One that describes the fact that Climb gets free horizontal movement (but not vertical), that C+ does not, that you can vault as part of a Climb (and accurately describes when), answers the questions of whether you need to clear balustrades as part of a jump or can vault them. I'm sure there's questions I've missed. But yeah. I'm wondering if any single thread has actually dealt with all these issues.
I'm pretty sure there isn't. Also I would suggest that they're different enough questions to deserve separate threads. How to measure climb/climb+ distance and when you get free horizontal movement is answered here: https://forum.corvusbelli.com/threa...s-during-vertical-movement.38466/#post-378217 and summarized here: https://forum.corvusbelli.com/threads/climb-will-auto-success-when-reach-edge.38694/#post-382100 Can you vault while climbing, and in what way: I can't remember a thread that poses that question. Maybe post one explaining the question in more detail? Do you get to vault while jumping: has been asked many times but I'm not aware of a definitive thread. There's a general question in the Unanswered Questions list that "jump and super-jump are barely functional" but it doesn't specifically address the vault question.
I've mentally ticked off the vault-while-jumping with a solid "No", and I'm fairly sure that IJW answered this and that the answer was (if memory serves) that there's no ground to measure the starting and stopping point of the vault (not to mention that vaulting as it exists in this edition mentions "without declaring jump or climb")
Sure but then the illustration immediately has someone vaulting as part of the Climb (admittedly in the horizontal axis rather than in the normal vertical axis). So I have NFI. Allowing vaulting while Jumping (with the "ground" being the bottom of the Trooper's SIL) goes a long way to fixing Jump as a useful skill. But yeah, I see his point about how it fails because one side of the object to be vaulted is higher than the Trooper's SIL. Although, that's not always going to be the case (onto a building and then over a low wall on the roof set back from the edge of the building's wall). // But yes, I was mostly asking seeking to be pointed to all the individual threads as I was struggling to find them.
Do you mean Example 2 of Climb? There's a lot going on in that image, but there's no vaulting (except for on top which is during a Move skill). Plenty of snapping-to-surface, though. We also know that those images are not entirely to scale - better than during N3 but still not perfect. Anyways, here's the closest I can find to an authoritative answer (as long as your base is unsupported you're still vaulting): https://forum.corvusbelli.com/threads/double-vaulting.38762/#post-383287 Specifically for climb I don't know if we ever had an answer if you're allowed to vault over a railing or if you need to measure distance including the railing. I know there's a community consensus that you're allowed to vault over the railing when you reach almost-the-top, but I have a feeling this consensus is not correct.
In Example 2 as the descent the box isn't against the edge of the wall, so they vault that difference AFAICT. IE rotate that counter-clockwise 90 degrees and you see a small vault. Edit: added image. Basically there's two occasions you can vault as part of a climb: a balustrade at the top of a wall and an obstacle on the vertical surface itself. The example shows the Trooper vaulting an obstacle (the ledge) on the vertical surface it does not show the Trooper vaulting a balustrade.
This may be neither here nor there as far as this discussion goes (except in the sense that the examples for both climb and jump in the book are awful and that's part of the reason for all the confusion) but I've pointed out before that the above image is pretty physically wonky - if you actually measure the distances based on the 25mm/1" base of the figure, the distance/height of the right side of that scenery platform is completely wrong... personally I would not try to draw any conclusions about how vault might work based on the measurements there, since it's clear that the illustrator was having an off-day. That said, it makes sense to me that any surface shorter than a given figure would just be automatically 'vaulted' at any point during climbing (air conditioners and etc.)