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TJC in Escalation

Discussion in 'Nomads' started by wildchevy, Dec 28, 2018.

  1. wildchevy

    wildchevy Well-Known Member
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    I'll be joining an escalation league at the start of the year and planning to run TJC. So far my collection is all unassembled in boxes and blisters. My plan is to hopefully build up enough units each week to play. Looking for suggestions on where to start TJC in the ITS escalation format.
     
  2. inane.imp

    inane.imp Well-Known Member

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    Low level Escalation I'd probably focus on Securitate and REMs. The speed and low SWC of REMs is useful at low order counts.

    I'd recommend Zondnautica for the same reason.

    You are using hacking rules in round one?

    [​IMG] Jurisdictional Command of Tunguska
    ──────────────────────────────────────────────────

    [​IMG]7 [​IMG]1
    [​IMG] SECURITATE Lieutenant Combi Rifle / Pistol, Knife. (0 | 13)
    [​IMG] SALYUT Hacker (EVO Hacking Device) Electric Pulse. (0.5 | 25)
    [​IMG] TRANSDUCTOR ZOND Flash Pulse, Sniffer / Electric Pulse. (0 | 8)
    [​IMG] TRANSDUCTOR ZOND Flash Pulse, Sniffer / Electric Pulse. (0 | 8)
    [​IMG] STEMPLER ZOND Combi Rifle, Sniffer / Electric Pulse. (0 | 17)
    [​IMG] STEMPLER ZOND FTO (Super-Jump) Combi Rifle, Sniffer / Electric Pulse. (0 | 18)
    [​IMG] WARCOR (Aerocam) Flash Pulse / Stun Pistol, Knife. (0 | 3)
    [​IMG] TSYKLON (Forward Deployment L1) Spitfire, Pitcher / Electric Pulse. (1 | 33)

    1.5 SWC | 125 Points

    Open in Infinity Army
     
    #2 inane.imp, Dec 28, 2018
    Last edited: Dec 28, 2018
  3. wildchevy

    wildchevy Well-Known Member
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    No hacking or advanced rules for the first rounds.
     
  4. inane.imp

    inane.imp Well-Known Member

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    That's still playable and will get your main REMs complete before you move onto your Fireteams. But an awful lot better with Hacking rules.

    Something like this would be an alternative.

    [​IMG] Jurisdictional Command of Tunguska
    ──────────────────────────────────────────────────

    [​IMG]6
    [​IMG] SECURITATE Lieutenant Combi Rifle / Pistol, Knife. (0 | 13)
    [​IMG] SECURITATE Combi Rifle / Pistol, Knife. (0 | 13)
    [​IMG] REAKTION ZOND HMG / Electric Pulse. (1 | 26)
    [​IMG] TSYKLON Spitfire, Pitcher / Electric Pulse. (1 | 31)
    [​IMG] STEMPLER ZOND FTO (Super-Jump) Combi Rifle, Sniffer / Electric Pulse. (0 | 18)
    [​IMG] HECKLER Hacker (Killer Hacking Device) Combi Rifle, Cybermines / Assault Pistol, Knife. (0 | 24)

    2 SWC | 125 Points

    Open in Infinity Army

    The other approach is work out what 300pt list you're building towards and work backwards.
     
    wildchevy likes this.
  5. sirsagrell

    sirsagrell Varuna Diving Instructor

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    I agree with your first points about working towards your 300 point goal, and getting some things in first like REMs... but isn't first round ITS escalation 120 points, and no LTs? Not trying to piggyback on this thread, but I just wanted to make sure I wasn't missing something (as the lists you give are over points and include an LT).
     
  6. wildchevy

    wildchevy Well-Known Member
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    I had to look it up now that you mentioned it.

    Round 1 - 100 points no LT no advanced rules
    Round 2 - 120 points no LT no advanced rules
    Round 3 - 150 points no advanced rules
    Round 4 - 200 points
    Round 5 - 250 points and spec-ops
    Round 6 - 300 points and spec-ops
     
    Forté likes this.
  7. Ben Kenobi

    Ben Kenobi Well-Known Member

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    Think I would try this List. But it's very hard for Tunguska with such a low ammount of points.

