1. This site uses cookies. By continuing to use this site, you are agreeing to our use of cookies. Learn More.

Vaulting 'Over'

Discussion in 'Rules' started by spears, Mar 15, 2021.

  1. spears

    spears Well-Known Member

    Joined:
    Nov 30, 2017
    Messages:
    349
    Likes Received:
    435
    Just a quick sanity check to make sure I've not been playing this wrong forever. When vaulting over at ground level is this legal?
    upload_2021-3-15_10-26-44.png

    Or is over intended to mean you have to finish the other side.
     

    Attached Files:

  2. Mahtamori

    Mahtamori Well-Known Member

    Joined:
    Nov 23, 2017
    Messages:
    10,817
    Likes Received:
    13,484
    Watching this, because I don't think this was ever clarified, even in N3.

    I do think the rules aren't preventing it, but it'd be interesting if moving over an obstacle required a straight path.
     
    Methuselah and inane.imp like this.
  3. spears

    spears Well-Known Member

    Joined:
    Nov 30, 2017
    Messages:
    349
    Likes Received:
    435
    And as a follow which if any of the below are legal?
    A.

    upload_2021-3-15_11-2-43.png
    B.
    upload_2021-3-15_11-4-0.png

    C.

    upload_2021-3-15_11-14-45.png

    Edit: edited c
     

    Attached Files:

    #3 spears, Mar 15, 2021
    Last edited: Mar 15, 2021
  4. solkan

    solkan Well-Known Member

    Joined:
    Dec 19, 2017
    Messages:
    1,195
    Likes Received:
    1,801
    There can’t be a requirement for a “straight” path. Because that would prevent vaulting over curved obstacles in various situations.
     
    Robock likes this.
  5. Robock

    Robock Well-Known Member

    Joined:
    Nov 24, 2017
    Messages:
    976
    Likes Received:
    637
    that is what i was thinking too. There is two side for a vault : the side you start on and you side you finish. Both the starting and finishing side must be not too high.

    You could think the finish side to count is the one opposite to the starting side (based on example pictured) but that would prevent vaulting on curved obstacle, or vaulting on a 4-sided column/post and landing on a side other than the one opposite where you hopped on.

    Those situation being allowed to exist, means you must consider the "other" side of the vault as being the side where you land, not necessarily the side opposite where you started; which for the 2d rulebook example is the same thing anyway.
     
  6. ijw

    ijw Ian Wood aka the Wargaming Trader. Rules & Wiki
    Infinity Rules Staff Warcor

    Joined:
    Apr 25, 2017
    Messages:
    7,058
    Likes Received:
    14,411
    B is definitely illegal, as you'd be trying to vault towards a drop that's higher than your Silhouette Template.
     
    Abydog and spears like this.
  7. spears

    spears Well-Known Member

    Joined:
    Nov 30, 2017
    Messages:
    349
    Likes Received:
    435
    Thanks, is it safe to assume the others are legal or are they 'no comment'?
     
  8. Vohlere

    Vohlere Member

    Joined:
    Dec 8, 2017
    Messages:
    17
    Likes Received:
    18
    And where would be the 'tipping point' between B and the others?
     
  9. ijw

    ijw Ian Wood aka the Wargaming Trader. Rules & Wiki
    Infinity Rules Staff Warcor

    Joined:
    Apr 25, 2017
    Messages:
    7,058
    Likes Received:
    14,411
    I think they'd be legal.

    As soon as any part of the Silhouette goes over a drop taller than the Silhouette.
     
    Dragonstriker, spears and Vohlere like this.
  10. Vohlere

    Vohlere Member

    Joined:
    Dec 8, 2017
    Messages:
    17
    Likes Received:
    18
    Makes sense! Thanks =]
     
  11. spears

    spears Well-Known Member

    Joined:
    Nov 30, 2017
    Messages:
    349
    Likes Received:
    435
    Much appreciated.
     
  12. Mahtamori

    Mahtamori Well-Known Member

    Joined:
    Nov 23, 2017
    Messages:
    10,817
    Likes Received:
    13,484
    Like I wrote I don't think that's how it is, but rather that it'd be interesting if it were. However, I don't see how the shape of the obstacle would have any impact on whether your path over it was straight or not, particularly if you keep in mind that some situations would allow you to use the "squeeze" mechanic.
     
  13. spears

    spears Well-Known Member

    Joined:
    Nov 30, 2017
    Messages:
    349
    Likes Received:
    435
    Sorry but just for completeness (this is a difficult one for 2d) Is this legal, or only legal if your path forces you to do it.

    upload_2021-3-15_12-47-34.png
     
  14. ijw

    ijw Ian Wood aka the Wargaming Trader. Rules & Wiki
    Infinity Rules Staff Warcor

    Joined:
    Apr 25, 2017
    Messages:
    7,058
    Likes Received:
    14,411
    Only if your path forces you to do it.
     
    spears likes this.
  15. kinginyellow

    kinginyellow Well-Known Member

    Joined:
    Dec 19, 2017
    Messages:
    742
    Likes Received:
    553
    What would force your path to do it?
     
  16. Nuada Airgetlam

    Nuada Airgetlam Nazis sod off ///

    Joined:
    Jan 26, 2018
    Messages:
    2,648
    Likes Received:
    2,669
    A wall and this area being a thin ledge, for example.
     
  17. ijw

    ijw Ian Wood aka the Wargaming Trader. Rules & Wiki
    Infinity Rules Staff Warcor

    Joined:
    Apr 25, 2017
    Messages:
    7,058
    Likes Received:
    14,411
    A ledge that isn't wide enough to support your base. Imagine a solid wall behind the translucent Silhouette.
     
  18. spears

    spears Well-Known Member

    Joined:
    Nov 30, 2017
    Messages:
    349
    Likes Received:
    435
    [​IMG] Like this
     
    ijw, colbrook and Nuada Airgetlam like this.
  19. ijw

    ijw Ian Wood aka the Wargaming Trader. Rules & Wiki
    Infinity Rules Staff Warcor

    Joined:
    Apr 25, 2017
    Messages:
    7,058
    Likes Received:
    14,411
    Exactly.
     
  20. kinginyellow

    kinginyellow Well-Known Member

    Joined:
    Dec 19, 2017
    Messages:
    742
    Likes Received:
    553
    Awesome, that makes sense.
     
  • About Us

    We are a company founded in 2001 in Cangas (Spain), and devoted to design and manufacture games and figures. Our main product, Infinity the Game, was born with the ambition to satisfy the most demanding audience, offering the best quality.

     

    Why are we here?

     

    Because we are, first and foremost, players.

  • Quick Navigation

    Open the Quick Navigation