1. This site uses cookies. By continuing to use this site, you are agreeing to our use of cookies. Learn More.

[MILITARY ORDERS TACTICS] Quo Peregrinatur Grex Pastor Secum ["300pts Box" WiP 06/04/19]

Discussion in 'PanOceania' started by eciu, Jan 8, 2018.

  1. SpectralOwl

    Joined:
    Oct 5, 2018
    Messages:
    1,891
    Likes Received:
    3,130
    It could go in the other direction, get really good ARM with possible Immunities and bring a DTW or two to shred through opposition, Dog Warrior-style. More likely though we'll just get something useless like the Boyg though, CB seems to have absolutely no clue how they want to design PanO lately.
     
    Stiopa, injenegr and Golem2God like this.
  2. ThananRollice

    ThananRollice Your Friendly Neighborhood Locust
    Warcor

    Joined:
    Nov 30, 2017
    Messages:
    763
    Likes Received:
    1,781
  3. Stiopa

    Stiopa Trust The Fuckhead

    Joined:
    Feb 21, 2017
    Messages:
    4,237
    Likes Received:
    9,555
    And if the logo is any indication we're not losing any of the orders. Good, good...
     
    A Mão Esquerda likes this.
  4. colbrook

    colbrook Grenade Delivery Specialist

    Joined:
    Nov 23, 2017
    Messages:
    9,294
    Likes Received:
    17,066
    The Teutagister amalgamation could still happen, though they were always the ones most on each other's toes IMO
     
    A Mão Esquerda and Stiopa like this.
  5. Stiopa

    Stiopa Trust The Fuckhead

    Joined:
    Feb 21, 2017
    Messages:
    4,237
    Likes Received:
    9,555
    This I can see, I'm talking about some speculation that was going around about Teutons getting removed.
     
  6. colbrook

    colbrook Grenade Delivery Specialist

    Joined:
    Nov 23, 2017
    Messages:
    9,294
    Likes Received:
    17,066
    If they are I reckon it'll be much in the way that Father Knights, Raiden, or Haramaki Zensenbutai were "removed".
     
  7. Skoll

    Skoll Well-Known Member

    Joined:
    Apr 25, 2017
    Messages:
    1,038
    Likes Received:
    1,266
    To be fair my main fear is that the merge with the teutons would make the magisters worse and not the teutons better.

    The current trend has been to fuck with everything else and not improve the teuton (regardless of consistent suggestions by the forums ).

    We have gotten something solid from this including wildcard santiago killer hackers and the awesome new spitfire montesa biker . But we also lost linking magisters with hospitallers which was a core aspect of MO which leveraged a lot of strength
     
    Judge Dredd, injenegr and AdmiralJCJF like this.
  8. Stiopa

    Stiopa Trust The Fuckhead

    Joined:
    Feb 21, 2017
    Messages:
    4,237
    Likes Received:
    9,555
    Well, we have a date now. 1.5 month, and we'll know what's what. Which is good, I really want to know if CB finally figured out what to do with PanO, or should I sell mine off
     
    AdmiralJCJF and Ammon like this.
  9. Domino25

    Domino25 Well-Known Member

    Joined:
    Mar 12, 2019
    Messages:
    77
    Likes Received:
    77
    I'm kind of hoping for some changes on the low end of points in MO. Magisters definitely could use the update, and might put them low enough for what I'm looking for. There's just a lot of ways to spend points on big ticket troops/links, but then when you fill out the list with support/orders it can be painful. I'd like to see impetuous OS with Panzerfaust, mainly just things in the 10-20 point range that I don't feel like a tax to have.
     
  10. Cadmo

    Cadmo Well-Known Member

    Joined:
    Dec 2, 2017
    Messages:
    82
    Likes Received:
    84
    When I saw the video, I just thought, it's a new opportunity .. please CB don't screw it up... again!
     
    AdmiralJCJF, Lesh' and Stiopa like this.
  11. Ammon

    Ammon Member

    Joined:
    May 14, 2018
    Messages:
    15
    Likes Received:
    13
    I am not optimistic
     
  12. Teslarod

    Teslarod when in doubt, Yeet

    Joined:
    Nov 23, 2017
    Messages:
    2,407
    Likes Received:
    4,864
    Aside from MO, while I don't think Sval is good design, Vanilla and every other PanO Sectorial are pretty neat right there. And even Sval is not weak.

    Imagine Sval being the worst PanO Sectorial in March.
     
