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USAriadna List: the super-obvious feint

Discussion in 'Ariadna' started by Marsyas01, Nov 9, 2018.

  1. Marsyas01

    Marsyas01 New Member

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    So I have been building my USAriadna, and though they will never replace the FRRM as my favorite Ariadna sectorial, they are a close second. Was hoping to use this list against a very clever and sneaky opponent who plays Yu Jing. Are there any obvious holes here? Is my feint as amazingly obvious and silly as I fear it is, or is there a chance I might actually fool my opponent with it?

    (The feint being the Hardcase bringing two camo tokens to the board to make it look like I have a more standard two-foxtrot list when I'm actually planning to hit him with Van Zant and airborne rangers.)

    [​IMG] Silly Feint
    ──────────────────────────────────────────────────
    GROUP 1[​IMG] [​IMG] [​IMG]6 [​IMG]1 [​IMG]
    MINUTEMAN (Marksmanship L1, X-Visor) AP Rifle, 2 Light Flamethrowers / Pistol, CCW. (0 | 29)[​IMG]
    GRUNT (Marksmanship LX) Sniper Rifle / Pistol, Knife. (0.5 | 18)[​IMG]
    GRUNT (Marksmanship LX) Sniper Rifle / Pistol, Knife. (0.5 | 18)[​IMG]
    GRUNT (Forward Observer) Rifle / Pistol, Knife. (0 | 11)[​IMG]
    GRUNT (Forward Observer) Rifle / Pistol, Knife. (0 | 11)[​IMG]
    GRUNT Lieutenant Rifle, Light Grenade Launcher / Pistol, Knife. (1 | 14)[​IMG]
    HARDCASE FRONTIERSMAN Tactical Bow, Light Shotgun / Pistol, Knife. (0 | 12)

    GROUP 2[​IMG] [​IMG] [​IMG]10 [​IMG]
    DOZER (Traktor Mul Control Device) Rifle, D-Charges / Pistol, Knife. (0 | 14)[​IMG]
    TRAKTOR MUL (Minesweeper) Electric Pulse. (0 | 5)[​IMG]
    TRAKTOR MUL (Minesweeper) Electric Pulse. (0 | 5)[​IMG]
    MARAUDER (Fireteam: Haris) Rifle, Heavy Flamethrower / Heavy Pistol, Knife. (1 | 22)[​IMG]
    MARAUDER Boarding Shotgun, Antipersonnel Mines / Heavy Pistol, Knife. (0 | 22)[​IMG]
    MARAUDER Paramedic (MediKit) Rifle, Heavy Flamethrower / Heavy Pistol, Knife. (0 | 23)[​IMG]
    AIRBORNE RANGER (Forward Observer) Submachine Gun / Pistol, AP CC Weapon, Knife. (0 | 21)[​IMG]
    AIRBORNE RANGER Boarding Shotgun / Pistol, AP CC Weapon, Knife. (0 | 24)[​IMG]
    VAN ZANT AP Rifle / Heavy Pistol, AP CCW. (0 | 38)[​IMG]
    112 Light Shotgun / Pistol, CCW. (0 | 12)

    3 SWC | 299 Points
    Open in Infinity Army
     
  2. Alkasyn

    Alkasyn Well-Known Member

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    Imo too many points starting off the board (1/4th of the list, nearly) and not enough ranged weapons (3 SWC spent). You'd be better off throwing out one ranger and adding 2 Infiltration Grunts or -Ranger and some points somewhere else + 1more Hardcase 1 more Foxtrot.
     
  3. Paladin

    Paladin Well-Known Member

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    I would suggest to put on ranger to the other combat group.
    And like Alkalyn wrote delete one complete.
     
  4. Randomcallsign

    Randomcallsign Well-Known Member

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    A couple of things I see that could be issues with your list:
    You've got 83 points off the board. A Savvy player with experience against US will know something is not on the table. Our camo tokens just arent expensive enough to make the math add up. Whenever I see two minesweepers and no HMGs I know there's something scary waiting for me that I don't know about. In addition, having that much off the board puts you in danger of being in retreat if you go second and have a lousy first turn.

    I would suggest dropping the boarding shotgun airborne to add a FO foxtrot and upgrading one of the traktors to a katyusha.

    Alternatively if you really wanted to mislead you could just drop the airborne for two more hardcases.
    In my opinion six camo markers would go a long way to covering up van zant and the airborne but still leaves you a bit light on long range support.
     
  5. mightymuffin

    mightymuffin Well-Known Member

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    Another factor you'll have to worry about - depending on when you're planning to drop your AD troops down - is that the Hardcases are Irregular. So once you put down your order pool then a wily opponent should expect that many Hardcases & adjust their calculations accordingly.
     
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