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Weapon Model/Brand Names in Infinity

Discussion in 'Access Guide to the Human Sphere' started by Del S, Aug 22, 2018.

  1. Del S

    Del S Tunguskaball

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    A quick browse of the N3 core book showed me a "Franco-Germanique Armements PD-7 Detour" is the apparent name of the ALEPH pistol, YuJing weapons are apparently known by Type number, the Type 6.7 Spitfire and 4.2 Combi-Rifle being mentioned, and there's mention of the PanO HMG being the "CineticS Tausug".

    So, to the points
    1 - Does anyone know any other names of weapon models in Infinity, either that I didn't see or were in older books/other sources?
    2 - If there's something without a name do you think it should have one?
     
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  2. Section9

    Section9 Well-Known Member

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    There's a lot in the Art Book.

    PanO MultiHMG is the CineticS Lunan.

    Yu Jing Combi is the YunGang Type 4.2 (regardless of add-ons like LFT or LGL)
    YJ Assault Pistol is the YunGang Type 2.7
    YJ pistol is the YunGang Type 2.5

    Ariadna ADHL is the Praxitec LC Fangeisten
    Ariadna sniper is the AKNovy Zmeya
    Ariadna APHMG is the AKNovy Molot
    Ariadna T2 rifle is the AKNovy Burya

    Haqq Spitfire is the Askari AS Fateh
    Haqq Viral Sniper is the Askari AS Engerek
    Haqq Viral Rifle is the Askari AS Orumcek

    Nomad hacking device is the Bodysoft HT-31
    Nomad multisniper is the FGA SMR-2 Pranke
    Nomad boarding shotgun is the FGA FS-5 Klapper

    Aleph combi is the Italeri de Precisione IPF-Dardo
    Aleph pistol is the FGA PD-7

    Tohaa combirifle is the Iriista Luvo-100 (Luvo Ma-El)
    Tohaa viral combi is the Iriista Luvo-400 (Luvo Mo-El)
    Tohaa HMG is the Iriista Caalmur-60 (Caalmur Da-El)

    underbarrel ADHL (as in Father Sforza) is a Praxitec LC Csapda
    Chain Rifle is a YunGang Type 9.0
     
  3. A Mão Esquerda

    A Mão Esquerda Deputy Hexahedron Officer

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    There’s also PraxiTech for the Nomad MULTI HMGs, I believe.
     
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  4. chromedog

    chromedog Less than significant minion

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    Going back to the N2 book.
    Ariadna have AKNovy doing most of their stuff:
    (the Ojotnik (Okhotnik - the 'j' is a Spanish J, not an English or germanic one, closer to a "kh" and it's written in cyrillic in the n2 book as "охотник") is by them so are the.Prascha Light Grenade launcher, They also have the nomad Praxitec LC Fangeisten ADHL and the the Zharovnye light flamethrower,
    YJ have a couple of companies doing it; Yungang (Type 9.0 chain rifle, Type 7.6 Sniper rifle, combi rifle as listed by Section9) and Gangtie do the Type 1.3 mine, and Xingtai type 1.8 Grenade.
    Haqq have the Askari weapons (A5 Bourkan HMG,A5 Sayyad Rifle+light shotgun, A5 Ghazal panzerfaust)
    PanO have the CineticS Radjun multi-rifle, Switec Gurges HRMC, Switec Pertinax Smart ML
    The old nomad combi rifle was the FGA SG-9 Alraun. the assault pistol on the gecko pilot is an FGA PK-8 Krupp
     
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  5. Ursun

    Ursun Tough as Nails, Grim as Old Boots

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    The RPG book also has a list of Names for basically every weapon that´s in the gear section,I gues it´s the most complete List out there, haven´t checked the Ariadna/Haqq supplement yet, maybe there´s more (which means more to come with every new Book):


    ADHESIVE LAUNCHERS

    • PraxiTec LC Csapda: Nomad model sold to Haqqislam, featuring custom modifications to the adhesive loads to endure storage in desiccated conditions.
    • PraxiTec LC Fangeisen: The original ADHL, sold to the Ariadnan Army.
    • PraxiTec LC Szigony: Rockets with ultrafast super-adhesive warheads, used by the Nomads.
    • Jinsuo Zhòngcái: Jinsuo successfully fended off a claim of patent infringement from PraxiTec during the Commercial Conflicts.

