1. This site uses cookies. By continuing to use this site, you are agreeing to our use of cookies. Learn More.

N4 spoiler Su-Jian

Discussion in 'Yu Jing' started by Surmelk, Sep 9, 2020.

  1. colbrook

    colbrook Grenade Delivery Specialist

    Joined:
    Nov 23, 2017
    Messages:
    9,295
    Likes Received:
    17,066
    Martial Arts 3 was generally a better choice against most N3 targets due to the way attributes over 20 work. I don't know if there's an N4 calculator out yet but I wouldn't imagine much has changed.

    I do hope Oniwaban get a knife in N4 so they can benefit from the +DAM mod though.
     
    wuji likes this.
  2. Space Ranger

    Space Ranger Well-Known Member

    Joined:
    Apr 27, 2018
    Messages:
    5,931
    Likes Received:
    5,079
    Now how about Nimbus? Now since even MSV1 can shoot through smoke, it makes Nimbus a nice option. True it's a -3 or -6 for plus, but it's also -1 to burst and works against all MSV.

    They can now do CC (+1) on some characters and troops now that it's not directly tied to Marital Arts until Level 5.
     
    wuji likes this.
  3. Mahtamori

    Mahtamori Well-Known Member

    Joined:
    Nov 23, 2017
    Messages:
    12,018
    Likes Received:
    15,302
    You'd use level 4 on incompetent opponents and the break point for when to use level 4 was pretty smack on 20, so there was quite great utility in using the improved burst as nearly all TAGs and HI (with exceptions that are pointless to point out) fall into the category of "incompetent"

    The issue with giving them level 5 would of course be that N4 level 5 is a lot more powerful than N3 level 4 ever had any hope to be.
     
    wuji and SpectralOwl like this.
  4. Mc_Clane

    Mc_Clane Zhànzhēng bùzhǎng
    Warcor

    Joined:
    Aug 25, 2017
    Messages:
    2,503
    Likes Received:
    2,651
    It only changed the damage powercreep on CC... (some troops reach damage 18 EXP) and If we keep all from C1, the fact that you can't kill your allied troops shooting to a CC, so a specialist in CC with mimetism or nanoscreen is ultra safe from -6 to -12, dodging shoots on ZoC without LoF...

    there's almost no good way to take a specialist out without spending lot's of orders on the process. just put a suppressive fire next to it in advance for when he kills your allied troop
     
    #64 Mc_Clane, Sep 10, 2020
    Last edited: Sep 10, 2020
  5. wuji

    wuji Well-Known Member

    Joined:
    Dec 29, 2017
    Messages:
    1,327
    Likes Received:
    369
    What about Stealth moving in ZoC, is this still denying AROs if outside of LoF?
     
    A Mão Esquerda likes this.
  6. wuji

    wuji Well-Known Member

    Joined:
    Dec 29, 2017
    Messages:
    1,327
    Likes Received:
    369
    Seems like all the dodge, template and CC rules are clean and clear of confusion. But it will take some learning to see how to properly use what tactics or skill.
     
    A Mão Esquerda likes this.
  7. Amusedbymuse

    Amusedbymuse Well-Known Member

    Joined:
    Dec 1, 2019
    Messages:
    535
    Likes Received:
    376
    I think that the reason you don't hit allied troops in cc in c1 is just because c1 is way less complex and shooting your own guys doesn't look like newbie friendly rule.
     
    Savnock and wuji like this.
  8. wuji

    wuji Well-Known Member

    Joined:
    Dec 29, 2017
    Messages:
    1,327
    Likes Received:
    369
    So two Shikami can hopscotch dodging into CC with an entire fire of Myrmidons hanging up on one at a time to obliterate them. Other Dodge 4" can do it but not as good as superjump+climbingPlus when dodging. Depending on how coordinated orders work in N4 they might be able to take Ajax out in one order as well but one of them has to go down swinging.

    If IJW can clarify what coordinated orders are? I tried the wiki for C1 but nothing there.

    Overall, I'm very excited for Shikami. There look and kit is going be something worth watching.

    I'm imagining players staring at the board mapping out trajectory to deliver these guys. They don't even have to reach CC cause of the Assault Pistol.

    One more question for IJW. Say you move one Shikami into CC. The next order you declare CC attack as the first half of the order, the enemy model declares CC ARO, can we still move another member of a fireteam as the second half of the Order and it just be considered idle by the troop already in CC. This way attaining the gang up bonus whilst denying the enemy a free shot at the troop who is not the fireteam leader.
     
