@Arkhos94 It's worth noting that hackers don't have the Hackable trait in Infinity. A way to phrase it might be: A hacker disguised using Holoprojector 1 as a non-hacker (and therefore who doesn't have the hackable trait on their true or apparent profiles) moves into an enemy repeater zone in their active turn. Am I required to inform my opponent of anything? And as a follow up: In the above situation, assuming that you don't have to reveal anything, since the reactive player doesn't think they have any AROs available, if they don't take any after the first short skill where the enemy moved into their repeater area, are they unable to respond if the hidden hacker declares a hacking program against them?
I know this is not helping, but keep in mind that BS Attack is one, two or all of the following, depending on situation: Equivalent of an unspecified "ranged attack" in other games A specific skill BS Attack A label for a skill So, a BS Attack is a skill that performs a BS Attack and is in itself a skill of the BS Attack type. It's what happens when you use the same terminology for several concepts that you may or may not want to keep apart. You can declare Triangulated Fire without any external skills.
Consensus didin't seem that clear when I read the original post. Personnaly I don't understand the difference between reacting with sixth sense against move + CC attack while in a smoke or while being attacked from the back (if there is one, I would be happy to read it in the orginal post)
The difference would be the ability to draw a LoF. In smoke you can not draw the line through it (without MSV2+). While just being attack from the back you could draw that line. Smoke specifically states that you only get to draw a line through it to return fire is you are BS Attacked, not Attacked. Any trooper who is the target of a BS Attack into or out of a Zero Visibility Zone, or whose LoF traverses a Zero Visibility Zone, may respond to the attacker even without LoF, provided the trooper is facing the attacker.
What Duke of Earl said. Sixth Sense doesn't grant the trooper LoF, it lets the trooper ignore their facing when attacked. If something other than facing is blocking LoF, LoF is still blocked.
Not against a CC attack though, as the smoke rule specifically calls out as working against a BS Attack.
Well it's awkward because the same sentence that lets the sixth sense trooper ignore facing also lets them ignore LoF.
I know I asked already but : @psychoticstorm, would it be possible to pin this subject (at least until most question get solved) ?
@Arkhos94 The question about holoprojector and hacking is still not phrased correctly, imo, because it's not clear as to whether or not you even need to answer that question in the affirmative as you phrased it.
You know what, I think I misread you. There are two drop-downs that cover the topic and I only looked at the top one (which I think is redundant at this point).
It can declare Change Facing if it's engaged that order for the same reason it could declare Shoot if it had LoF - because at the start of the order it was not in the engaged state.
No they can't, because at the time when they want to declare Change Facing, they are Engaged with the Crane. Your skill declaration has to be valid at the exact point when it's declared and the requirements has to be valid at the exact point when you apply the effects.
According to what principle? In both of the following situations, Trooper A is activating in B's zone of control; and B is opposing. Scenario 1: A is standing in front of B. A activates and moves into base contact with B. When B declares its ARO, it is engaged. Scenario 2: A is standing behind B. A activates and moves into base contact with B. When B declares its ARO, it is engaged. For Scenario 1, you can find examples in the rulebook where B declare BS Attack AROs, even though those aren't permitted to be declared in base contact. You won't find any examples of declaring Change Facing when you can see the attacker because Dodge is universally the better choice. For Scenario 2, you won't find any examples of Change Facing AROs because that would be pointless to do. Dodge is always the better choice.
You're missing the context. Scenario 2 is the scenario to which Leviathan responded to and wanted to do Change Facing, with the following exception: Scenario 2: A1 and A2 are standing behind B. A1 has Stealth, A2 does not. A1 and A2 activates and A1 moves into base contact with B, A2 moves clearly within ZOC but outside LOF. When B declares its ARO, it is engaged. B can not declare Change Facing because B is Engaged with A1. B can not declare Dodge, because A1 used Stealth to Move into Base to Base contact and A2 provided the ARO.
I thought scenario two has TWO troopers activating? One with Stealth and one without. That’s what was being discussed.
By that logic, troops that become engaged by CC troops can't respond by shooting the dude in the face either.