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Super Jump questions

Discussion in '[Archived]: N3 Rules' started by karolis, Jan 16, 2020.

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  1. karolis

    karolis Member

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    Hi,

    I had a game and found several questions:

    1. If I understand correctly Kerail Perceptor then his Surda simbio beasts performs short movement skill Super Jump , he has to perform Idle skill. Or he may perform entire orders skill Jump ?

    2.
    How trooper can/has to move after failing his guts roll if he is already out of line of sight of attacker who with Super jump skill jumped up the building, performed BS attack and felt down into no line of sight to target?

    3.Does Super Jump has the same requirement as Jump in case of skill can't be performed from prone state?
     
  2. Mahtamori

    Mahtamori Well-Known Member

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    1. They have to perform the same order, the same skills. If you opt to perform a Short Skill Jump with the Surda, the Kerail will not be able to perform this Short Skill since they haven't got Super Jump and will instead perform Idle. If you perform an Entire Order Jump, the Kerail can jump 6" (Active Symbiont) while the Surda can jump 10".

    2. Strictly speaking, only alternative is to go Prone unless the attack established a Danger Zone, e.g. a Grenade's template.

    3. Super-Jump itself does not change the Jump skill's requirements or restrictions, you are still performing the Jump skill which is prohibited when Prone.
     
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