    ASSAULT PISTOLS
    • AKNovy Groza Assault Pistol (Ariadna)
    • Askari AS Rafas Assault Pistol (Haqqislam)
    • FGA PK-6 Traceur Assault Pistol (PanOceania)
    • FGA PK-8 Hornisse Assault Pistol (PanOceania)
    • TauruSW Punho Assault Pistol (PanOceania)
    • Yungang Xíng (Type) 2.6 Assault Pistol (Yu Jing)
    • Cuurval Tuuga-1A (Tuuga-Ka-El-A) (Tohaa Assault Pistol)

    BOARDING SHOTGUNS
    • AKNovy Drotek (Ariadna): Robust, lightweight model from AKNovy incorporating new off-world technology.
    • AKNovy Yarost-2 (Ariadna): A simple, pump action mechanism with a classic appeal.(The original Yarost from a generation back doesn’t work in vacuums at all.)
    • AKNovy Uzhas (Ariadna): Designed especially for use with T2 Shells.
    • Askhari AS Fahd (Haqqislam): Developed based on feedback from Bashi Bazouk corsairs.
    • CineticS Barong (PanOceania): Top of the line model.
    • Devcon Arms Outburst-2 (Generic)
    • FGA FS-5 Klapper (Franco-Germanique Armements, PanOceania): Popular with Nomads and Mercenaries.
    • IPS-Graffio (Italieri de Precisione): Another PanOceanian model, standard issue for ALEPH’s S.S.S.
    • Yungang Xíng (Type) 3.6 (Yu Jing)
    • Cuurval Kaanten-7000 (Kaanten-Su-Il): Tohaa model with biotech trigger-andgrip mechanism which grows to match user’s hand.
    • Krumat: Morat boarding shotgun.

    CHAIN RIFLES

    • Yungang Xíng (Type) 9.0: This Yu Jing model is the most popular in the Human Sphere. It fires 5mm steel chain. Large numbers were exported to Dawn during the Ariadnan Commercial Conflicts and they’ve proven popular with Dogfaces.
    • RaaD RD Shareek: Haqqislamite-design made from a Yungang license.

    COMBI RIFLES
    • CineticS Dayak (named after a Bornean tribe): PanOceanian model with Light Shotgun, Light Flamethrower, and Light Grenade Launcher mods available.
    • FGA SG-9 Alraun / SG-5 Alraun 2 (Franco-Germanique Armements, “Mandrake” in German): PanOceanian manufacture, but popular with the Nomad Military Force and mercenaries.
    • Switech Malleus: A K1 Combi Rifle used by ALEPH’s S.S.S.
    • IPF-Dardo (Italieri de Precisione): Another PanOceanian model, standard issue for ALEPH’s S.S.S.
    • Yungang Xíng (Type) 4.2: Used by the Yu Jing StateArmy with combination Light Flamethrower.
    • Iriista Luvo-100 (Luvo Ma-El): Tohaa Trident weapon built to similar specs.
    • Iriista Luvo-510 (Luvo Ka- Mu-El): K1 variant of the Luvo-100.

    DEPLOYABLE REPEATERS
    • Dàgāng Series 45–70 (Yu Jing)
    • Rasool RS Geedar (Haqqislam)
    • Vinayama Industries ReplayStick (PanOceania)

    HACKING DEVICES
    • Bodysoft HT-31: A slim Tunguskan model designed to clip onto a belt.
    • Bodysoft HT-41: Upgraded +-Model of the classic Bodysoft.
    • Dàgāng Series 11–60: The Yu Jing 11-XX line are Bodysoft knockoffs.
    • Quintex Roar: A cheap PanOceanian model prized among criminal hackers because its outer shell can be stripped off and replaced with a tiny, easily concealed custom case.
    • Rasool RS Dameer: Black market model that first became popular in Funduq, but can be found in caravanserai throughout the Human Sphere. Designed for easy connection to a neural hacking socket.
    • Switech Radius: High-end PanOceanian model with a wide selection of preinstalled software packages.
    • Gaarva Noosto 0–30 (Noosto Gao Ki-El): A Tohaa white hacking device; a living platform licensed by Niista.

