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Infinity Acronym Glossary For Newbies

Discussion in 'New Users' started by Pierzasty, Nov 23, 2017.

  1. Pierzasty

    Pierzasty Null-Space Entity

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    "So he revealed a TO HI from HD in ARO and now AP/EXP ML shots are flying around, what am I supposed to do and more importantly, what the hell is he talking about!?"

    If you're new to Infinity, you might have already noticed we use a lot of acronyms to save time. This list written to facilitate the introduction, so you may soon sling TLAs with the best of them.

    (To experienced players: Yes, the descriptions are superficial and incomplete. They're supposed to be. This is an intro glossary, not a wiki)


    360V = 360º Visor
    AC = [Portable] Autocannon (anti-armor weapon)
    AD = Airborne Deployment
    AD1 = Airborne Deployment: Parachutist (choose a table edge quarter before the battle)
    AD2 = Airborne Deployment: Airborne Infiltration (choose the table edge quarter immediately before landing)
    AD4 = Airborne Deployment: Combat Jump (place a circular template and land in that area)
    ADHL = Adhesive Launcher
    AHD, assHD = Assault Hacking Device
    AP = Assault Pistol / Armor-Piercing [ammo] / Anti-Personnel [mines]
    ARO = Automatic Reaction Order (pretty much everything you do in the reactive turn)
    ASA = Acontecimento Shock Army (a PanOceanian sectorial army)
    ASS = Assault Sub-Section of the ALEPH forces (a.k.a. Steel Phalanx sectorial)
    Asshacker = hacker with Assault Hacking Device
    Asspistol = Assault Pistol
    B = Burst
    B2B = Base-to-base contact
    Bio#, BioV# = Biometric Visor Level #
    BJC = Bakunin Jurisdictional Command (Nomad sectorial)
    BS = Boarding Shotgun / Ballistic Skill
    BSG = Boarding Shotgun
    BTB -> B2B
    C1 = Infinity CodeOne, a simplified version of the N4 ruleset
    CA = Combined Army
    CB = Corvus Belli
    CC = Close Combat (statistic ("CC roll") or situation ("we're in CC"))
    CCW = Close Combat Weapon
    CG = Celestial Guard (a Yu Jing unit)
    CH = Camouflage and Hiding (the whole skill tree)
    CHA = Caledonian Highlander Army (an Ariadnan sectorial army)
    Chain smoker = cheap warband with chain rifle and smoke grenades
    Cheerleader = model whose main purpose is to provide a regular order to others; also: orderbot, order-monkey
    CJC = Corregidor Jurisdictional Command (Nomad sectorial)
    CP, C: P = Campaign: Paradiso (the third Infinity book)
    CRAP = Chain Rifle, Assault Pistol (a S.A.S. unit loadout)
    DBS = Druze Bayram Security (a NA2 sectorial)
    DEP = Descanse en Paz ("Rest in Peace" - a one-shot anti-armor launcher; now depreciated)
    DTW = Direct Template Weapon (anything that uses a template and auto-hits; mostly chain-somethings and flamers)
    EI = Evolved Intelligence (the entity that runs the CA)
    E/M = Electromagnetic [ammo]
    EVO = EVO Repeater
    GdA = Guarda de Asalto (a PanOceanian unit)
    GHRL = Guided Heavy Rocket Launcher (incendiary weapon) (N2 name)
    GML = Guided Missile Launcher (anti-armor weapon) (N2 name)
    GMSR = Guided Multi Sniper Rifle (N2 name)
    F2F = Face-to-Face roll
    FB = Feuerbach (anti-armor weapon)
    FD# = Forward Deployment Level #
    FO = Forward Observer
    FRRM -> MRRF
    FTF = Face-to-Face roll
    HB = Hassassin Bahram (Haqqislam sectorial)
    HD = Hacking Device / Hidden Deployment (when a unit starts hidden with not even a marker, only a position on the map noted down)
    HD+ = Hacking Device Plus
    HFT = Heavy Flamethrower
    HGL = Heavy Grenade Launcher
    HI = Heavy Infantry (i.e. powered armor)
    HMC = Hyper-Rapid Magnetic Cannon, =HRMC
    HMG = Heavy Machine Gun
    Holo1 = Holoprojector Level 1 (appear as another unit)
    Holo2 = Holoprojector Level 2 (fake holoechoes)
    HRL = Heavy Rocket Launcher (incendiary weapon)
    HRMC = Hyper-Rapid Magnetic Cannon, =HMC
    HS = Human Sphere (the second Infinity book)
    HSN3 = Human Sphere, Infinity third edition (2nd release of Human Sphere)
    HVT = High Value Target (civilian in ITS scenarios)
    IA = Invincible Army (Yu Jing sectorial army)
    ICS = Infinity Campaign System
    IMP = Impersonation or Impersonation Marker
