don't like that limit. Two full combat groups, 20 models, would be perfectly fine as baseline and would make for...
The existence of roughly the same tools alone doesn't make the sectorial feel overly similar. Take hackers; the ability of Ariadna sectorials to...
"Three is the optimal number of sectorials" doesn't equal to "every faction will have three sectorials". Some factions might have four, some might...