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The Fireteam: Core Options in OSS

Discussion in 'ALEPH' started by Kortz, Apr 2, 2019.

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What is the Fireteam: Core you use the most when playing OSS?

Poll closed Jul 2, 2019.
  1. Dakini Core

    100.0%
  2. Deva Core

    7.7%
  3. Yadu Core

    7.7%
  4. I use Fireteam: Harris more than Cores

    3.8%
  5. My use of Fireteam Core in OSS is much less than my use of other single units or Fireteam: Duos

    3.8%
Multiple votes are allowed.
  1. Kortz

    Kortz Active Member

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    The idea behind this post is to offer a place for statistic comparison of the Fireteam: Core options on the OSS, in the mid-tier (300 points) lists. First, the unit profiles will be exposed in their differences, compared to see who has the highest stats then the post proceeds to the display of the information of the Fire team: Core options. This information is already uncovered; this work just gathers it on one place.

    In the OSS, there are three units that can make a core by themselves, arranging them form cheapest to the more expensive they are:

    [​IMG]
    [​IMG]

    I couldn´t find an image online of the 4 new profiles (Multi Rifle, AHD with Boarding shotgun, FO and Harris with Sensor). This one is from Infinitythetactics.com


    [​IMG]


    ATTRIBUTES

    MOVEMENT:

    The Dakini is faster with a 6-4.

    CLOSE COMBAT (CC):

    Deva and the Yadu on a 14.

    BALLISTIC SKILLS: (BS):

    The Yadu is the highest with a 13

    PHYSIQUE (PH)):

    The Yadu is the highest with a 12

    WILLPOWER (WIP):

    The Deva is the highest with a 15

    ARMOR (ARM):

    The Yadu is the highest with a 3.

    BIO-TECHNOLOGICAL SHIELD (BTS):

    Deva, Yadu and Dakini share the same number, a 3.

    WOUNDS (W) / STRUCTURE (STR)

    Deva, Yadu and Dakini share the same number, a 1.

    SILHOUETTE(S):

    Deva, Yadu and Dakini share the same number, a 2.

    Availability (AVA):

    Dakini is the highest with an unlimited amount, Deva and Yadu follow with a 5.

    SPECIAL SKILLS:

    DAKINI)

    - CH: Mimetism gives them a -3 they impose to enemies making a BS attack against them.

    - G: Remote Presence gives them Courage and two unconscious states.

    DEVA)

    - V: No Wound Incapacitation allows them to keep fighting after receiving one wound, but going straight to death, instead to unconscious after receiving another wound.

    YADU)

    - Shock Immunity allows them to ignore the special effects of the Shock Ammo.

    - V: No Wound Incapacitation allows them to keep fighting after receiving one wound, but going straight to death, instead to unconscious after receiving another wound.

    - Veteran L1 allows them to ignore the isolated state and remain regular when the army enters on a Retreat or Loss of Lieutenant situation.

    TROOP TYPE:

    The DAKINI is a Remote (REM) meaning the list must have a Hacker or a TAG to be able to field them. In addition, can be affected by hacking programs that designate REMs as a viable target.

    The YADU is Medium Infantry (MI) At least for season X; they receive the Forward deployment L1 skill and can make the Follow-up Classified objective.

    TROOP CLASSIFICATION:

    The DEVA and YADU are both Veteran Troops, which allows them to make three Classified objectives: Capture, HVT: Kidnapping and Net-undermine.


    OPTIONS:

    DAKINI

    Weapons with an effective range that goes from 0-48 and a burst that goes from 1 to 4, with the highest damage that can be found being 15 and one specialist that allows to complete 2 Classified objectives.

    Cheapest at C: 13 and no SWC / Most expensive at C: 21 and 1.5 SWC.


    DEVA

    Weapons with an effective range that goes from 0-24 and a burst that goes from 1 to 4, with the highest damage that can be found being 14 and three specialists plus a profile with special equipment that allow to complete 7 Classified objectives.

    Cheapest at C: 23 and no SWC / Most expensive at C: 33 and 1 SWC.


    Yadu

    Weapons with an effective range that goes from 0-32 and a burst that goes from 1 to 4, with the highest damage that can be found being 15 and two specialists that allow to complete 5 Classified objectives.

    Cheapest at C: 32 and no SWC / Most expensive at C: 41 and 2 SWC.