    #68 wuji, Sep 10, 2020
    Last edited: Sep 10, 2020
  9. Surmelk

    Surmelk Well-Known Member

    Joined:
    Aug 27, 2018
    Messages:
    107
    Likes Received:
    112
    There are no coordinated orders in code 1.
     
    wuji and ijw like this.
  10. Mahtamori

    Mahtamori Well-Known Member

    Joined:
    Nov 23, 2017
    Messages:
    12,018
    Likes Received:
    15,302
    There's no Shikami in CodeOne, either, so it's reasonable to assume wuji is asking about N4 ;)
     
    wuji likes this.
  11. Savnock

    Savnock Nerfherder

    Joined:
    Nov 25, 2017
    Messages:
    1,555
    Likes Received:
    2,620
    Why would any of us want to discuss Code One here anyways?
     
  12. colbrook

    colbrook Grenade Delivery Specialist

    Joined:
    Nov 23, 2017
    Messages:
    9,295
    Likes Received:
    17,066
    Because it's the most we know of the N4 mechanics so far, the two games are built on a common framework.
     
    wuji, Hiereth and Teslarod like this.
  13. wuji

    wuji Well-Known Member

    Joined:
    Dec 29, 2017
    Messages:
    1,327
    Likes Received:
    369
    Yes, I'm really insinuating N4, but it's not working?

    So STRAIT UP, I want to know are there still coordinated orders in N4 and how do they work for CC...
     
  14. colbrook

    colbrook Grenade Delivery Specialist

    Joined:
    Nov 23, 2017
    Messages:
    9,295
    Likes Received:
    17,066
    We know they exist from the CGI N4 battle report.

    We don't know how they affect CC
     
    wuji likes this.
  15. wuji

    wuji Well-Known Member

    Joined:
    Dec 29, 2017
    Messages:
    1,327
    Likes Received:
    369
    CGI? Where can I check this out?
     
  16. colbrook

    colbrook Grenade Delivery Specialist

    Joined:
    Nov 23, 2017
    Messages:
    9,295
    Likes Received:
    17,066
     
    wuji likes this.
  17. Amusedbymuse

    Amusedbymuse Well-Known Member

    Joined:
    Dec 1, 2019
    Messages:
    535
    Likes Received:
    376
    CB youtube channel. There was a n4 theme week when they posted vids daily. 1 of them was short fictional battle report.
     
    wuji likes this.
  18. Mahtamori

    Mahtamori Well-Known Member

    Joined:
    Nov 23, 2017
    Messages:
    12,018
    Likes Received:
    15,302
    And yes, aside from the Hundun placement and reveal, the Yu Jing player did almost everything possible to give the Starmada player victory. It's a show match with a fixed outcome and it turns out Starmada were the Space Marines this time.
     
    Willen and wuji like this.
  19. Teslarod

    Teslarod when in doubt, Yeet

    Joined:
    Nov 23, 2017
    Messages:
    2,407
    Likes Received:
    4,864
    Eh, both sides played fairly horrible. The Starmada list was vastly better suited for the job and imho played *better*. Displays the biggest fish in a small pond Infinity situation, where you can dominate your local meta without actually having to be any good at the game.

    You never run out of those... like the guy from who's supposedly the best player in his local area, showed up *to win it* with an abysmal list for an out of meta army to the German Masters, got bottom 3 or something out 40-50 players and proceeded to bitch about how the dice fucked him (rather than personal mistakes and low Order count lists poorly suited to a competetive environment).

    You can lose a game during deployment and you can lose a game during listbuilding with the stakes high enough.
     
    #79 Teslarod, Sep 10, 2020
    Last edited: Sep 10, 2020
  20. Mahtamori

    Mahtamori Well-Known Member

    Joined:
    Nov 23, 2017
    Messages:
    12,018
    Likes Received:
    15,302
    Sure, it's possible the Yu Jing player was abysmal, but you can edit it to make it less obvious. Not putting your Fireteam to max possible? Putting one of your worst troopers (and Fireteam capable units) in Suppression instead of the Jujak? Moving forward your ace in the sleeve to not get cover and waste shots on a far too strong target? Completely removing the Shang-Ji hacker from play for more than a turn (edit: the Shang-Ji actually missed a few AROs on the Bronze because of that, btw, which is probably to the Shang-Ji's benefit :p)? Putting your only anti-Bronze so far back it couldn't possibly do anything?
    It's like they were afraid of actually showing anything off.

    I honestly found the Starmada decisions to be reasonable all in all, if you take into account that you actually want them to do some things. (Edit: maxed fireteam, hidden cheerleaders, keeping the LT in Total Cover...)
     
    #80 Mahtamori, Sep 10, 2020
    Last edited: Sep 10, 2020
    wuji likes this.
  • About Us

    We are a company founded in 2001 in Cangas (Spain), and devoted to design and manufacture games and figures. Our main product, Infinity the Game, was born with the ambition to satisfy the most demanding audience, offering the best quality.

     

    Why are we here?

     

    Because we are, first and foremost, players.

  • Quick Navigation

    Open the Quick Navigation