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Ammunition options

Discussion in '[Archived]: N3 Rules' started by Rift, Feb 11, 2020.

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  1. Rift

    Rift Member

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    Righto another question,

    Played a friendly event and this came up...

    I fielded Ko dali with her multi rifle that has the AP/shock (in same line in army) option as ammo choice

    Upon declaring this choice my opponent told me i have to choose one or the other

    ...

    I pointed out the Bit and kiss has a sub machine gun and in army you ap and shock is each a choice in their own line


    ....so does ko dalis multi rifle sport both these ammo types in a single shot or must i choose one or the other?
     
  2. Mahtamori

    Mahtamori Well-Known Member

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    It's the same effect, just presented differently. There is a rule regarding the use of "/" and it's explicitly an either-or choice. You need to pick one which will apply to the whole declaration. I'll have to dig in the rules, it's a difficult thing to search for.

    Edit: Can't find it, so I'll go for the lame rules quote. http://wiki.infinitythegame.com/en/BS_Attack
    It says you have to choose which weapon type if more than one is available, but never gives permission to choose several nor does it use language indicating several choices can be made.
     
    #2 Mahtamori, Feb 11, 2020
    Last edited: Feb 11, 2020
  3. natetehaggresar

    natetehaggresar Senior Backlogged Painter Manager

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    Its just boolean logic

    "/" means or
    "+" means both

    Feurbachs are AP+DA you get both effects

    Multi rifles burst mode is AP/Shock, you must pick.

    -Nate
     
    chromedog and Mahtamori like this.
  4. Mahtamori

    Mahtamori Well-Known Member

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  5. Rift

    Rift Member

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    Thank you,

    Sorry i seem to have duplicated this thread, if a mod could merge it please.

    As follow up,

    Why is the ammo displayed differently in army for multi rifle vs sub machine gun?

    Just oversight?
     
  6. tox

    tox SorriBarai
    Warcor

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    Different era of release.
    All new weapons are listed ad per SMG. And I hope it will be the standard format for future.
     
  7. ijw

    ijw Ian Wood aka the Wargaming Trader. Rules & Wiki
    Infinity Rules Staff Warcor

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    Mainly because the MULTI Rifle gets AP/Shock via the Light MULTI Trait. The SMG doesn’t have that Trait (because that would also give it Burst 1 DA ammo), so it needs two firing modes.
     
    Xeurian, wes-o-matic and chromedog like this.
  8. wes-o-matic

    wes-o-matic feeelthy casual

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    For Rift’s benefit, you can look here on the Wiki. Light and Heavy MULTI both have a Burst mode, which includes the applicable language:

    http://wiki.infinitythegame.com/en/Traits


    • Burst Mode. AP or Shock Special Ammunition. The shooter chooses which of these types of Ammunition to use. The whole Burstmust use the same type of Ammunition. This Mode allows the use of the Suppression Fire Trait.
     
  9. wes-o-matic

    wes-o-matic feeelthy casual

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    Whoops, sorry, missed that there was a dupe thread until just now. My bad.
     
  10. Rift

    Rift Member

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    righto, thanks chaps appreciate it
     
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