    HEAVY FLAMETHROWERS
    • AKNovy Drakon (Ariadna)
    • Iriista Roomur-600 (Roomur Ni-El) (Tohaa)

    HMGS
    • CineticS Tausug (PanOceania)
    • Askari AS Bourkan (Sword of Allah)
    • AKNovy Drozhat (Ariadna AP HMG)
    • AKNovy Hischnik (Ariadna)
    • FGA SM Geistesblitz (Franco-Germanique Armements, PanOceania)
    • IPMT Furore (Italiere de Precisione, PanOceania)
    • PraxiTech Geistesblitz (Nomads)
    • Yungang Xíng (Type) 6.1 (Yu Jing)
    • Iriista Caalmur-60 (Tohaa Trident)
    • Hemat (Morat Supremacy)

    HEAVY PISTOLS
    • Americolt Bulldog AP Heavy Pistol (Ariadna)
    • Americolt Peacemaker Heavy Pistol (Ariadna)
    • Askari AS Hazam Heavy Pistol (Haqqislam)
    • Askari AS Kedar AP Heavy Pistol (Haqqislam)
    • FGA PK-7 Invasor Heavy Pistol (PanOceania)
    • FGA SP-3 Krupp Heavy Pistol (PanOceania)
    • FGA SP-5 Kaiser AP Heavy Pistol (PanOceania)
    • TauruSW Clava Heavy Pistol (PanOceania)
    • Yungang Xíng (Type) 2.8 Heavy Pistol (Yu Jing)
    • Yungang Xíng (Type) 2.8 Heavy AP Pistol (Yu Jing)
    • Cuurval Tuuga-8A (Tuuga-To-El-A) (Tohaa Heavy Pistol)

    HMCS

    • Switech Gurges (PanOceania): The original HRMC, also used by Nomads, and ALEPH’s S.S.S.
    • Yungang Xíng (Type) 0.0 (Yu Jing)

    LIGHT SHOTGUNS
    • AKNovy Obrez (Ariadna)
    • CineticS Boksingero (PanOceania)
    • Devcon Arms Slammer-7 (Generic)
    • IPS Battente (Italieri de Precisione, PanOceania)
    • Yungang Xíng (Type) 3.2 (Yu Jing)
    • Cuurval Kaan-6000 (Kaan Sa-Il) (Tohaa)

    MISSILE LAUNCHERS
    • AKNovy Kanat (Ariadna)
    • Askari AS Fadi (Haqqislam, “Redeemer” in Arabic)
    • Jeontu JJM Jiog Bul (Yu Jing, “Hellfire” in Korean)
    • Switech Cardinale (PanOceania)
    • Yungang Xíng (Type) 8.7 (Yu Jing)
    • Yungang Xíng (Type) 8.9 (Yu Jing)

    MULTI HMGS
    • Askari AS Laheeb (Haqqislam)
    • CineticS Lunan (PanOceania)
    • PraxiTec Schimmer (Nomads): Licensed from Yungang.
    • Switech Proculco (ALEPH)
    • Yungang Xíng (Type) 6.3 (Yu Jing)

    MULTI RIFLES
    • CineticS Radjun (PanOceania)
    • FGA SG-A1 Schärfe / SG-A2 Schärfe II (Franco-Germanique Armements, PanOceania)
    • IPF-Sagitta (Italieri de Precisione, PanOceania)
    • Yungang Xíng (Type) 5.4 (Yu Jing)

    MULTI SNIPER RIFLES
    • CineticS Sinag ( “Ray” in Tagalog)
    • FGA SMR-2 Witwenmacher (Franco-Germanique Armements, PanOceania)
    • Yungang Xíng (Type) 7.6 (Yu Jing)