    [​IMG] Jurisdictional Command of Tunguska
    ──────────────────────────────────────────────────
    [​IMG]6
    [​IMG] SECURITATE Combi Rifle / Pistol, Knife. (0 | 13)
    [​IMG] SECURITATE (Repeater) Boarding Shotgun / Pistol, Knife. (0 | 15)
    [​IMG] SECURITATE HMG / Pistol, Knife. (1 | 21)
    [​IMG] SECURITATE Lieutenant Combi Rifle / Pistol, Knife. (0 | 13)
    [​IMG] HECKLER Red Fury / Pistol, Knife. (1 | 24)
    [​IMG] PUPPET MASTERS Submachine Gun / PistolKnife. (0 | 12)
    2 SWC | 98 Points

    Open in Infinity Army
     
  8. inane.imp

    inane.imp Well-Known Member

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    Yeah, I forgot the official rules and only remembered my clubs version where first round is 125pts.
     
    #8 inane.imp, Dec 29, 2018
    Last edited: Dec 29, 2018
  9. Tristan228

    Tristan228 Bakunin's best Morlock trainer
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    Just or the fun of it I'd go with this kind of list:
    Jurisdictional Command of Tunguska
    ──────────────────────────────────────────────────

    [​IMG]5 [​IMG]1
    HOLLOW MEN Spitfire, Chain-colt / Breaker Pistol, Knife. (2 | 36)
    SECURITATE Combi Rifle / Pistol, Knife. (0 | 13)
    SECURITATE Lieutenant Combi Rifle / Pistol, Knife. (0 | 13)
    SECURITATE Combi Rifle / Pistol, Knife. (0 | 13)
    CLOCKMAKER Combi Rifle, D-Charges / Pistol, Knife. (0 | 18)
    ZONDBOT Electric Pulse. (0 | 3)
    WARCOR (Aerocam) Flash Pulse / Stun Pistol, Knife. (0 | 3)

    2 SWC | 99 Points

    Open in Infinity Army

    The Hollow Man might eat up all of the SWC but he's as fast as a remote, shoots quite well, etc. And he can't be hacked this time ;)
     
    #9 Tristan228, Dec 29, 2018
    Last edited: Dec 29, 2018
  10. wildchevy

    wildchevy Well-Known Member
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    What would be a good expansion path to follow after the first rounds: Links, bikes, puppets, or TAG?
     
  11. Ben Kenobi

    Ben Kenobi Well-Known Member

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    First, you should try to fill your Order pool to 10, therefore before round five you can't think about the TAG. Links save you allways orders and the bonuses are the cause to play a sectorial. Puppets are good for their 50 points if you can protect your Puppetmaster.
     
  12. wildchevy

    wildchevy Well-Known Member
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    I took this list with me tonight for week 1 of the escalation league. My opponent was running JSA.

    Escalation 1
    ──────────────────────────────────────────────────

    [​IMG]5 [​IMG]1
    HOLLOW MEN Spitfire, Chain-colt / Breaker Pistol, Knife. (2 | 36)
    SECURITATE Combi Rifle / Pistol, Knife. (0 | 13)
    SECURITATE Combi Rifle / Pistol, Knife. (0 | 13)
    SECURITATE Combi Rifle / Pistol, Knife. (0 | 13)
    ZONDNAUT Boarding Shotgun / Pistol, Knife. (0 | 24)
    [​IMG] ZONDMATE Chain Rifle, Smoke Light Grenade Launcher / Electric Pulse. (5)

    2 SWC | 99 Points

    Open in Infinity Army

    Going first I had the Zond lay smoke to block firing lane while the Hollowmen moved up. Killed Yo Jimbo with the spitfire and ended the round in SF. Zond got clipped by a crit and the Hollowmen tanked most of his cheerleaders until finally dropping. We ended in a tie with both sides having only two cheerleaders left.
     
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