What does the sepulcher need to make its way into more lists? The teuton at leas has the fact it isnt particularly pricey going for it. But i just never, ever seem to reach for the sepulcher when list building. He is too expensive for what i feel is a huge gimmick. I thought that perhaps giving him a special core with OS would be interesting as he could downgrade to Holo 1 and pretend he is an order sgt himself. I also thought perhaps a haris profile with holo 3 would be amazing. (Masquerading himself and 2 others as a full link) But id like to hear some opinions of how to bring this knight up in potential.
Additional profiles which actually do something interesting would be a great start. A Specialist to use that great Wip? I don't think mixed Fireteams (beyond the one they have already) or Haris is going to happen for MO. In fact, I'm not really expecting anything new for Knights until Svalarheima (if then).
Interesting thoughts, and I think a lot of these are very similar to the problems any Holoprojector trooper other than the Hafza suffers from. One thing, though: That's not going to work at all because Fireteam: Core and Fireteam: Haris have distinct state markers.
Here is what I think the Sepulcher can use: +Specialist Profile (though it has to compete with other specialists, it would make him more viable) +Some way to deploy past the deployment zone (not on all profiles but on some). Forward Deployment or Mechanized deployment can work. +one or more additional weapon options. Granted that is from a mostly Vanilla perspective. MO I have little experience, and might not get to it even as a PanO player.
So ~ 59 pts for more vulnurable hacker (BTS3), less CC and worse gun (combi) than a Fersen ? (also probably he wont have any upragedes on HD, we are PanO here). Personally I soubt that would be taken option (on top that you are still fully hackable under Holo Marker).
Imagine a combination Mobile Brigada Hacker + Kanren. You could make the profile quite nice by not being a CB Panophobe and giving it: SEPULCHRE Hacker (Hacking Device) Combi Rifle, Nanopulser / Pistol, DA CCW. (0.5 | 59) If you've never run a Mobile Brigada HD or the old De Fersen, a plain old Hacking Device is excellent for any HI model supported by Drones or more HI. Regarding CC, the Sepulchre's CC21+MA2+Surprise Attack+DAM14 DA CCW is plenty of CC for an HI. That's better than most knights. The problem is, as usual for PanO, it is armed with dud "normal" damage weapons. Give Sepulchre an HMG, a MULTI Rifle + Panzerfaust, or a Heavy Shotgun Forward Observer, and yes, it would see tons of use. Unfortunately no one at CB is interested in cool things for PanO beyond cool sculpts.
I don't think I'd use a Hacker either. Unless it was a KHD, which isn't going to happen on SO MANY LEVELs.
Holo2 and very good stats all round make it a very good beatstick. I'd mostly build on that. Spitfire profile is ok. Combined with Holo2 it has its niche when compared with other knights depending on playstyle and list requirements. I'd like to see some bonus here (Markmanship L1? X-Visor? Flash Pulse?) to make him more effective in its role, but its more or less ok. Combi+D.E.P. is an abomination, of course. It should be replaced with either a Multi Rifle - a default weapon for hi-end HIs - or with something more suited for CQB. I'd gladly welcome an SMG+LFT/HFT loadout. Give him a Specialist Operative - he's likely to wander closer to objectives - and we're good. It'd be more of a toolbox, could still use SuppFire, and would be a good threat in CQB. On a side note - what do you think about Father-Knight? Because as cool as ARM 5 BTS 9 HI is, I struggle to see a niche for him. Having useful special skills or linkability trumps his increased defense every time.
Climbing+ ? Multiterrain ? 6-2 Multiterrain ? Sensor ? Feubarach ? Multi MMR ? Forward deployment. An actual BS15 ? Or no, better not it would cost hilarious amount of points. Oh I know! Full Auto Lv2 ! That's a nice cheap skill! (or at least Lv1)
Not sure we need even more of that in Infinity. For some reason I like the idea of cheaper CQC loadout you've suggested. Rather distinctive from most other Holo2 units in this game, I think. Not sure how useful in the context of MO though. Yeah, about -1 pts I believe.
This might be true, I'm just throwing ideas around to see what sticks. CQB in MO translates into knights having relatively good access to Boarding Shotguns, Combi/Multi Rifles, and DTWs on Montesas and Santiagos. But I'd prefer for Teutons to get full CQB treatment - SMGs, Flamethrowers, Heavy Shotguns, stuff like that - at the cost of their long range. It'd give them a better niche without competing directly with other orders. Sepulchre getting a Boarding Shotgun and SO would be perfectly playable.
Reminder that outside the one swing with surprise attack , he is still worse in cc than most warbands. Although i really like the idea of full auto. Or specialist operativd profiles. Perhaps dual assault pistols
MULTI Marksman Rifle / Assault Pistol. Daiyokai have broken new ground with the MULTI Marksman Rifle. JSA is sourcing their high-end weaponry from PanO. It's a funny trend that we tend to give other factions the toys that PanO supposedly develops for itself (the Fuerbach fits into this category also) so I wouldn't mind the MULTI Marksman Rifle making an appearance somewhere in the PanO inventory. Access to AP/Shock is welcome, the assault pistol is a decent little weapon, this whole setup would cost 0 SWC, and it would set the Sepulcher apart from the many other shotgun/MULTI Rifle wielding knights we already have.
Sepulcher would be an excellent place for a Feuerbach. I'd also love a CQB build. Boarding Shotgun or Assault Pistol would be interesting, or in the "lol never going to happen for a PanO unit" category God forbid we actually get an SMG! I mean, unlike most of our CQB units this one at least has a marker state to cross the table using. So it's NEVER going to happen (above and beyond the "MO aren't getting any updates" thing) for the reasons we all know. ... But a Feuerbach, that would be nice.
Don't want to get too off-topic with this, but the Kamau with HRL does have it (and it does exist, but the army builder is still bugged and shows it as the Combi+LGL option). Just a technicality. That said, I'd like to seem more PanO units with an SMG who are more CQB-oriented.
Still hoping for just a plain Kamau SMG profile. Nice and cheap, good link filler profile, but also quite a good solo unit for sprinting around threatening specialty targets or causing problems via Suppressive Fire. Would be a nice addition for both Vanilla and Varuna, especially if its cost is under 20 points.