    PISTOLS
    • AKNovy Kremen (Ariadna)
    • Armadyne Defender Stun Pistol (Generic)
    • Askari AS Boulad (Haqqislam)
    • Askari AS Toksin Breaker Pistol (Haqqislam)
    • FGA PD-7 Detour (Franco-Germanique Armements, PanOceania): Standard issue sidearm for S.S.S. Advertised as “ALEPH’s Choice”.
    • FGA PS-6 Wespe (PanOceania)
    • TauruSW Ferro (PanOceania)
    • Yungang Xíng (Type) 2.3 Pistol (Yu Jing)
    • Cuurval Tuuga-4 (Tuuga-Ha-El) (Tohaa Pistol)

    RIFLES
    • Askari AS Sayad: Regulation rifle of the Sword of Allah.
    • AKNovy Strela: Simple, hard, and it keeps coming no matter what you throw at it. Just like the people of Dawn.

    SNIPER RIFLES
    • AKNovy Zyefir (Ariadna AP or T2 Sniper Rifle)
    • AKNovy Zmeyá (Ariadna)
    • Iriista Claado-50 (Claado Ku-El) (Tohaa)

    SPITFIRES

    • Askari AS Fateh: Haqqislam model which includes improved cooling systems for hot, dry conditions.
    • CineticS Bagyo / Bagyo-2: Standard issue for the PMC. Like many CineticS models, these have additional features for aquatic operations.
    • Yungang Xíng (Type) 6.7: Yu Jing model focused on compact ergonomics.

    VIRAL WEAPONS
    • Askari AS Engerek (Viral Sniper Rifle)
    • Askari AS Örümcek (Viral Rifle)
    • Askari AS Thueban (Viral Pistol)
    • Cuurval Tuuga-6 (Tuuga-Sa-El) (Tohaa Viral Pistol)
    • Iriista Claado-350 (Claado-Ku-Mi-El) (Tohaa Viral Sniper Rifle)
    • Iriista Luvo-400 (Luvo Mo-El) (Tohaa Viral Combi Rifle)

    VULKAN SHOTGUNS

    • CineticS Timawa (PanOceania)
    • Cuurval Kiisa-8000 (Kiisa To-ll) (Tohaa)
    • Krumat (Morat Supremacy)
     
  6. AdmiralJCJF

    AdmiralJCJF Heart of the Hyperpower

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    One of the interesting things about the weapons breakdown in the RPG is that PanOceanian manufacturers are producing all the small arms being used by PanOceania, ALEPH and the Nomads, as well as a reasonable number of the heavy weapons for Haqqislam.

    Obvious exceptions, like the Chain Rifle (and, I assume, smoke grenades) being obvious.
     
  7. chaos11

    chaos11 Well-Known Member

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    I wouldn't be surprised if PanO do make all the smoke grenades. They're only just learning how to use the Feuerbach they invented.
     
  8. TomAbromaitis

    TomAbromaitis New Member

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    Out of curiosity is there any slight difference between weapons of the same type (combi, HMG, etc.) in the RPG that isn't portrayed in Infinity proper? always wondered if it would be worth the rules bloat and memory needed to add a damage point here or some to hit modifier there between different factions weapons.
     
  9. Ben Kenobi

    Ben Kenobi Well-Known Member

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    Think thes where the old sclupts where they where similar to each other.
     
  10. DaRedOne

    DaRedOne Morat Warrior Philosopher
    Warcor

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    Nope. A combi is a combi in the RPG too. It does offer a wider variety of weapons and you can get some combinations that you can't in the game (like a T2 HMG).

    I really think the added rules bloat would not be worth the hassle of making a PanO combi differ from a Nomad combi that differs from a Morat combi. However, for the RPG it's fairly easy if the DM wants to create these differences themselves.
     
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  11. TomAbromaitis

    TomAbromaitis New Member

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    No, you're almost certainly right... sometimes a man just dreams that a Pan-o combi might have some improved gyros or other fancy bits...
     
  12. Del S

    Del S Tunguskaball

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    That's how superpowers roll. The US and Russia had and have a habit of handing weapons over to people who aren't allies but don't like the other guy much either...

