N3 tactical guide to Qapu Khalqi, The Men of the Gate

Tema en 'Haqqislam' iniciado por Errhile, 26 Nov 2017.

  1. Doa

    Doa Well-Known Member

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    Hi guys, I have a doubt
    Can I have an Hafza fo as liason officer that use his holoprojector to be a djanbazan?
     
  2. Papa Bey

    Papa Bey Clueless Wonder. Still.

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    Sure. It still has a big marker next to him to remind your opponent there are no Djanbazan forward observers though.
     
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  3. Doa

    Doa Well-Known Member

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    Hi guys, I am trying to play a tournament that allows 12pts specops
    I am Thinking to field a chain of command+jammer specops
    Do you think is a worth choice of skill/weapon?
    What do you use? Is first time I field a specops
    Thanks
     
  4. Capo.Paint

    Capo.Paint Well-Known Member

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    It depends on the tournament-context and what kind of list you want to build.
    My choice will always be the Hafza Doc then to put it into a Jannissair-link and get the points of the akhbar-doc free.
     
  5. Smeert01

    Smeert01 New Member

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  6. AssaultUnicorn

    AssaultUnicorn KTS is the best unit

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    In my experience, a Djanbazan is only as good as his smoke provider, so i'd advise sticking a Yuan Yuan next to the Haris as it throws smoke a bit more reliably compared to a Ghulam NCO. I'd also personally pick the HMG instead of sniper and swap the Djan Haris for an Odalisque Haris for a bit cheaper filler model that can also defend corners with nanopulser.

    UPD: Nevermind about the Haris Oda, it wouldn't be a legitimate Djan Haris as I've recently found out.
     
    #127 AssaultUnicorn, 16 Nov 2019
    Última edición: 19 Nov 2019
  7. Smeert01

    Smeert01 New Member

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    Thanks for the tip. The problem is, we are playing limited insertion. This means I can use all the orders I need. Hence the NCO. Also a HMG puts my SWC up a lot compared to the sniper. For close up I got the two shock marksmanrifles.
     
  8. oldGregg

    oldGregg Well-Known Member

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    I think Djan punch above their weight even when you don't have your own smoke handy. MSV2 reduces visual mods. Make good use of it and lay down some heavy fire.

    Plus, super-soldiers are awesome.
     
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  9. Barrogh

    Barrogh Well-Known Member

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    I mean, now that we have options to use them other than pure Core or single piece (and now that visual mods are seemingly even more common), I find it much harder to justify not taking them in some form.
     
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  10. AssaultUnicorn

    AssaultUnicorn KTS is the best unit

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    I wonder: does anyone ever use Hawwa snipers at all? They can be potentially interesting surprise shooting a TR-bot outside 32" to impose -12 to its BS. She can also defend the DZ if you opt to go first, placing mines near your order monkeys. Although an E/Mauler Ghulam can do the same shtick and he's almost half the price of the sniper Hawwa.
     
  11. Capo.Paint

    Capo.Paint Well-Known Member

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    Well...That are the only two good things about this Hawwa. For me, they are no shooters and too expensive for what the sniper delivers. You can always find something better for that points. Like an EVO-drone!
     
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  12. KwarkyMats

    KwarkyMats Well-Known Member

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    I prefer to use Al Hawwa's as specialists and Djanbazan for sniper duties. Especially since QK now has multiple ways to provide smoke.
    The Djan sniper also has the added benefit of being able to link and deal with pesky warbands tossing smoke grenades.

    That Hawwa profile is the only mine provider within QK though, although an e/mauler can stop rampaging troops just as well.
     
  13. Errhile

    Errhile A traveller on the Silk Road

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    Yup, I've been long dreaming of switching the Sniper Rifle for a Marksman Rifle on that profile. After all, al'Hawwa (all of them) essentialy came in Human Sphere (2ed-era), and if memory serves me, Marksman Rifles did not exist back in that moment.
     
  14. Papa Bey

    Papa Bey Clueless Wonder. Still.

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    Newp. It didn't.

    And Corvus Belli refuses to retrofit new ideas.
     
  15. Capo.Paint

    Capo.Paint Well-Known Member

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    Wow that would be the change of my dreams, too! All these possibilities and holes it would fill...Just awesome!
     
  16. Errhile

    Errhile A traveller on the Silk Road

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    Well, there's hoping...
    N4 is on the horizon, might have something to do there... (no, I have zero info on what changes is N4 going to bring, I don't even follow the speculation threads. Merely having a faint hope).
     
  17. Papa Bey

    Papa Bey Clueless Wonder. Still.

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    Oh I get it. I don't think _everything_ needs to be plopped in everywhere you can think of. For example, I think that Hassassin Bahram should have gotten a Counterintelligence profile (maybe Barid?) in there. But not the ole QK. Marksmanship rifles were added in to the Djazanbazan but stopped there. Perhaps NCO should have been on a Hafza profile (along with other actual leadership type skills) and not just stuck on a grenade launcher for maximum game nerd optimizing?
     
  18. Errhile

    Errhile A traveller on the Silk Road

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    Perhaps. Seems CB don't attribute much weight to our opinions, after all. For good or bad.

    So, since I have no gorram influence on how N4 is going to look like, I'm not going to fret about it. When it comes, it comes. Whatever will be there, will be there. I can live with it (or decide to live without the game at all, it ain't my breathing air after all).
     
  19. Papa Bey

    Papa Bey Clueless Wonder. Still.

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    Heh. Given my skimming of the various N4 threads, it's probably just as well they don't listen overly hard.
     
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