if they do add an ariadnan tank instead of a tag how would you think it work? a tag with motocycle and heavyweight skill and 10 armor (since tags are meant to be lightly armored vs conventional war machines)
Ratnik isn't bad, but I found HRL loadout a bit underwhelming. Also, it'd be good to do away with Lo-Tech altogether.
i feel Lo-Tech would be more interesting if the Ariadna HI P-armors degraded over four wounds although depends how its done can be easily game breaking. but yeah i agree with you in its current state
I just cant fit him anywhere. He is bit expensive for his kit. But propably I just need to test him more. S7 or S8 motorcycle could do a trick but it would be very dependent on scenery. It would be less mobile Maghriba.
Tanks are unlikely to happen because anything that would really qualify as a tank would be much heavier than ARM 10 with STR 3/4. What we're describing would be more akin to an IFV. TAGs fall somewhere between light IFV and heavily armed scout car.
I would be interested in seeing what non-TAG units the sectorials might get. Right now TAK has 4 more units available to it the USARF and 5 more then CHA, not including characters.
I don’t disagree. Buuuut, I will say, if CHA has a CoC option, it would pretty much become a mono-build faction. With so many cheap irregular orders, I couldn’t imagine building a competitive list other than Wallace/CoC.
You don't have to go all the way with CoC. Veteran L1 on some of the mid-price veteran units like the Scots Guard and Highlander Greys would mitigate the issue nicely and let you do things during the LoL turn, but losing Wallace would still be appropriately painful.
That actually sounds like a pretty good solution and makes Scots Guards a more palatable option in general.
I think that the Unknown Ranger, like a big ranger, it deserves some kind of airborne or infiltration deployment.
I like that. I would think Airborne, because him showing up not deployed with the boys and coming to save the day out of nowhere seems to fit the fluff.
With N4 dissecting Camo it could even be an extremely rare Hidden Deployment unit without any Camo state at all, just appearing out of the blue to shield-bash passing soldiers. Both Airborne and HD would give his CoC profile an even worse case of Kirpal Singhitis than the original though, since he's more expensive and USAriadna has even more vulnerable LTs than Acon.
I had a new unit idea today, specifically for USARF. With camo being detached from vis mods, I would like to see a Green Beret profile. You could give them infiltration and TO but no vis mods to represent their knack for becoming part of the local population. I wouldn’t make them super amazing at anything. Decent BS, stealth. And then scavenger and D-Charges with an Engineer profile. They could even be an irregular profile to represent their long service behind enemy lines. Essentially it would be a USARF flavor of Irhmidino. Enough different to have its place and compete for that slot in vanilla.
I think kuryers are fine as a mid level fire support option, but the problem is they're the top end of mechanised assets that Ariadna has access to, and they're only in TAK. The regular muls are just enough cheaper to make them a better option for order heavy lists, but the kuryers don't have enough extra to make sense in limited insertion or tactical window when the trooper slots used by them and the Dozer could be filled with Frontoviks or Veterans...
A remote with camo seems too high tech to me, or at least it seems difficult to camuflage a big traktor mul. But I expected something more creative/playable instead of a regular mul +1bs The only mul that works realliably is the minesweeper. The rest of them are plain bad, there is no point on using them and the kuryer is a missed opportunity to have a unique and fun profile. They are not fine by any means.
Lo-Tech was one of those "cool concept, lackluster execution" things I felt. They coulda been something cool.