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VIRD shopping list

Discussion in 'PanOceania' started by osoi, Apr 2, 2019.

  1. osoi

    osoi Well-Known Member

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    Well I have seemed to be settled down with playing VIRD for the time being and all the models I have built actually have some level of paint on them and feel pretty comfortable with what I am playing and doing reasonably well with them as well.

    I currently have 4 combi fusiliers, 1 LGL and Bipandra
    ORC HMG, Fuerbach and Patsy that I converted (will probably pick up the actual model when it releases and repurpose my conversion
    3 Zulu Cobra (2 jammer, 1 khd)
    1 Croc Man FO
    2 Kamau HMG, 1 HRL, Hacker, combi
    2 Fugazi
    1 Peacemaker
    1 Echo Bravo paramedic
    6 Helot decoy markers from Warsenal
    Machinist, Tech Bee and Trauma Doc

    So what I am really missing is the TAG offerings and a few of the remotes and I am wondering exactly how much am I really missing. The mulebots I know will help pad out order pools and are good for baggage so I am looking at them, not an exciting option but full of utility. The Cutter excites me but the more I look at it the more I see it as a big bully piece and with TO will also be useful for zone control missions. The Squalo I'm not sure on, I like the idea of the Patsy duo but not sure about it on the table. Croc Men I feel the BSG profile and minelayer are where I would want to expand on.
     
  2. Section9

    Section9 Well-Known Member

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    I really recommend everyone have at least 4 of the basic remote chassis (The boxes that make Pathfinder, Sierra, Clipper, and Fugazi, though I'd magnetize the crap out of them to be able to build 2 of any REM), plus the baggagebots (built as EVO and other).
     
  3. MrNailbrain

    MrNailbrain Relentless Optimist

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    Can’t like this enough. For the longest time I played without REMs and I regret it. Although I will say don’t bother magnetizing the Pathfinder, just glue that one together and field it in every list. It’s so essential to so many parts of Infinity to have a fast specialist, a sensor, and even a Combi Rifle that’s buffable with Marksmanship if you need it.
     
    yoink101 likes this.
  4. Section9

    Section9 Well-Known Member

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    True, my usual new-player recommendation is to build a Pathfinder and Sierra (or equivalent in the army in question), but since @osoi already has two Fugazi repeaterbots I changed up my recommendation a little. Hopefully he still has the REM bits.
     
  5. osoi

    osoi Well-Known Member

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    Yeah I have 2nd Dronbot box of remotes I have yet to build. I neglected to mention that
     
  6. barakiel

    barakiel Echo Bravo Master Sergeant

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    Got a Kamau Sniper too I hope?

    I use my Mules less in VIRD than in NCA or Acon. The points I'd spend on them are usually spent on Helots instead, but Mules are still fine to have .

    The Cutter is a solid purchase, no question.
     
  7. Musterkrux

    Musterkrux Well-Known Member

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    My Varuna 'collection' feels pretty complete with the following:

    Helot with LRL x3 (converted from swamp critters in Malifaux)
    Fusilier Combi x4, HMG x1
    Kamau Sniper x1, Combi x1, Hacker x1, HRL x1, HMG x1
    Echo Bravo x2
    Zulu Cobra Spitfire x1, Jammer x1 (could easily argue for a second, though), KHD x1
    Trauma Doc (Well, Bipandra but let's not pretend she gets much table-time)
    Machinist
    Tech Bee
    War Cor
    Orc x2 Multi-rifle and Feurbach
    Cutter
    Pathfinder
    Clipper
    Fugazi x2
    Bulleteer x2 (1 of each)
    Peacemaker x1
    Crocmen x2 (1x combi and 2x AHD)

    I'll add Patsy and the new Orcs as soon as they come in but otherwise I'm not seeing much more to buy there.

    As for your questions:

    Remotes: Fugazi x2, Pathfinder x1, and your choice of either Clipper or Sierra is the best use of 2x Dronbot boxes, IMHO. Mulebots I don't rate highly, as you've already got Fusiliers as cheap orders and while you can do cute things like Reload a Wild Parrot for an Echo Bravo, I'm not feeling pressured to go out and get them to run a competitive Varuna list.

    TAGs: Get the Cutter. Squalo can wait.

    Crocmen: BSG is cute, the FO is a great little specialist, the Mine Layer is a great way to fake-out a Zulu Combra Jammer Lt, and I like the AHD personally but your mileage may vary. I don't think you need the Sniper in a Sectorial with a Kamau MSV2 Sniper but sometimes two snipers are better than one?
     
  8. Manfred_VR

    Manfred_VR Well-Known Member

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    Just to start I suggest you to take Varuna starter, 4 REM (Bulleteers and Mulebots/Sierra) Zulu Cobra and Echo Bravo blister. After PanO starter (Icestorm version) and maybe fusiliers swc.
     
  9. yoink101

    yoink101 Chandra SpecOps Complaint Department

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    If you have the space/funds, getting three dronbot boxes is a decent idea. Especially if you have any interest in playing NCA or SAA. I find that I take max ava fugazi in almost every pano list. There’s very little reason not to, although they won’t do anything to dogs anymore.

    The pathfinder is a phenomenal specialist. In SAA and VIRD, however, I find it less of an autoinclude than in NCA. The Acontecimento Regular with sensor and the Zulu Cobra with the same provide the necessary sensor equipment. At the same time, Nagas in SAA and Crocmen and Zulu Cobra in VIRD profile forward deployed specialists so the 6-4 move on the pathfinder is less necessary. That being said, Pathfinders are awesome and bringing one is usually a good use of points.
     
    AdmiralJCJF, xammy and barakiel like this.
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