    ISS = IS = Imperial Service (sometimes unofficially called the Imperial Secret Service; a Yu Jing sectorial army)
    ITS = Infinity Tournament System
    JSA = Japanese Sectorial Army
    KHD = Killer Hacking Device
    KSCD = Kuang Shi Control Device (often mentioned because this loadout also has a Smoke LGL)
    KTS = Kaplan Tactical Services (a mercenary unit/organization)
    LFT = Light Flamethrower
    LGL = Light Grenade Launcher
    LI = Light Infantry
    LoF = Line of Fire
    LoL = Loss of Lieutenant
    LRL = Light Rocket Launcher (incendiary weapon)
    LS, LSG = Light Shotgun
    LSGL = Light Smoke Grenade Launcher
    LT = Lieutenant (an army commander)
    LVZ = Low Visibility Zone (-3 modifier)
    MA# = Martial Arts level #
    MAF = Morat Aggression Force (a Combined Army sectorial)
    MAS = Micro Art Studio (company that makes "official" Infinity terrain)
    MI = Medium Infantry
    Mk12 = Mk12 (A battle rifle. Yes, it's its full name)
    ML = Missile Launcher (anti-armor weapon)
    MMR = Marksman Rifle
    MO = Military Orders (a PanOceanian sectorial army)
    MR = Multi Rifle
    MRRF = Merovingian Rapid Response Force (an Ariadnan sectorial army, a.k.a. FRRM from the French variant)
    MSR = Multi Sniper Rifle (multiple ammunition types, not multiple snipers ;) )
    MSV# = Multi-Spectral Visor level #
    Murderbot = Total Reaction remote
    MX#, MM#, MML# = Marksmanship level #
    N2 = Infinity second edition
    N3 = Infinity edition (current)
    N4 = Infinity fourth edition (current)
    NA2 = Non-Aligned Armies ("faction" of standalone mercenary sectorials)
    NAA -> NA2
    NBW = Natural Born Warrior
    NCA = Neoterran Capitalline Army (PanO sectorial)
    NFB = Negative Feedback (cannot have >1 NFB skills active at the same time)
    NWI = Valor: No Wound Incapacitation (unit can be fully active when "unconscious")
    ODD = Optical Disruption Device (no full camouflage, but -6 to hit)
    ODF = Optical Disruption Field (Pi-Well has it, gives ODD to all models within a circular template centered on user)
    OSS = Operations Subsection of the ALEPH forces (vanilla Vedic units)
    PC = Plasma Carbine
    PF = Panzerfaust (two-shot anti-armor launcher)
    PSR = Plasma Sniper Rifle
    PVZ = Poor Visibility Zone (-6 modifier)
    QK = Qapu Khalqi (a Haqqislamite sectorial Army)
    Rambo/ramboing = spending most/all orders in a turn on one strong model
    REM = Remote (automatic or remote-controlled drones)
    RF = Red Fury (weapon)
    RTF = Ramah Task Force (Haqqislamite sectorial army)
    S = Silhouette
    SEF = Shasvastii Expeditionary Force (CA sectorial)
    SF = Suppressive Fire
    SHRL = Smart Heavy Rocket Launcher (incendiary weapon)
    SK = Skirmisher (unit class; infiltrators)
    SMG = Submachine Gun
    SML = Smart Missile Launcher (anti-armor weapon)
    SMR = Shock Marksman Rifle
    SMSR = Smart Multi Sniper Rifle
    SS1/2 = Sixth Sense level 1 / 2
    SWC = Support Weapons Cost (you get one for each full 50 points of the list format)
    TAG = Tactical Armored Gear (the big robots)
    TAK = Tartary Army Corps (Ariadnan sectorial army)
    TO = Thermoptic [Camouflage] / Tournament Organizer
    TR = Total Reaction
    USARF = USAriadna Ranger Force (Ariadnan sectorial army)
    Vanilla = non-sectorial list
    VIRD = Varuna Immediate Reaction Division (PanO sectorial army)
    WB = Warband (class of expendable impetuous troops), White Banner (Yu Jing sectorial army)
    WCD = War Contract Department (the old Exrah part of the Combined Army)
    WYSIWYG = "What you see is what you get", e.g. units and profiles are properly shown on the miniatures
    YAMS = Yet Another Mission System (a card-based objective system by IJW)
    YJ = Yu Jing
    ZVZ = Zero Visibility Zone (no LoF at all)


    Some additional abbreviations are covered by the ammunition chart. Some more common ones:
    DA = Double Action (2 ARM rolls on each hit suffered)
    E/M = Electromagnetic (does not wound but isolates; immobilizes mechanical units)
    EXP = Explosive (3 ARM rolls on each hit suffered)
    K1 = ? (DMG 12, target armor = 0 for this roll)
    Mono = Monofilament (roll against DMG 12, failed roll destroys model outright and removes from the table)
    N = Normal (no special effects)
    T2 = ? (Teseum round; each failed ARM roll causes 2 wounds)