    Normal CORES

    The cost range of a DAKINI Core goes from 65-105 and 0-6 SWC

    The cost range of a Deva Core goes from 115-165 and 0-5 SWC

    The cost range of a Yadu Core goes from 160-195 and 0-6 SWC

    Special FIRETEAM Options & Interactions

    DAKINI)

    - Up to one CSU can join the Core, adding the option of another Specialist (WIP 12) the unit cost goes from 11 – 15 with no SWC. Adds the Breaker Rifle, Breaker Combi rifle, Light shotgun, Boarding shotgun and Nanopulser as weapon options to the Core with a BS of 12. Reducing the minimum cost of the Core to 63.

    - Up to two Deva Functionaries can join the Core, adding the possibility to field a Hacker(HD or AHD) or FO as specialist (WIP 15) Unit cost goes from 23 – 33 with a SWC range of 0 – 1. Adds the MSV2 Spitfire, Multi Rifle, Boarding Shotgun, Nanopulser, Flash Pulse and Sensor as weapon options to the Core with a BS of 12. Increasing the Possible Maximum cost of the Core to 129.

    - The Rebot SAMEKH FTO (REM), being a Wild card can join the Core. The unit cost is of 22 and 1.5 SWC. Adds a Missile Launcher as a weapon option to the core with a BS of 12. Increasing the Maximum cost of the Core to 130.

    - They are REMOTES so the core can benefit from the Assisted Fire Supportware, granting the selected REM of the Core the Marksmanship L2 Special Skill.

    - The Apsaras G: Jumper Level Z Skill can be used in the Dakini Core increasing the CC, BS and WIP of a REMOTE on the Core to 15, 13 and 14 respectively. Also giving all the REMs on the Core the Number 2 special Skill.

    DEVA)

    - The Deva Profiles with a Devabot cannot join the Core.

    - The Rebot SAMEKH FTO(REM), being a Wild card can join the Core. The unit cost is of 22 and 1.5 SWC. Adds a Missile Launcher as a weapon option to the core with a BS of 12. Decreasing the Minimum cost of the Core to 114 and 1.5 SWC while the Maximum cost of the Core is reduced if added to 154 but increasing the SWC cost to 5.5.

    o The integration of the Samekh FTO on the Deva Core enables the use of the Assisted Fire Supportware and the Apsaras G: Jumper Level Z on the Deva Core, but not on the Deva Functionaries on the Core.

    YADU)

    - Shakti, Yadu Officer counts as a Yadu for Fireteam composition, adding the option of a KHD. The unit costs 40 and no SWC. Adds the Mk12 as a weapon option to the Core with BS of 13. Increasing the maximum cost of the Core to 199.

    - Up to one Rudras GunBots can join the Core, adding the possibility to field a 2 STR REM to the Core. The unit cost goes from 39 – 42 and SWC range of 0 – 1. Adds the K1 Marksman Rifle, Red Fury and Mine Dispenser as weapon options to the Core with a BS of 12. Increasing the Maximum cost of the Core to 201, 205 if Shakti is also Added to the Core.

    - The Rebot SAMEKH FTO(REM), being a Wild card can join the Core. The unit cost is of 22 and 1.5 SWC. Adds a Missile Launcher as a weapon option to the core with a BS of 12. Decreasing the Minimum cost of the Core to 150 and 1.5 SWC while the Maximum cost of the Core is reduced if added to 177. The cost increases to 186 but the SWC goes down by .5 to 5.5 if the Rudras and Shakti are also added into the Core

    - The integration of the Samekh FTO or the Rudras on the Yadu Core enables the use of the Assisted Fire Supportware and the Apsaras G: Jumper Level Z on the Yadu Core, but not on the Yadu Troopers on the Core.


    SUMMARY

    Dakini Core

    - The Core greater mobility, greater variation of Weapons and is able to make 16 of the 20 Classified Objectives. The Cost goes from 63 to 130.

    Deva Core

    - The Core with the Highest WIP, able to make 13 of the 20 classified objectives. The Cost goes from 115 to 165.

    Yadu Core

    - The Core with the most resilient units and is able to make 13 of the 20 classified objectives. The Cost goes from 150 to 205.


    I Hope this is useful to the community and please talk if you find errors or feel if something is missing. Sorry if there are many grammatical and semantic errors, English is not my primary language.

    Finally, I Would love to ask:

    What are you favorite Cores to play in OSS?

    Why or for what are those Cores?

    If you could change or add something to the profiles or cores to make them unique, versatile in relation to the other Cores, what would it be?
     
