For some fans - and even some aristos - the danger offered in the hexadome isn't enough. A thriving illegal Aristeia! scene exists away from the bright lights of Maya, although Arachne is often there, of you know where to look... Aristeia! Underground is a more brutal and dangerous experience, but it's tolerated unofficially by the authorities because so many stars are created in its ranks. The number of corpses is an unfortunate by-product. Simple Rules: To move from the infirmary to the bench, an aristo must pass a normal Brawn test. Failure keeps them in the infirmary. When an aristo re-enters play from the bench, he or she begins play with 1 wound. Advanced Rules: These are a work in progress while I see what people think of the simple rules. Sent from my CUBOT CHEETAH 2 using Tapatalk
I like the idea where this is going, but right now this mainly makes damage dealer chars stronger. Any ideas how to balance that?
Still working on that one. On the one hand, the emphasis on carnage is in line with the general setting. On the other, I'd like more options for the less killy/tanky characters so they have a place. Open to suggestions. Sent from my CUBOT CHEETAH 2 using Tapatalk