    Painting/modeling related:
    GS = "green stuff" (a two-part modeling putty)
    NMM = Non-Metallic Metal (painting a metallic effect without actual metallic pigment)
    OSL = Object-Source Lighting (painting light reflected from an object onto a miniature)
    PVA = Polyvinyl Acetate [glue] (a.k.a. white glue, carpenter's glue)
    RMS = Reaper Master Series (a line of paints)
    S75 = Scale 75 (a line of paints)
    VGC = Vallejo Game Color (a line of paints)
    VMC = Vallejo Model Color (a line of paints)
     
    #1 Pierzasty, Nov 23, 2017
    Last edited: Jul 31, 2021
  2. eciu

    eciu Easter worshiper

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    TOFOOS - Thermo Optical Forward Observer Order Sergeant
    Doom Link - 5 man HI link with Joan, usually Joan + 3 Hospitaller Knights (Doctor, HMG, Boarding Shotgun), with an accosional presence of AHD hacker de Fersen.
     
  3. loricus

    loricus Satellite Druid

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    I've seen MBT for Main Battle TAG a lot, referring to TAGs that aren't super (Avatar, Cutter, Marut, etc.) or light (under 8 ARM, Spitfire or non-MULTI HMG). Basically the "standard" TAG that many factions have a similar option to.
     
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  4. xagroth

    xagroth Mournful Echo

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    Pain Train: a 5 man fireteam devoted to inflict pain on the enemy, usually consisting on HI. Ironically, it starter as a reference to a 5 Mobile Brigada fireteam, at least on the Spanish Forum...
     
  5. Stormygeddon

    Stormygeddon Well-Known Member

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    Probably wouldn't hurt to add "WYSIWYG" to the list for "What You See Is What You Get" when referring to the equipment a model has.
     
    chromedog likes this.
  6. Mob of Blondes

    Mob of Blondes Well-Known Member

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    TMM = True Metallic Metal (painting a metallic effect with actual metallic pigment applied in zones like NMM, ie, not just wash + drybrush)
    CA [glue] = cyanoacrylate (superglue)
    Extra Opaques = some VMC sold with VGC label (so think the other way around, if you need EO for VGC, check VMC range)
    VMA = Vallejo Model Air (a line of paints, militar colors mostly, can be used with furrybrush too)
    VGA = Vallejo Game Air (a line of paints, same consistency than VMA, but bright, fantasy, colors)
    P3 = Privateer Press' Formula P3 (a line of paints, similar to 80s GW)
    Coat, CD = Coat D'Arms (a line of paints, most of them the 80s GW with new names)
    Kneadatite = the real brand of GS
    ProCreate = (you, dirty minds...) another two part epoxy putty, grey color
     
    Slacker69 likes this.
  7. Red Harvest

    Red Harvest Day in, Day out. Day in, Day out. Day in, DAY OUT

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    MLG= my latest grievance. Used almost exclusively, and frequently, by Pan-O players. And anyone discussing scale or tactical debris.

    Order Monkey = synonym for cheerleader
     
  8. Pierzasty

    Pierzasty Null-Space Entity

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    FFS, I've played Yu Jing for years but even the most frustrated of us didn't feel a need to invent a whole term for their sole use. :facepalm:
     
  9. Red Harvest

    Red Harvest Day in, Day out. Day in, Day out. Day in, DAY OUT

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    That's because there are no Bolts in the Yu Jing faction. :screamcat:
     
  10. Luisjoey

    Luisjoey High Marshall of Wotan
    Warcor

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    Where it´s #DEUSVULT ? to shown panoceania ownage!
     
  11. Pierzasty

    Pierzasty Null-Space Entity

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    In the trash, where it belongs.
     
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  12. GenesisWanderer

    GenesisWanderer New Member

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    Just curious, what does SKU mean? I’ve seen it thrown around a lot since the Daedalus Falls announcement.
     
  13. Cothel

    Cothel Well-Known Member

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    stock keeping unit

    A stock keeping unit (SKU) is a product and service identification code for a store or product, often displayed as a machine-readable bar code that helps track the item for inventory.
     
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  14. Law Dawg

    Law Dawg Well-Known Member

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    I notice some unit profiles have FTO in the name. What does it mean?
     
  15. colbrook

    colbrook Grenade Delivery Specialist

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    Fire Team Option
    It doesn't do anything by itself, but Fireteam creation rules often reference it (For example, only the Jazz FTO profile is a Wildcard in Corregidor, the Jazz+Billie option can't join Fireteams).
     
    Law Dawg likes this.
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