So my group are having a six man game, 50 pts and 1 SWC. No Lt profiles, so no LoL, only 3 troops allowed maximum. Everyone gets a free regular order to compliment their pool. Last man standing wins. We have done loads of these before and they are great fun. Show me what you would bring.
Haqqislam ────────────────────────────────────────────────── GROUP 1 2 1 HUNZAKUT (Forward Observer, Deployable Repeater) Rifle + Light Shotgun, Antipersonnel Mines / Pistol, Knife. (0 | 18) LEILA SHARIF Hacker (Killer Hacking Device) Shock Marksman Rifle, D-Charges / Breaker Pistol, Knife. (0 | 20) NAFFATÛN Rifle + Light Flamethrower, Grenades / Pistol, Knife. (0 | 12) GROUP 2 2 1 1 HUNZAKUT (Deployable Repeater) Rifle + Light Grenade Launcher, Antipersonnel Mines / Pistol, Knife. (0.5 | 18) GHULAM Sniper Rifle / Pistol, Knife. (0.5 | 16) KRAKOT RENEGADE Submachine Gun, Chest Mine / Pistol, DA CC Weapon. (0 | 15) GROUP 3 2 1 3 KRAKOT RENEGADE Submachine Gun, Chest Mine / Pistol, DA CC Weapon. (0 | 15) KRAKOT RENEGADE Red Fury, Chest Mine / Pistol, Shock CC Weapon. (1 | 24) MUTTAWI'AH Boarding Shotgun, E/Marat, Jammer, Smoke Grenades / Pistol, Knife. (0 | 10) 2 SWC | 148 Points Open in Infinity Army I think the 3rd group would be my final choice, but I would love to try so many different lists. I’ll have to do this with my group!
I would go with this: Qapu Khalqi ────────────────────────────────────────────────── 2 1 1 LEILA SHARIF Hacker (Killer Hacking Device) Shock Marksman Rifle, D-Charges / Breaker Pistol, Knife. (0 | 20) ODALISQUE Submachine gun, Contender, Nanopulser / Pistol, Knife. (0 | 22) YUAN YUAN Chain Rifle, Smoke Grenades / Pistol, Shock CCW. (0 | 8) 0 SWC | 50 Points Open in Infinity Army And yeah, this seems like a nice game format. We did something similar with Fanristea! but it was 75pts instead of 50, still 3 units max.
This seems fun, might try to bring it to my local group some time. For Tohaa: Tohaa ────────────────────────────────────────────────── 3 1 MAKAUL Heavy Flamethrower, Eclipse Grenades / Pistol, Viral CCW. (0 | 13) CHAKSA AUXILIAR (Neurocinetics, 360º Visor) HMG / Pistol, CCW. (1 | 25) KAMAEL Lieutenant Combi Rifle / Pistol, Knife. (0 | 12) 1 SWC | 50 Points Open in Infinity Army Tohaa ────────────────────────────────────────────────── 3 3 MAKAUL Heavy Flamethrower, Eclipse Grenades / Pistol, Viral CCW. (0 | 13) MAKAUL Heavy Flamethrower, Eclipse Grenades / Pistol, Viral CCW. (0 | 13) KRAKOT RENEGADE Red Fury, Chest Mine / Pistol, Shock CC Weapon. (1 | 24) 1 SWC | 50 Points Open in Infinity Army for FRRM: Force de Réponse Rapide Merovingienne ────────────────────────────────────────────────── 3 CHASSEUR (Minelayer) Rifle, Light Flamethrower, Antipersonnel Mines / Pistol, Knife. (0.5 | 20) CHASSEUR (Minelayer) Rifle, Light Flamethrower, Antipersonnel Mines / Pistol, Knife. (0.5 | 20) MÉTRO Lieutenant Rifle / Pistol, Knife. (0 | 8) 1 SWC | 48 Points Open in Infinity Army Force de Réponse Rapide Merovingienne ────────────────────────────────────────────────── 3 MÉTRO Lieutenant Rifle / Pistol, Knife. (0 | 8) ZOUAVE Rifle, D.E.P. / Assault Pistol, Knife. (0.5 | 20) ZOUAVE Rifle, D.E.P. / Assault Pistol, Knife. (0.5 | 20) 1 SWC | 48 Points Open in Infinity Army USARF: USAriadna Ranger Force ────────────────────────────────────────────────── 2 MARAUDER (Multispectral Visor L1) Sniper / Heavy Pistol, Knife. (0.5 | 29) MARAUDER Lieutenant Rifle, Heavy Flamethrower / Heavy Pistol, Knife. (0 | 21) 0.5 SWC | 50 Points Open in Infinity Army USAriadna Ranger Force ────────────────────────────────────────────────── 3 ROSIE Light Rocket Launcher, Light Shotgun, D-Charges / Pistol, Knife. (0 | 22) GRUNT Heavy Flamethrower, Light Shotgun / Pistol, Knife. (0 | 10) GRUNT Rifle / Pistol, Knife. (0 | 10) 0 SWC | 42 Points Open in Infinity Army USAriadna Ranger Force ────────────────────────────────────────────────── 3 FOXTROT Boarding Shotgun, Antipersonnel Mines / Pistol, Knife. (0 | 19) GRUNT HMG / Pistol, Knife. (1 | 21) GRUNT Rifle / Pistol, Knife. (0 | 10) 1 SWC | 50 Points Open in Infinity Army CHA: Caledonian Highlander Army ────────────────────────────────────────────────── 3 CALEDONIAN MORMAER Lieutenant (X Visor) T2 Rifle / Pistol, Knife. (0 | 33) VOLUNTEER Rifle / Pistol, Knife. (0 | 8) VOLUNTEER Chain Rifle, Light Shotgun / Pistol, Knife. (0 | 6) 0 SWC | 47 Points Open in Infinity Army
50 points? and a Max of 3 units? Hrmmmm... Biker gang. Japanese Secessionist Army ────────────────────────────────────────────────── 2 2 ARAGOTO Spitfire / Pistol, Knife. (1 | 26) ARAGOTO Combi Rifle + Light Shotgun / Pistol, Knife. (0 | 22) 1 SWC | 48 Points Open in Infinity Army Gives me an Impetuous order, and 3 regular orders to spend.
