Well, maybe you should read it again, because I think you are wrong. They don't have to steal their stuff, they buy it from the nomads. The nomads are described as the most creative and innovative ones in the human sphere, and the black labs are paid by all factions for their research and developments. Well, maybe some of that stuff contradicts the other nation's ethics, but there are no universal ethics, and they still pay for the results, so they participate in and fund all this. To me this means the opposite: They want to their own thing. No clue why you think this means they steal others' ideas or technologies. ? Applying your real-world political opinion to a tabletop faction might not be the best idea...
Didn't you notice this is what he's been doing all this time? He's trying to applying his libertarian fantasies onto a decidedly non-libertarian lore. I find it exceptionally funny that he seems to denigrate the one faction which is even remotely libertarian. XD
OMG yeah, this. In Nomads if you don't "produce" you don't breathe. Its hard to get more libritarian/atlas shrugged than this? Corregidor are experts in zero g contruction and mining, available for hire to anyone with $$$. Bakunin does illegal/unethical research (black labs) and illegal/unethicical "enterainment (Vaudeville)," available for hire to anyone with $$$. Tunguska sells secrecey with its own darkweb Maya (Arachne), data vualts, and illegal AIs, available for hire to anyone with $$$. EDIT: If you really want to get bogged down into the nonsense of Randian philosphy the OTHER factions are looters because they create laws to make the things Nomads do illegal, instead of letting a market decide. But then if you think things like markets should determine the value of deformed fetuses and their use as robo assualt units, you to can subscribe to that philosophy.
Those damned deformed babies, demanding that they be saved for free - they need to pull themselves up by their own bootstraps (through conversion to cybernetic assault units). We shouldn't have to stand for these freeloading unborn children!
Yeah, the Nomads are actually pretty easy to read as a critique of Objectivist "philosophy" and "ethics" writ large. But none of this is actually relevant to ALEPH, so maybe move on (if necessary blocking the source of the distraction).
@AdmiralJCJF is right, defending Nomad lore is what you do on the Nomads page. @daszul is fine in thinking Nomads do their own thing. There's no fluff to contradict it, and since infinity is a tactical warfare tabletop game and not an empire builder, wealth and resources can come from wherever the fluff writers want it to. My own case is sealed by the fact everyone else who has posted since has no real-world examples, indicating they are the only ones caught in a fantasy world. @Nemo No Name in particular has more than amply indicated he never understood the way the real world works, so I understand if he has to prop up his ideas on "magic" and "imagination" as he keeps calling it. His swiftness to use personal attacks are more than ample evidence of that. So on that note I reiterate my original message once more: Nations may or may not think Aleph is manipulating them, but they all share one common fear: getting by without it. I remember telling someone when they asked about what I saw in Aleph. My response was: "They are the faction that would frighten me most if they existed in real life."
@natetehaggresar , your summary is actually quite a good flip-summary of the Nomad Lore from what I remember, and yes, there is a valid argument Nomads survive on their space-cowboy style grit and hard work like the Ariadna. I expected more comments like yours and fewer like what was sent. It kinda saddens me so few people exist on this forum who can write in data like you. Given though, that I've never met a single person who was intent on "sticking it to the man" that built anything noteworthy or of consequence, I generally find the ideals mutually exclusive.
No more sick and twisted than PanO. You might want to read the fluff in the Infinity core book and HSN3 again, then. One of the more notable events described is an example of Nomad technology (in this case, their ability to assemble and develop space platforms better than anyone else in the sphere) being stolen by withholding payment for labor. You seem to not have a particularly good grasp on the fluff of the setting. Nope! You seem to have confused the Nomad nation with Dai-Nippon. Yeah, you have no idea what you're talking about. Nomads are fundamentally based on a Euro conception of leftist, labor, and anarchist movements, and don't have much in common with the American groups you're describing. Spend less time on t_d and /pol/ and you might learn something. You've been shown why this is wrong and as soon as you think you can get away with it you start saying it again. Back what you're saying up or shut up.
In general I agree with your post, but a small nitpick here. Nomads are not based on the leftist vision, rather a libertarian-capitalist one (and this means it's on the right side of the spectrum). Key part of the leftist movements is taking care of everyone, money be damned, and this is the exact opposite of Nomads
I do find those remarks on the nomads rather surprising. IRL wise i find hardcore leftism, communism and all the myriad of ideologies spawned by postmodernist philosophies completely abhorrent. And i'm rather libertarian in general, but if i had to pick a faction to live, i'd pick the Nomads without a second thoughts. ALEPH is fundamentally authoritarian (like those ideologies previously mentioned, though of a different flavour, mommy do know best), no matter her hypothetically good and sincere intents, you do as expected or get corrected/removed. But Tunguska seems to be "AnCap: THE SPACE SHIP", Corregidor value hard work and cooperation for survival and Bakunin let you do whatever you want in your own module as long as you do not disrupt the relative peace in common space, and Bakunin's system of "social credit" is... Surprisingly acceptable (compared to that of a certain nation IRL). But what unite them is their desire for Liberty and self determination, away from the influence of ALEPH, for better or worse. Of course the Nomads have their issues, and there is many of them, but then so do all the factions in this game, there is no clear "good guy" in Infinity, i find those debates rather sterile/pointless, same for winging about echoes of real life bad things in some of the factions. That's the point, not always subtle, but still, a reminder that even your favourite faction will do bad, bad things. Hey! Look at me kicking open doors!
