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White noise vs msv2 with sixth sense

Discussion in 'Rules' started by Ghost_86, Sep 25, 2022.

  1. Ghost_86

    Ghost_86 Member

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    Had a game today. My opponent told me that a msv2 trooper in a 5man link team would be able to shoot back through a white noise zone.

    Now checked the wiki and there is nothing that supports his claim.

    A white noise zone is not a visibility zone. Lacks this label and just states that there is no lof for a msv troooer.

    He had the opinion that white noise is like smoke but only VS msv.
    That's wrong because smoke templates are labeled as visibility zones. White noise lacks this label.

    What is the right interpretation regarding rules?
     
  2. Qwerinaga

    Qwerinaga Active Member

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    Jonno, Ashtaroth, Mahtamori and 2 others like this.
  3. Methuselah

    Methuselah Well-Known Member

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    White Noise Zone has: A White Noise Zone acts as a Zero Visibility Zone, but only for Troopers equipped with a Multispectral Visor of any Level, or any other piece of Equipment that specifies the same.

    Zero Visibility Zone has:
    • Troopers cannot draw LoF into, through, or out of a Zero Visibility Zone.
    • Any Trooper who is the target of a BS Attack into, through, or out of a Zero Visibility Zone treats the Zero Visibility Zone as a Poor Visibility Zone when drawing LoF to the attacker.
    Poor Visibility Zone has: Poor Visibility Zones apply a MOD of -6.

    Sixth Sense has: If the user is the target of a BS Attack through a Zero Visibility Zone, they ignore the -6 MOD for responding with a BS Attack. (See FAQs & Errata. Sixth Sense and Multispectral Visor L1.)

    So getting shot through a zero vis zone gives reciprocal LoS with a -6 Mod. Sixth sense ignores the -6 mod.

    Edit: all copy/pasted form the wiki so hyperlinks should bring you there
     
    Chaserabinov, Jonno and RolandTHTG like this.
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