They don't need to allow the targeting of scenery pieces (which would be a big problem as it), just to write in the scenario that targeted antennas enter the targeted state and thus can be shot by guided missiles. It would not be overpowered since guided missiles are a bit weak nowadays and you can often make a better use of their 1.5 swc.
Document says "reacting to any Order performed by an enemy active trooper in LoF or ZC", leaving out AROs by templates and hacking through Repeaters.
The general ARO kinda say the same thing It has Line of Fire (LoF) to a trooper being activated by the Active Player. An enemy trooper activates within its Zone of Control (ZC). It has a Special Skill or piece of Equipment allowing reaction to enemy actions without LoF. The out of LoF dodge isn’t a special skill but a common one granted via the Impact Template Rules. I think that works, no?
Rescue V1.1 seems to have 11 points available: 1 for civvi in Exclusion zone. 3 for more civvi in Dead Zone 3 for more civvi i. Deployment Zone 1 extra for Datatracker/Civvi Deadzone 2 extra for Datatracker/civvi Deployment Zone 1 for classifed. For a total of 11. I am assuming the maximum means something, you can get one of the other for a max of 2? You can score them both with a specialst DT.
Datatracker can't be in Dead Zone and Deployment Zone at the same time. You have to have both DT and Civvie in zone to score the extras.
We still don't have an official answer on whether you can target the Antennas in The Grid with Designate Antenna on the 1st turn, do we?
THE GRID: Should a Destroyed antenna be removed (as if a Marker) or only marked as Destroyed (as if a Scenery piece)? THE GRID: Can a Destroyed antenna be Designated?
Yup, and you can also try to drop an enemy IMM-2 trooper to Unconscious (safest option is to melee him, so you don't kill him by accident) and I think they still count for points.
you can designate antennas and place D-Charges on the Antennas on turn 1. you can do anything, except destroy the antennas on turn 1
I hope this is a dumb question, but can you damage the antennas? Please note that "Damaged" and "Destroyed" are distinct states for terrain.
This contradicts previous ITS seasons thoughts on using d-charges on restricted damagable ITS objectives. Using the scenery structure rules means targeting a scenery item with an AM weapon... Don't follow at all.
In Supremacy. What Happens if a console is Hacked then destroyed? Does it still count as Hacked at the end of the game? or Can neither player score objective points from it?
Follow up question : does the antenna need to be designated to put the D-Charge on it or does it need to be designated only to make the d-charge explode ?
I'm asking if the antennas can be damaged during the first round. We know during the first round they can be designated but can't be destroyed. This does not address if you can damage them.