No it says that you enjoy generalising (the Infinity fluff) from the specific (an RPG set in the Infinity fluff). ;) Nomads are hardly Mary Sues (even if some of their profiles are... problems). What Nomads benefit from is a flexible design space that allows easy assimilation of 'cool stuff' without really changing the faction feel. Some of the most interesting things coming out of the Tunguskan fluff was precisely how compromised Nomad behaviour is. The people who thought Hollowmen were a good idea are more morally bankrupt than the people who thought Kuang Shi were a good response to irredeemable criminals. Nomads are just as dirty as any other faction (except maybe Tohaa... They're truly evil).