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Unmasking + Supplies MO list ideas

Discussion in 'PanOceania' started by kendofarfar, Jun 27, 2021.

  1. kendofarfar

    kendofarfar Member

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    Hello!

    I'm heading for a three-round tournament in August and I've decided on bringing MO, which I have played all of twice.
    I feel like all the lists I come up with are very similar so I would love it if soeone had some list suggestions for me :)
    So far we know that we are playing Unmasking and Supplies (but the third one is yet to be decided), so I try to make lists so that I know what to prioritize painting. One list for each would be great, no need for them to be the same :)
    Thankful for any help!
     
    #1 kendofarfar, Jun 27, 2021
    Last edited: Jun 28, 2021
  2. Urobros

    Urobros Well-Known Member

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    Hello,

    I probably will go with some like this:


    ──────────────────────────────────────────────────

    GROUP 1[​IMG] [​IMG] [​IMG]10 [​IMG]1
    MACHINIST MO (Immunity [Shock], Religious Troop) Combi Rifle, D-Charges, AP Mines ( | GizmoKit) / Pistol, CC Weapon. (0 | 17)
    CROSIER (Paramedic) Combi Rifle ( | MediKit) / Pistol, CC Weapon. (0 | 13)
    CROSIER Combi Rifle, Blitzen, E/M Mines / Pistol, CC Weapon. (0 | 13)
    CROSIER Combi Rifle, Blitzen, E/M Mines / Pistol, CC Weapon. (0 | 13)
    KNIGHT COMMANDER (Lieutenant [+1 Order]) Combi Rifle, Light Shotgun / Pistol, Shock CC Weapon. (0 | 28)
    BLACK FRIAR FTO (Sixth Sense) Heavy Rocket Launcher, Nanopulser / MULTI Pistol, CC Weapon. (1.5 | 25)
    KNIGHT OF THE HOLY SEPULCHRE (NCO) AP Heavy Machine Gun / Heavy Pistol, Shock CC Weapon. (1 | 56)
    KNIGHT OF MONTESA Red Fury, Chain-colt / Pistol, DA CC Weapon. (1.5 | 34)
    FUGAZI DRONBOT Flash Pulse / PARA CC Weapon(-3). (0 | 7)
    MULEBOT (Deactivator, Repeater) ( ) / PARA CC Weapon(-3). (0 | 8)

    GROUP 2[​IMG] [​IMG] [​IMG]4 [​IMG]1 [​IMG]3
    MULEBOT (Deactivator, Repeater) ( ) / PARA CC Weapon(-3). (0 | 8)
    TEUTONIC KNIGHT (Specialist Operative) Submachine Gun, Panzerfaust / Pistol, DA CC Weapon. (0 | 21)
    TEUTONIC KNIGHT (NCO) Spitfire / Pistol, DA CC Weapon. (1.5 | 31)
    TEUTONIC KNIGHT Light Shotgun, Panzerfaust ( | TinBot: Firewall [-3]) / Pistol, DA CC Weapon. (0 | 20)
    TECH-BEE (Specialist Operative, Deactivator) Flash Pulse ( | GizmoKit) / Pistol, PARA CC Weapon(-3). (0 | 5)

    5.5 SWC | 299 Points

    Open in Infinity Army

    You could change the Redfury montesa for the paramedic, the Tech-Bee will become a Warcor and you could upgrade one "blitzen" crussier to spitfire.

    The thing is that Unnmasking have exclusion zone, which limit your options and made a really well suited list for supplies using trinitarian become "not so good". If you want to have one list for both missions I will go for some as the one I put in the "spoiler". Yes, you probably can`t open too many boxes, but for sure you will can to take then from the "bodies" for your enemy :)

    Unmasking is a little more tricky, but the teuton haris should allow you to push a couple of consoles in one turn if the "sepulcre has done his job killing the enemy ARO pieces" and the Montesa biker probably can with the impetuous order + a couple of regulars, kill some one in the first turn. Later it will be something your rival should be dealing with (teutons, sepulcre plus montesa). Of course, in some matches you should be patient and wait until the second turn to run and kill.

    I hope this bring to you some ideas.
     
    kendofarfar and Cadmo like this.
  3. kendofarfar

    kendofarfar Member

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    Amazing, thanks! :)
    Yeah, I was planning on doing two different lists but realize I didn't put that in my original post so I updated it now to reflect that.
    But yeah, I'll give the above lista spin when I get the chance, thanks again :)
     
    Urobros likes this.
  4. Urobros

    Urobros Well-Known Member

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    I'm didn't understand you, I thought you were looking for a list to do both missions :D hehe. Le me know how works the list if you use it finally :)
     
    kendofarfar likes this.
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