  13. Lesh'

    Lesh' Infinity LATVIA
    Warcor

    Joined:
    Mar 19, 2018
    Messages:
    595
    Likes Received:
    670
    Interesting point was brought up - possibly we might see a glimpse of new link team rules. what do you guys think, is it possible? CB said that they're planning to revisit them
     
  14. Stiopa

    Stiopa Trust The Fuckhead

    Joined:
    Feb 21, 2017
    Messages:
    4,237
    Likes Received:
    9,555
    It's not about power level, more about fun factor. If we're talking issues, then from my point of view it's less about some big problems, more about a collection of minor question marks. If we're talking Svala - Boyg seem pointless in sectorial with KoJ (or maybe it's just that I can't figure them out), Nokken and Locusts are way too similar as well - seems like a waste of a unit slot to use it on a unit that's more of a variation of a theme than something unique. But yeah, other sectorials are sound.
     
    Cadmo likes this.
  15. Teslarod

    Teslarod when in doubt, Yeet

    Joined:
    Nov 23, 2017
    Messages:
    2,407
    Likes Received:
    4,864
    Gotta disagree here. Fun factor is a non measurable metric and almost never leads to a playable army.

    On the other hand a diverse and powerful Sectorial with multiple ways to get things done, like i.e. Shas is also fun to play by default.
    Sval is an example for a mechanically sound Sectorial that's held back by having excellent Links and nothing else. SAA is pretty much 95% viable troops with like 2 duds in there. Sval gets old pretty quick, SAA just keeps on giving the more you play.
    All 3 previous iterations of MO lacked diversity in pretty much every aspect of the game that wasn't MODless Spitfires.
    As an example for a diverse but not powerful Sectorial I can give you IA - which in my oppinion is also not fun to play as with how many bad matchups it has due to your core components being 2W Hackable, CC vulnerable statblocks with low survivability/pointcost..
     
    SpectralOwl likes this.
  16. Stiopa

    Stiopa Trust The Fuckhead

    Joined:
    Feb 21, 2017
    Messages:
    4,237
    Likes Received:
    9,555
    Do I argue for it to be a measurable metric? I'm talking about my personal take here, and wonder if new MO iteration will be fun to play for me, while also hoping that it'll be mechanically sound. Playable and fun aren't mutually exclusive, won't you agree?

    I do agree about Acon, it was always the most satisfying PanO sectorial to play.
     
  17. Skoll

    Skoll Well-Known Member

    Joined:
    Apr 25, 2017
    Messages:
    1,038
    Likes Received:
    1,266
    As noted fun factor might not be quantifiable in a true sense. However good gameplay and variety in list building can certainly be said to lead to fun more often than not. Rules just need to be decently strong not leagues ahead of the power curve . If anything I'd say something that was an army of nourkiases wouldn't be very fun to play as or against
     
    AdmiralJCJF, SpectralOwl and Stiopa like this.
  18. fari

    fari CRISTASOL, EL LIQUIDO DE LOS DIOSES

    Joined:
    Feb 21, 2017
    Messages:
    4,069
    Likes Received:
    4,434
    It seems a new knight was teased in this podcast, new teutons?

    CC22, BS14, PH13, WIP13, ARM4, BTS6, 2W, S2, MA2, CC+BS Attack Continuous Dam, Mimetism (-6), Berserk +3, Dodge (+3), Dodge (+1"), FD +8", Religious

    Any german speaker can confirm?

    Min. 6

     
    AdmiralJCJF likes this.
  19. Cadmo

    Cadmo Well-Known Member

    Joined:
    Dec 2, 2017
    Messages:
    82
    Likes Received:
    84
    I don't know if is my army, but the KoJ spitfire and D-charge with forward deployment disappear...
     
  20. colbrook

    colbrook Grenade Delivery Specialist

    Joined:
    Nov 23, 2017
    Messages:
    9,294
    Likes Received:
    17,066
    MO have been a bit screwy in Army lately, the Sepulchre breaker rifle disappeared and appeared again last week, worth reporting in the bugs thread.
     
    Cadmo likes this.
  • About Us

    We are a company founded in 2001 in Cangas (Spain), and devoted to design and manufacture games and figures. Our main product, Infinity the Game, was born with the ambition to satisfy the most demanding audience, offering the best quality.

     

    Why are we here?

     

    Because we are, first and foremost, players.

  • Quick Navigation

    Open the Quick Navigation