I'd rather see Kiel-Saan get stock triad rights before any other changes, but kauuri and delegates are both cool individually, so sure. Sounds fun.
It might be a little too good because you would probably have to give the Delegate a regular order, and that would probably be the cheapest regular order in Spiral (would probably clock in around 8 points). You might see her fireteam profile taken in a lot of lists just to nab an extra order at that point.
I don't know about you, but I rarely, if at all, make a list without her, because, you know, she's a specialist with Nanopulser, Flash Pulse and infinite DA Jammer for 5 points. :D
Right, but she's Irregular, which means you either have to spend a command token to convert her order to a Regular one or spend it on herself. If she were to get an FTO profile with Regular (like Spector or Musashi), she'd probably have that FTO profile taken a lot just for the added benefit of being Regular and not to actually be used in the Fireteam.
Are you serious? No, she's already insanely good. More cheap regular no-LoF DA weaponry, 3 regularly in a single list, would not be good for the game. It would be N3 Muttawiah all over again.
I think he's suggesting keeping the AVA at 1, but letting the Delegate (possibly an FTO Regular version) fireteam with Kaauri Sentinels (presumably acting as a diplomatic escort). But I agree, I'm not sure the Delegate needs any more tools in her arsenal. Letting her give 2 Kaauri Fireteam bonuses might be a bit too strong defensively, and giving her 2 bodyguards to escort her on a last-minute Specialist run might be too strong overall.
That's way beyond the pale. She's competitive at 8-9 points if regular, but 10+ and you just take the irregular profile and put the difference towards another order.
Uh, no. A no-LoF pheroware attack, template attack, and flash pulse with CC-3 and specialist plus a Regular order is worth well over 9 points. That's at least 13-14 territory. Look at a CSU specialist, then add the no-LoF ARO. People are getting ridiculously candyland these days. Walk it back folks, consider whether you would be happy to see that across the table at those points.
CSU has Metachemistry, Sixth Sense, +2 BS, +4 CC, +3 BTS, a Para CCW (-6) (better than CC-3), and a Rifle + Light Shotgun combo, which is better than the Flash Pulse + Nanopulser that the Delegate has. Convenient how you mentioned exactly 0 of these. The Pseudo-hacking ability is cool, sure, but you're seriously out of touch with how many points things are worth. Going from Irregular -> Regular is worth ~4 (see Musashi), which puts her at roughly 9-10. 13-14 is too much, and your initial estimate of 16-20 is so absurd I'd question whether or not you even bothered to try and make a reasonable suggestion or were just having a knee-jerk reaction.
The Diplomatic Delegate has a no-LoF attack that can do wounds [EDIT: Isolation! Even better.] AND a Flash Pulse. She's about the level of a decent grunt trooper, overall. Those are priced between 11-13 points.
Sorry, brainfart: confused Eraser and Endgame for a moment. Eraser is even better than Endgame though against heavy targets, being DA and DAM 14. Isolated is almost as good as dead, and a lot easier to achieve.
... no, Isolated is not even close to good as dead. Because the unit is still alive, which means it can still kill something in ARO, or spend its Irregular order to go do something, or (new to N4) Reset out of it and continue doing whatever it wanted to do. Keep in mind that it doesn't work against STR units, so no hitting TAGs, REMS, or any of the other various STR units running around (like Kaauri, for example) or units with Veteran (so Securitates, Sukeul, Vet Kazaks, etc.). A standard Hacking Device has a very similar attack in Oblivion that works on all the targets that Eraser doesn't; TAGs, REMs, HI, and opposing hackers. Hacking Devices, however, also have 3 other attacks they can use, including Spotlight which works on every model in the game. A Hacking Device is worth... 5 points. Eraser should be worth SIGNIFICANTLY less, as it is only 1 of the 4 options that a hacking device has with a different (albeit larger) pool of targets. Probably about 2 would be fair. You know what else is a no-LoF attack that Isolates? And it works on models with both W and STR? Jammers. Take a look at the troops that come with them (like Hecklers, or Tian Gou). And the level of a 11-13 point grunt? Go look at a Kappa Hacker. 12 points, SMG, Hacking Device, BS 12, WIP 13, ARM 1. Take off 5 points for the HD, Add on ~2 for Eraser and you get 9 points. THAT'S where the Delegate would be if she had a Regular version, and that's only because she has a Nanopulser and is a Specialist. Again, go look at Musashi. Going from Regular -> Irregular is 4 points. Spector pays even less at only 3 points, but he loses Parachutist and Combat Jump. Difference between a WarCor and a Flash Pulse Remote? 4 points. Difference between a Morlock and a Jaguar? You guessed it; 4 points again! 9 points, maybe 10 if CB felt that 9 was too OP. Your reasoning is off.