What can trigger perimeter weapon AROs?

Discussion in '[Archived]: N3 Rules' started by zapp, Mar 20, 2018.

  1. zapp

    zapp Well-Known Member

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    Hi there,

    I'm currently looking for a quote to answer the question what kind of model can trigger the Boost ARO of perimeter weapons.

    Boost:
    "An enemy trooper must declare or execute an Order inside the ZoC of the Perimeter Item."

    So I looked up the terminology for trooper and found this:

    Trooper:
    Game element with a Troop Profile, which belongs to the Army List of any player, capable of spending Orders as well as declaring and receiving Attacks
    .

    So I guess the that i.E. Crazy Koalas are not capable of spending orders and therefore do not trigger the Boost of an enemy Crazy Koala?

    What about G:Servant models?
    G: Servant troopers don't provide Orders to the Order Pool, and cannot receive Orders from their Order Pool.

    So I guess if you cannot receive orders from the order pool, you are also NOT capable of spending orders? So therefore also G:Servant models cannot trigger the Boost?
     
  2. colbrook

    colbrook Grenade Delivery Specialist

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    From the Perimeter rules:

    • The Perimeter Items provide ARO as they were troopers in the Active Turn. However, the bearer and his Perimeter Items grant a single ARO to each enemy trooper in LoF or ZoC.
    So CrazyKoalas will trigger other perimeter weapons and mines

    G: Synchronized/Servant troopers are still troopers and still activated by the order spent on their Controller, so will also trigger.
     
  3. zapp

    zapp Well-Known Member

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    Nice, that was the quote I was searching for.
    But I'm not sold on the G:Servant one. How can the model spent orders from the order pool if it cannot receive one and has no own order?
     
  4. macfergusson

    macfergusson Van Zant is my spirit animal.

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    The Controller and the Ghost model are considered the same (acting as one Trooper). So when you activate the Controller, you are activating the Ghost. Otherwise you wouldn't be able to ARO against any Synch/Servant model ever. ;)
     
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  5. zapp

    zapp Well-Known Member

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    Ok, thanks. I was hoping that this is possible, as I can clean the koala ridden midfields more easily this way. ;-)
     
  6. System_Override

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    Follow-up question. If a g:syncd remote and its conroller both activate within 8" of a crazy koala, whom will it attack?
     
  7. macfergusson

    macfergusson Van Zant is my spirit animal.

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    Which came first, the chicken or the egg...
     
  8. kinginyellow

    kinginyellow Well-Known Member

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    Whoever the koala player wants.
     
  9. System_Override

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    The egg. Laid by a not-quite-chicken. ;)
     
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  10. dlfleetw

    dlfleetw Well-Known Member

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    What happens with Madtrap on Madtrap fights?
     
  11. spears

    spears Well-Known Member

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    Active one takes a save, Aro one is expended.
     
  12. dlfleetw

    dlfleetw Well-Known Member

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    Against what attribute... ? ;)

    MT don't have a PH value.
     
  13. inane.imp

    inane.imp Well-Known Member

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    Looks like the save doesn't succeed then. :)

    But yeah, that's dull.
     
  14. colbrook

    colbrook Grenade Delivery Specialist

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  15. Hecaton

    Hecaton EI Anger Translator

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  16. inane.imp

    inane.imp Well-Known Member

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    No, you can target them. In ARO they count as troopers and in active you can attack figures.
     
  17. colbrook

    colbrook Grenade Delivery Specialist

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    I think he meant they can't go into the Targeted state, so you can't Spotlight/FO a Perimeter weapon with no ARO, and then drop grenades/smart missiles on it
     
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  18. inane.imp

    inane.imp Well-Known Member

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    Ah, yes. TBH I'm ok with this. Perimeter Items are already a huge potential liability with templates.
     
  19. xagroth

    xagroth Mournful Echo

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    Not the first time I blow a Moran because I saw his Koala... and it was his second movement XD
     
  20. spears

    spears Well-Known Member

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    Ahh I see
     
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