My take on Tohaa: Tohaa ────────────────────────────────────────────────── 3 1 SAKIEL Combi Rifle, Light Rocket Launcher / Pistol, Knife. (1 | 23) KAMAEL Paramedic (Medikit) Combi Rifle / Pistol, Knife. (0 | 14) MAKAUL Heavy Flamethrower, Eclipse Grenades / Pistol, Viral CCW. (0 | 13) 1 SWC | 50 Points Open in Infinity Army A Fireteam, a CC Specialist, teamplates, medium and short range weapons, burst 4 combi, medikit, smoke... as broken as Tohaa can get.
Yeah, that Burst 3 Light Rocket Launcher will outshoot in Active Turn almost eveything without some kind of Camo.
ALEPH ────────────────────────────────────────────────── 3 PROXY Mk.1 Hacker (Hacking Device) Combi Rifle, Nanopulser / Pistol, Knife. (0.5 | 14) PROXY Mk.5 (Marksmanship LX) Mk12, Nanopulser / Pistol, Knife. (0.5 | 17) NETROD . (0 | 4) DAKINI Tacbot Paramedic (MediKit) Combi Rifle / Electric Pulse. (0 | 15) 1 SWC | 50 Points Open in Infinity Army or ALEPH ────────────────────────────────────────────────── 3 DAKINI Tacbot Combi Rifle / Electric Pulse. (0 | 13) PROXY Mk.5 (Forward Observer) 2 Submachine Guns, Nanopulser, E/M Grenades / Pistol, Knife. (0 | 10) PROXY Mk.1 Hacker (Hacking Device) Combi Rifle, Nanopulser / Pistol, Knife. (0.5 | 14) DAKINI Tacbot Combi Rifle / Electric Pulse. (0 | 13) 0.5 SWC | 50 Points Open in Infinity Army
Interesting concept. I am interested in my Aleph force right now. This is difficult to do with Aleph at those points. My first instinct was to abuse posthuman rules, but I think such low orders would really magnify their weakness of relying on netrods. Netrods having such an undependable delivery system I always want to bring at least two, preferably three. In the end I decided on something else, that would be a good counter to a lot of tricks that might be used against me. Still uses one netrod, just because of points limitations. ALEPH ────────────────────────────────────────────────── 3 DEVA (Multispectral Visor L2) Spitfire, Nanopulser / Pistol, Knife. (1 | 33) THORAKITES (360º Visor) Submachine gun, Chain Rifle / Pistol, Knife. (0 | 12) NETROD . (0 | 4) 1 SWC | 49 Points Open in Infinity Army
I think for that amusement, I'd opt for something like this. Yu Jing ────────────────────────────────────────────────── 2 LÙ DUĀN Mk12, Heavy Flamethrower / Electric Pulse. (0 | 21) NINJA Hacker (Killer Hacking Device) Tactical Bow / Pistol, DA CCW, Knife. (0 | 29) 0 SWC | 50 Points Open in Infinity Army
Well, here are the first Morat ideas that came to mind. Morat Aggression Force ────────────────────────────────────────────────── 3 3 DĀTURAZI Chain Rifle, Grenades, Smoke Grenades / Pistol, AP CCW. (0 | 14) DĀTURAZI Chain Rifle, Grenades, Smoke Grenades / Pistol, AP CCW. (0 | 14) DĀTURAZI Combi Rifle + Smoke Light Grenade Launcher / Pistol, Shock CCW. (0.5 | 21) 0.5 SWC | 49 Points Open in Infinity Army Morat Aggression Force ────────────────────────────────────────────────── 3 1 KRAKOT RENEGADE Submachine Gun, Chest Mine / Pistol, DA CC Weapon. (0 | 15) KURGAT (Operative Group) Boarding Shotgun, D-Charges, Antipersonnel Mines / Pistol, Knife. (0 | 17) MORAT Combi Rifle + Light Grenade Launcher / Pistol, Knife. (1 | 18) 1 SWC | 50 Points Open in Infinity Army Morat Aggression Force ────────────────────────────────────────────────── 3 3 OZNAT Combi Rifle + Light Smoke Grenade Launcher / Pistol, Shock CCW. (0 | 18) OZNAT Combi Rifle + Light Smoke Grenade Launcher / Pistol, Shock CCW. (0 | 18) KRAKOT RENEGADE 2 Chain Rifles, Grenades / Pistol, DA CC Weapon. (0 | 14) 0 SWC | 50 Points Open in Infinity Army
@PreacherSaul How do you deal with someone taking .eg. an Oniwoban or AD troops and waiting till the end to appear and clean up?