Oh sidenote on that, i think the left/right wing dichotomy is irrelevent in this context, i think it is more of a matter of Libertarian vs Authoritarian, what united the founders of the Nomad Nations was their desire to get away from ALEPH, and they put aside their political sensibilities in that regard to focus on what they had in common: their desire to be free from the Ultimate Authority.
Yeah, there's a certain sense of pragmatism needed when you're all resident on a ship that keeps you all alive. Can't castigate too many of the poor labourers else you all die in vacuum. Healthy mix of political views no doubt on those ships as you can't carry dead weight but also need hands on deck doing the job. There's the rose tinted glasses to view the rebels then there's the stuff they create away from prying eyes. Hollowmen are all kinds of fucked up!
One thing to keep in mind is that at extreme fringes of most any political philosophy you tend to bleed into the opposite extreme. If you are so libritarian that people can do ANYTHING they want, some people will eventually become so powerful they can make others and society do what that individual wants, which really starts sounding pretty authoritarian...
I'm going to not continuie this discussion here, with either you or the horseshoe theory believers. :)
You know, what gets me is how you all want to make this a political drive. My reference to the Antifa protests was my first insertion of political example, (unless you count my historical references), and yet every one of you here are all expecting a political banner to follow. Its true, a lot of infinity is gleaned from national politics. The beauty of Corvus & Co. design is they haven't made perfect political allusions, and have kept to a general cultural outlook not unique to any single nation, and have purposefully left the actual logistics out of the picture to let people's imaginations fill in the blanks. I could probably list the two ways most human sphere factions are viewed by both favorably and unfavorably. Pan-Oceana Favorably: A pious, European style nation on the crest of Innovation and Technology. The EU at its finest, with a little Catholicism thrown in for flavor. Unfavorably: Exploiters. A society of self-righteous zealots whose dissonant parties within are smeared by propaganda or induced to apathy as they learn to rely on its provision until they lack the resolve to change injustices. Yu Jing Favorably: The wisdom of the East given form with a strong collectivist imperative, where all parts contribute to a greater whole. Unfavorably: A nation run by overbearing tyrants who abuse or even sacrifice their people to get ahead politically. Ariadna: Favorably: Scottish Bravery, American Grit, & Russian Minimalism (among others). Hardcore colonials who have what it takes to make it on their own on the unforgiving frontier. Unfavorably: Overindependant, ungrateful rebels who stubbornly refuse to join the world stage (that is, the human sphere) even if it is to all humanity's benefit to work together. Nomads: Favorably: The survivors and dreamers who make do with little and refuse to be kept under the heel of governments by use of the resources others would shun or fear. People who reach for the alternatives others refuse to consider. Unfavorably: A nation founded on spite. Space Hippies and Anarchists who would rather "Stick it to the Man" even when they don't know what "The Man" is. They think anyone they target for their illegal activity is guilty. Aleph: Favorably: The pragmatism of commerce made manifest with the power of information and technology, (with a little Blade Runner theory thown in for flavor) Unfavorably: Authoritarian insiders symbolic of evil big businesses who make the nations that willingly rely on their services dance like puppets. (some might even argue they are "the Man".) O-12: Favorable: Its the UN or NATO in the future. A step towards a new world order of sorts. Unfavorable: It's the damn UN! Haqqislam: (I'm not touching this one. I've yet to make sense of this faction apart from wishful thinking on someone's part, as my study of the religion indicates "Humanist Islam" is an oxymoron.) I noted earlier that I don't see many of these factions as sustainable, but I don't have to in order to enjoy that it makes a good wargame.
I actually find a lot of Infinity's political and historical allusions to be clumsy, honestly. And so far it's sidestepped a lot of the ways that O-12 doesn't make sense and is incredibly tyrannical. The Concilium Convention was signed by Yu Jing after they won a war against Russia - why would they sign something which made them basically give up their sovereignty when they had just *won* a war? Something doesn't add up. Anyway, your comments earlier about Nomads being a certain way were disproved pretty thoroughly; backtracking to "each nation has good and bad parts" is fine, but you gotta understand that you were straight up wrong.