  2. Diphoration

    Diphoration Well-Known Member
    Warcor

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    The Dakini link with 1 CSU (sometimes a Deva too) is miles ahead of the other option imo.

    I don't think the other one are competitive at all. Their point costs are more suited for haris.
     
    Wyrmnax, BigBadFox and Arlic like this.
  3. Nenyx

    Nenyx Well-Known Member

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    I think most people runs mixed links. For example if you want linked devas (EDIT: i said dakinis by mistake), it's probably better to use 1-2 deva in a dakini link than a pure deva link.

    I only used a pure yadu core once, and several pure or mixed dakinis. The deva core has no really appeal, they lack long range options and the mixed deva/dakinis are just plain better. MSV2 deva in a core team is a beast through.

    The yadu core i used once (Shakti + 2 multi rifle yadus + FO + HRL) performed well and was really strong. There is not really much you can do against unhackable, non isolable, 2w troops, except brute force them. Granted they dont have visual mods, but on the opposite, MSV are useless versus them. Problem is, i felt like i had nothing else than my yadus (it's a 180 pts team after all). It's probably best to run them as (mixed) haris. Good point through, their veteran states gave me several regular orders when my Lt got shot.
     
    #3 Nenyx, Apr 2, 2019
    Last edited: Apr 2, 2019
  4. Nemo No Name

    Nemo No Name Aleph Cultural Atache
    Warcor

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    This ^
    For the dirty looks!
    upload_2019-4-2_10-15-44.png
     
    xagroth and Nenyx like this.
  5. Nenyx

    Nenyx Well-Known Member

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    This is EVIL :p

    BTW you made me notice a mistake, i wanted to say "if you want linked devas, it's better to field a mixed dakini+deva rather than pure deva link".
    A MSV2 deva in a dakini link with MSR could be a nice alternative to a HMG dakini if you tend to see many CH/ODD/TO. With the 5 bodies bonus, it has as much killing power a marut has, without the cost.

    EDIT: for more evil :p
    Don't hate me
    ──────────────────────────────────────────────────

    GROUP 1[​IMG] [​IMG] [​IMG]10
    DEVA (Forward Observer) Combi Rifle, Nanopulser / Pistol, Knife. (0 | 24)
    DEVA (Forward Observer) Combi Rifle, Nanopulser / Pistol, Knife. (0 | 24)
    DEVA (Forward Observer) Combi Rifle, Nanopulser / Pistol, Knife. (0 | 24)
    DEVA (Forward Observer) Combi Rifle, Nanopulser / Pistol, Knife. (0 | 24)
    DEVA (Forward Observer) Combi Rifle, Nanopulser / Pistol, Knife. (0 | 24)
    PROXY Mk.2 Hacker (Assault Hacking Device) Boarding Shotgun, Nanopulser / Pistol, Knife. (0.5 | 21)
    PROXY Mk.4 Heavy Rocket Launcher, Submachine Gun, Nanopulser / Pistol, Knife. (2 | 20)
    PROXY Mk.5 (Forward Observer) 2 Submachine Guns, Nanopulser, E/M Grenades / Pistol, Knife. (0 | 10)
    DALETH Rebot Combi Rifle, Sniffer / Electric Pulse. (0 | 17)
    DALETH Rebot Combi Rifle, Sniffer / Electric Pulse. (0 | 17)
    SHUKRA Lieutenant (Strategos L1) MULTI Rifle, Nanopulser / Pistol, Knife. (0 | 27)
    PROBOT Hacker (EVO Hacking Device) Electric Pulse. (0.5 | 25)

    GROUP 2[​IMG] [​IMG] [​IMG]5
    SAMEKH Rebot Smart Missile Launcher / Electric Pulse. (1.5 | 18)
    LAMEDH Rebot Flash Pulse, Sniffer / Electric Pulse. (0 | 8)
    LAMEDH Rebot Flash Pulse, Sniffer / Electric Pulse. (0 | 8)
    NETROD . (0 | 4)
    NETROD . (0 | 4)

    4.5 SWC | 299 Points

    Open in Infinity Army
     
    #5 Nenyx, Apr 2, 2019
    Last edited: Apr 2, 2019
    Zenmuron likes this.
  6. xagroth

    xagroth Mournful Echo

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    I have several factions, so I prefer to grab each for the unique thing they offer. Thus, Dakini Core, which have always been my workhorse while playing Vanilla Aleph.

    That being said, I'm not too keen on using them as a static defensive Core, so mine is more of a x2 HMG, AHD Deva, Paramedic, Regular/2nd Paramedic.