1. This site uses cookies. By continuing to use this site, you are agreeing to our use of cookies. Learn More.

Total Immunity

Discussion in 'Rules' started by Quickit, Oct 14, 2020.

  1. Quickit

    Quickit Well-Known Member

    Joined:
    Nov 23, 2017
    Messages:
    52
    Likes Received:
    80
    TI states that:

    The Trooper is completely immune to Traits that cause States, refer to causing Damage, or reduce the Attributes of the target.

    1a) If someone tries to FO a model with TI, do they ignore that? Forward Observer says:

    The use of Forward Observer is a form of Attack with a BS Weapon that uses the WIP Attribute, and instead of forcing the target to make a Saving Roll, forces him to enter Targeted State.

    FO is also considered Non-Lethal, which TI also ignores.

    1b) I assume you could still be targeted by the Spotlight program and enter the Targeted State that way?

    Underlining and bolding done by me.



    Question 2:

    If a unit with TI (let's say Karakuri) is in close proximity or engaged with an enemy unit, could you fire an E/M weapon (most likely an E/M grenade from a Domaru) at the opponent's unit? TI would completely ignore the effects of E/M.
     
  2. colbrook

    colbrook Grenade Delivery Specialist

    Joined:
    Nov 23, 2017
    Messages:
    9,295
    Likes Received:
    17,066
    Immunity (Total) will ignore Forward Observer, and E/M grenades for exactly the reasons you've identified.

    It will not ignore an E/M CCW though as they have Normal+E/M ammo, so the Normal part won't be ignored.

    Immunity (Total) doesn't work against comms attacks, so doesn't protect against a Jammer or Spotlight.
     
    Robock and THEGRAAK like this.
  3. toadchild

    toadchild Premeasure

    Joined:
    Feb 22, 2017
    Messages:
    4,262
    Likes Received:
    8,073
    Question 2: I don’t see anything that would allow you to throw an E/M grenade where it would overlap a friendly karakuri. The basic requirement that templates do not touch friendly models is still there. Smoke explicitly allows you to break this rule; Immunity does not.
     
    cazboab, solkan and colbrook like this.
  4. Iver

    Iver Human Plus

    Joined:
    Feb 3, 2018
    Messages:
    295
    Likes Received:
    363
    Immunity (Total) allows you to ignore not just ammo types but also weapon traits. How does this interact with impact templates? Does shooting a rocket at a Karakuri not produce the impact template at all?
     
  5. tox

    tox SorriBarai
    Warcor

    Joined:
    Feb 21, 2017
    Messages:
    3,560
    Likes Received:
    3,542
    The Trooper is completely immune to Traits that cause States, refer to causing Damage, or reduce the Attributes of the target. For example State: Dead, Continuous Damage, or ARM=0.
     
    Iver and ijw like this.
  • About Us

    We are a company founded in 2001 in Cangas (Spain), and devoted to design and manufacture games and figures. Our main product, Infinity the Game, was born with the ambition to satisfy the most demanding audience, offering the best quality.

     

    Why are we here?

     

    Because we are, first and foremost, players.

  • Quick Navigation

    Open the Quick Navigation