I'm slowly building my VIRD force as the main antagonist to my Yu Jing for comfy casual play at home and this is the list I've come up with: Varuna Immediate Reaction Division ────────────────────────────────────────────────── GROUP 1 10 ORC (Varuna Div.) (Multiterrain: Aquatic/Jungle, Stealth) Feuerbach / Pistol, Knife. (2 | 43) KAMAU Hacker (Hacking Device) Combi Rifle / Pistol, Knife. (0.5 | 28) BIPANDRA Combi Rifle, Nanopulser / Pistol, Knife. (0 | 23) FUSILIER Combi Rifle / Pistol, Knife. (0 | 10) FUSILIER Combi Rifle / Pistol, Knife. (0 | 10) KAMAU (Fireteam: Haris) Combi Rifle / Pistol, Knife. (0.5 | 21) MACHINIST (Varuna Div.) (CH: Mimetism, Stealth, Aquatic Terrain) Combi Rifle, D-Charges / Pistol, Knife. (0 | 17) PATSY GARNETT Submachine Gun, Nimbus Plus Grenades, D-Charges / Pistol, Knife. (0 | 37) PEACEMAKER Spitfire + AUXBOT_3 / Electric Pulse. (1 | 27) AUXBOT_3 Heavy Flamethrower / Electric Pulse. (- | 4) ZULU-COBRA Spitfire / Pistol, Knife. (1.5 | 28) GROUP 2 3 1 ZULU-COBRA Lieutenant (Sensor) Combi Rifle, Jammer / Assault Pistol, Knife. (0 | 29) FUGAZI DRONBOT Flash Pulse, Sniffer / Electric Pulse. (0 | 8) FUGAZI DRONBOT Flash Pulse, Sniffer / Electric Pulse. (0 | 8) HELOT MILITIAMAN Submachine Gun, Light Rocket Launcher / Pistol, Knife. (0.5 | 9) 6 SWC | 298 Points Open in Infinity Army Mixed core with Orc Feuerbach as main ARO/Attack piece. I won't field the MSV2 Sniper Kamau out of principle and even though I have a decent counter with the Hsien in my Yu Jing, I feel that this might deter people I want to introduce to the game. Bipandra as a competent (for PanO standards) doctor to get the Orc back up, just in case. Kamau Hacker to unlock and buff the Remotes and because I like the model. Could be a Fusillier instead, but I like the BTS 6 and Shock Immunity for defensive purposes. Two Fusilliers as filler and faux LT choices, even though the Sensor Zulu is probably a rather obvious LT anyway. Patsy/Kamau/Machinist Haris for midfield button pressing and general utility. The Machinist keeps Patsy mobile and the REMs alive. Patsy shreds things in short range with her B4 SMG and Nimbus + makes for nice combos. Zulu Spitfire for some more oomph and midfield presence. Also really like the model. Peacemaker to further establish midfield dominance, buffed by Assisted Fire and with HF Auxbot to combo with Patsy's Nimbus+. Zulu Sensor LT in second CG to make space for all the relevant pieces in GC 1. Has enough orders to use sensor, fire the odd Triangulated Fire if necessary and recamo. NCO works across CGs, so that's no problem either. Two Fugazis as roadbumps and Sniffer deployers to enhance the sensor range. One Helot as another roadbump.