I'm having a grand time with my new JSA army, they're a really dynamic and aggressive army that's fun to play. They seem to have a lot of challenges built into their identity - limited long range support, two visors on flimsy users, poor hacking, etc., and seem to be made viable through their short range shooting, their CC and their infiltrators. To that end, the few times I've tried to run an Oniwaban I've done okay but sense that my deployment and decision making are both pretty poor with them. Can anyone shed some light on how best to use the Oniwaban? What's your decision making process on whether to risk deep infiltration? Do you place for ARO engagements, or purely active turn? Do you have any tips for placement? When do you trade with his templates? Is the SMG sub worth 4pts? How do you deal with visors? How do you deal with strong link-teams? What, realistically, should I expect my Oniwaban to achieve? What units partner well with an Oniwaban? Do you ever start as a camo token? Can you distill good Oniwaban play down into a few key principles? Any answers to these or other questions I haven't thought of would be most appreciated. I'll be practicing with him regularly in the hopes of making him a central feature of my lists. Currently the dude feels a bit like a luxury. Many thanks.