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Infinity Army 7 (N4) Updates & Bugs

Discussion in 'Infinity Army' started by Koni, Sep 25, 2020.

  1. Delta57Dash

    Delta57Dash Well-Known Member

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    I've been able to workaround this by exporting the list, closing the tab, reopening army, and then importing the list.
     
  2. Koni

    Koni BanHammer
    CB Staff

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    • Ariadna: Fixed the missing "Frenzy" skill of Pavel Aleksei McMannus.

    upload_2022-4-7_11-59-20.png


    • Qapu Khalqi: Fixed the limit of Fireteam Haris available. Correct must be maximum 1x Fireteam Haris.

    upload_2022-4-7_11-59-41.png


    • Weapons chart: Fixed the Flammenspear "Hit Mode" damage. Now is correctly 15 instead of wrong 14.

    upload_2022-4-7_12-0-20.png


    • Nomads: Fixed the missing "Hacker" skill on the 31 points cost Reverend Custodier.

    upload_2022-4-7_12-1-11.png


    • Nomads: Fixed the missing "Hacker" skill on the KHD option of the Interventors.

    upload_2022-4-7_12-1-44.png


    • ALEPH: Fixed the missing "Hacker" skill on the KHD option of the Apsaras.

    upload_2022-4-7_12-2-13.png


    • Tunguska/StarCo: Removed the not necessary CCW from FTO-2 option of Raoul Spector.

    upload_2022-4-7_12-2-48.png


    ---------------------------------------------

    PanO / Yu Jing / O-12 (CodeOne): In a upcoming update we'll fix the missing regular order generation of Liang Kai.
     

    Attached Files:

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  3. ObviousGray

    ObviousGray Frenzied Mushroom

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    Army : MO
    Unit : Tikbalang of Montesa
    System : Android/Chrome
    Issue : No penalties for dodging, is it intentional?
     
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  4. Urist

    Urist Well-Known Member

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    Army : Morat Aggression Force
    Unit : Tyrok Hunter
    System : Android/Chrome
    Issue : The unit and peripheral lost it's berserk, but didn't get a point reduction. Is this intentional?
     
  5. Koni

    Koni BanHammer
    CB Staff

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    Not intentional, was a bug and is now fixed:

    upload_2022-4-7_14-31-15.png

    Yes.
     
    #1425 Koni, Apr 7, 2022
    Last edited: Apr 7, 2022
  6. Diomedes

    Diomedes Diomedes

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    Why have you changed Qapu Khalqi from 2 to 1 haris team?
     
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  7. Koni

    Koni BanHammer
    CB Staff

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    There was an error in the database when we uploaded all the data of Fireteams and QK was showing 2x Haris instead of 1x, that's the reason of fixing it.

    Sorry for the inconveniences caused.
     
  8. crouchingotter

    crouchingotter Well-Known Member

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    I’ve heard people referencing a change log for the recent army update that happened, alongside the new Fireteam changes, but I’ve not managed to find it.

    Can someone point me in the right direction?
     
  9. Koni

    Koni BanHammer
    CB Staff

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    Here.
     
  10. Diomedes

    Diomedes Diomedes

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    Seriously, as a QK player I feel needlessly targeted by this change.
     
  11. crouchingotter

    crouchingotter Well-Known Member

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    Thanks my man!
     
  12. Diomedes

    Diomedes Diomedes

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    I bought a box of Druze and a box of Kaplans, + I went to the second hand market for the druze killer hacker, on the strength of the QK fireteam update and now they have been made close to useless for me. I know QK is basically dead to CB, but with the previous change i felt like I could enjoyably play them in a competitive environment, now they are even less good than before the first fireteam change.
     
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  13. RolandTHTG

    RolandTHTG Still wandering through the Night

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    Army : Morat Aggression Force, Onyx Contact Force, Svalarheima Winter Force, Imperial Service, Foreign Company
    System : Android/Chrome
    Issue : All these still have an option for 2 Haris Fireteams. Is it intentional that all these have a higher limit of Haris Fireteams than QK, the sectorial that originated Haris teams?
     
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  14. Fabint

    Fabint New Member

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    Army: MAF, Onyx, SWF, IS, ForCo
    System: All

    Looks like you guys missed a few haris limits, the above all have 2 instead of the maximum of 1.
     
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  15. Urist

    Urist Well-Known Member

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    QK losing two Haris is odd. Their new fireteam charts feels like they traded putting things like Sekban in their core fireteam for the full bonus, instead getting the versatility of having two Haris options with a lot of ways to build them. Losing the second Haris puts them in a worse spot than they were previously, and they were already the weakest Haqq sectorial.

    Is ISS and WinterFor having 2 Haris fireteams a bug as well?
     
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  16. Diomedes

    Diomedes Diomedes

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    Some errors don't need fixing.
     
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  17. AmPm

    AmPm Well-Known Member

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    Yea. I'm pretty disappointed as well. Seemed like a cool and flavorful change for the sectorial that pioneered the rule, and a nice way to give them a little extra oomph that they need.

    I hope CB will come through and do a little balance work soon. If that means removing the second Haris from everyone I guess that's fine.

     
    #1437 AmPm, Apr 7, 2022
    Last edited: Apr 7, 2022
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  18. Lazarus0909

    Lazarus0909 Well-Known Member

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    Agreed that this is a bad change. If anything it should have gone the other direction - Unlimited Fireteam Haris.
     
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  19. Spleen

    Spleen Well-Known Member

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    Honestly I'm very upset with QK going down to 1 haris team, I don't think any other faction has so consistently lost options as they have, and what little things they get to make up for it then inevitably get taken away again. only maybe the removal of JSA to NA2 feels comparable to the consistent restriction QK receive.

    It feels like CB go out of their way to prevent me from being able to do anything fun with the models I own.
     
    the huanglong likes this.
  20. tox

    tox SorriBarai
    Warcor

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    Army: It seems all of them
    Unit: Fireteam Tables
    System: Tested on Chrome PC, but I suppose it is non dependant

    Fireteam Bonus Chart
    Rules and Army say:
    upload_2022-4-8_8-46-13.png

    Printed PDF says:
    upload_2022-4-8_8-45-49.png
     

    Attached Files:

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