    Well, look at the G3, FAL, and M14, or even more modern weapons like the FN SCAR-H(Mk17) and HK417. What are the differences between them? Quite a few - sights, weight, ergonomics, barrel length, mount systems, age, cost, etc. But do they basically all shoot the same and fire the same round? More or less, as far as the average soldier is concerned. All of them are 7.62 NATO rifles, all can defeat the same targets, have the same basic ranges and capabilities, but they're different in ways that don't really matter much even to an RPG unless it's worrying about equipment weight and the like.
     
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  13. TomAbromaitis

    TomAbromaitis New Member

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    Indeed! Modern combat rifles seem more or less... the same in-game stats. Also perhaps less and less likely we'd see any faction advance much farther ahead than any other in terms of a standard infantry firearm. I'd argue the last time we did see a real difference between what an average soldier of various would carry in terms of actual firepower was WW2. And this is mostly because some armies had much better access to semi and fully automatic weapons whereas others almost exclusively had bolt action rifles (as well as support weapons).
     
  14. Section9

    Section9 Well-Known Member

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    Of course they do! Where do you think PanO's +1BS comes from? :smiling_imp:
     
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  15. AdmiralJCJF

    AdmiralJCJF Heart of the Hyperpower

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    As far as the RPG is concerned, mostly from Geist-assisted targeting.
     
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  16. Section9

    Section9 Well-Known Member

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    Like the man said, improved gyros or other fancy bits. :stuck_out_tongue_closed_eyes:
     
  17. n21lv

    n21lv SymbioHate

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    Well, as one of the top comments mentioned, Tohaa weapons grow to match their bearer's hands, so they are more comfortable to use [emoji14]
     
  18. RecklessPrudence

    RecklessPrudence Well-Known Member

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    What I'm getting from this is that my Aleph needs K1 Combi Rifles and HRMCs, immediately.

    No, but this is really cool - that most CineticS weapons can do underwater operations, when PanO has aquatic troopers, and that most Haqq weapons have better cooling (and I assume, dust-handling capabilities) for operations in the desert, and that almost everyone has ripped off a Nomad weapon or two at some point, but Yu Jing's companies have really doubled down on doing so. That Ariadnan weapons weren't originally designed to work in vacuum (of course not, why would they be, Dawn never had the chance to set up serious orbital infrastructure, and although the humans of Dawn did squabble, they always had the threat of the Antipodes hanging over their heads, so they likely had less than zero interest in fighting with infantry over what limited orbital assets they had), and that PanO does the superpower thing of supplying weapons to everyone (including JSA, from what the recent models show).

    Really brings the world alive.
     
  19. cazboab

    cazboab Definitely not Cazboaz.

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    More or less every firearm ever built will work in a vacuum, the oxygen they burn is in the gunpowder, the yarost is more likely a reference to Vera in Firefly than any practical or realistic reason.
     
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  20. RecklessPrudence

    RecklessPrudence Well-Known Member

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    Yeah, they'll work in a vacuum - for the first few shots, before you have real problems with ammo cookoff because the barrel can't cool fast enough with only radiative cooling - especially with caseless ammo, unless the Human Sphere's caseless ammo is something we can't even conceive of yet. 'Cos radiative cooling sucks compared to the convection that is a firearm's main form of cooling in atmo, so vacuum-capable firearms will need something to assist them for sustained fire - whether that's heat sinks, that will allow normal operation only until they're saturated with heat, and are almost necessarily heavy, or improved radiative properties to make the most of what little cooling the weapon can get, but still won't give the kinds of performance you'd get in atmo, or coolant lines spread throughout the gun, possibly with external hookups to go to an environment suit's life support unit, since that will already be handling a lot of cooling, or something else, vacuum-capable firearms are going to need something - and as an added benefit, most of the possible approaches will improve their cooling when used inside an atmosphere too, allowing for better performance there than earlier designs.

    This also holds true for thin-atmosphere celestial bodies. Mars, for example, isn't a vacuum, but there still isn't enough atmosphere for a decent amount of convection, so any firearm used there will be mostly relying on radiative cooling still. It would be better off than in orbit, or interplanetary space, but not by enough to get the kinds of performance you get in a livable atmosphere.
     
    #20 RecklessPrudence, Sep 6, 2018
    Last edited: Sep 6, 2018
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