No way i run a moderator link with bakunin, actually, i can't even have 3 and reach close to Pts without going over SWC. So these are my thought. ────────────────────────────────────────────────── GROUP 1 1 2 2 MORLOCK Chain Rifle, Smoke Grenades / Assault Pistol, AP CCW. (0 | 8) BAKUNIN ÜBERFALLKOMMANDO . (0 | 23) CHIMERA Combi Rifle, Nanopulser, Eclipse Grenades / Viral CCW. (0 | 20) x3 PUPNIK DA CCW. (0 | 3) ZERO (Minelayer) Combi Rifle, Antipersonnel Mines / Pistol, Knife. (0.5 | 19) in a low order kill them all, i think the chimera would be good. Not sure how to best support them, but I think in this format you don't really want cheerleaders left behind, so no moderator and no REM (needs a hacker), I end up with morlock and zero minelayer. B4 assault pistol is good survival in active turn. GROUP 2 1 1 1 AVICENNA Combi Rifle, Flash Pulse / Pistol, Knife. (0 | 27) ZONDBOT Electric Pulse. (0 | 3) ZONDBOT Electric Pulse. (0 | 3) ZONDBOT Electric Pulse. (0 | 3) MORLOCK Combi Rifle + Smoke Light Grenade Launcher / Pistol, AP CCW. (1 | 14) Second attempt is just to have Avicenna NWI Doctor plus with a bunch of electric pulse mimetism servants. Took morlock smoke only to fill up SWC, two seperate lower point morlock might be better (as in better odds of rolling something good on metachem). On the other hand, morlock Combi is +1BS over moderator; not bad. GROUP 3 2 1 ZOE & PI-WELL . (0 | 47) ZOE (Hacking Device. UPGRADE: Stop!) Combi Rifle, D-Charges / Pistol, Knife. (0 | 28) PI-WELL Combi Rifle / Electric Pulse. (0 | 19) WARCOR (Aerocam) Flash Pulse / Stun Pistol, Knife. (0 | 3) And last group i figure how about using an ODD model ? Can flash at wip 13 instead, can triangulate against enemy ODD/TO in cover. And zoe is good too with access to various hacking program. Not sure between having a helperbot or a warcor with the 3 Pts. Irr order is not problematic as I said, I wouldn't want to leave unprotected cheerleader behind anyway. 1.5 SWC | 150 Points Open in Infinity Army I also thought of Meteor 21/1 but i'm not sure how enemy DZ exclusion zone would work, will it be able to AD:2 at all outside of my own corner ?
PanOceania──────────────────────────────────────────────────2 BULLETEER Spitfire / Electric Pulse. (1 | 23) HEXA Hacker (Killer Hacking Device) Combi Rifle / Pistol, Electric Pulse. (0 | 27) 1 SWC | 50 PointsOpen in Infinity Army
@Barrogh well i have no experience playing this format. so my theory will need to be put to practice. The goal is to play defensively. With the helperbot all around to cover enemy that wants to run around a corner to take a shot at avicenna. Either the enemy ignore them and they can slowly dodge (with REM penalty) or the enemy doesn't ignore them and waste his orders dealing with them. Avicenna Flash Pulse with WIP15 can help a bit with surviving. On active turn, the morlock with his two order puts smoke where the teams want to (or have to, because of impetuous) head off and/or kill enemy troopers. Avicenna with her two orders can move 1 servant along with her, ideally she can move 6" and shoot. If an enemy is really close, you can probably occupy him in CC with the helperbot. Then you can maybe risk the servant and shoot into CC, or join in and get gang up bonus. Or with the servant engaged, run the morlock into CC. Don't know about table setup, but with 6 small team, i'd figure it is dense. If it is as wide open as normal game then I think i'd love to take a 0.5 SWC sniper instead and hope to play last so that can ARO shoot everyone lol